IskatuMesk wrote:These starcraft videos feature first-person gameplay of VE2, both 1v1's; one versus Ricky, and one versus Krazy. Unfortunately I was pretty tired when we played these so there isn't amazing off-the-walls commentary. That and I never use control groups. Not even once!
*rises from teh dead missingness of CC to post in this epic awesomeness thingy*
Epicalness! XD Well halo all lets skip my intro.
@Laconius: Wow! VE 2 looks cool! All the new units... *stares at new units*
*snaps to attention* Do any of the new units have some kind of custom special ability? Like I mean will any of them do something that you can't do in regular SC. It would be really cool if the mothership could use black-hole-vortex-thingy that I forgot the name of thats in SC 2.
Re: StarCraft: Vile Egression [Completed]
Posted: Sat Oct 31, 2009 9:33 pm
by Laconius
Certain units will have proc attacks, which have a percent chance to occur when they attack. The Mothership does indeed have Time Bomb, but due to my inexperience with spell grafting, it will remain a proc attack for now.
Examples:
(Outdated)
(Recent)
Re: StarCraft: Vile Egression [Completed]
Posted: Sun Nov 01, 2009 9:52 am
by AngelSpirit
Shouldn't the Protoss Pheonixes have blue engine trails and not orange ones?
Re: StarCraft: Vile Egression [Completed]
Posted: Sun Nov 01, 2009 10:25 am
by Laconius
I think I tried color remapping the engine fire a while back, but it caused the game to crash. So I just stuck with the orange glow.
EDIT: Disregard that; I tried the remapping again and it works.
To the sreenshots & vids:
Z.... O.... M.... F.... G.... !!!
If this party continues like the way it goes now, then we should no longer wait for StarCraft II: Wings of Liberty, but for StarCraft I,V: Vile Egression II. ;D Seriously, this hole thing rocks. The handwriting (modding) of mighty IskatuMesk is ubiquitous; thus I'm very curious to see your next evolution step of creation, Laconius.
Re: StarCraft: Vile Egression [Completed]
Posted: Mon Nov 02, 2009 11:49 am
by IskatuMesk
Actually, ever since my original teachings Laconius has been doing pretty well in the modding department on his own. Most of that is his work, not mine.
Re: StarCraft: Vile Egression [Completed]
Posted: Mon Nov 02, 2009 12:10 pm
by Eredalis
Yeah, like I said... Your handwriting! One way or another...
I'll be extra interested in seeing how the storyline in Vile Egression II will gonna be. After all these eye candy, which is of course a important part of the bigger whole, there will be hopefully an even so impactful plot inside...
Re: StarCraft: Vile Egression [Completed]
Posted: Tue Nov 03, 2009 5:12 am
by Pr0nogo
I'd add to the fanboyism comments "CANNOT WAIT ZOMG," but instead I'll be a little more polished.
I CANNOT WAIT FAWAFVESLKVFNAWNFLAENCL1!!!NL1!1
norly, good work. I hope I'll eventually be able to mod like you do.
Re: StarCraft: Vile Egression [Completed]
Posted: Tue Nov 03, 2009 5:22 am
by Eredalis
Man, you write in a fanforum and call other people fanboys... Congratulations to so much failboyism!