Re: StarCraft II Official! (Pictures)
Posted: Thu Oct 29, 2009 5:18 pm
A cheap mind control unit, who just need to say: I'm your father.thebrowncloud wrote: If Jesus were a unit in the StarCraft universe, what would he be?

A cheap mind control unit, who just need to say: I'm your father.thebrowncloud wrote: If Jesus were a unit in the StarCraft universe, what would he be?
IskatuMesk wrote: The same reason we quote entire conversations,
Because we can!
Hmmm.... Doesn't this remind of WC III???Hunter_Killers wrote: [imgwh 640x480]http://us.blizzard.com/_images/blizzcas ... 1/ss07.jpg[/imgwh]
It's exactly like it. It also looks like a cartoonish version of Starcraft. Don't get me wrong, I like that a lot! It's just a shame it doesn't seem to have that hard sci-fi edge to it anymore.Falchion wrote:Hmmm.... Doesn't this remind of WC III???Hunter_Killers wrote: [imgwh 640x480]http://us.blizzard.com/_images/blizzcas ... 1/ss07.jpg[/imgwh]
The terrain textures are too goddamn blurry and low-rez, that's why it looks so weird. It's just like Dawn of War; high detail characters, utterly terrible terrain work.Legion wrote:It's exactly like it. It also looks like a cartoonish version of Starcraft. Don't get me wrong, I like that a lot! It's just a shame it doesn't seem to have that hard sci-fi edge to it anymore.Falchion wrote:Hmmm.... Doesn't this remind of WC III???Hunter_Killers wrote: [imgwh 640x480]http://us.blizzard.com/_images/blizzcas ... 1/ss07.jpg[/imgwh]
Yeah, you're probably right. I've found every sc2 gameplay vid or screenshot I've seen so far to be weird-looking, but I could never put my finger on it. Now I know - it's the terrain.IskatuMesk wrote: The terrain textures are too goddamn blurry and low-rez, that's why it looks so weird. It's just like Dawn of War; high detail characters, utterly terrible terrain work.
Apparently. Which begs the question. Aside from giving it a "fake realistic" look it, what was the big idea behind 3D? Isn't 3D, like, so 90s?mAc Chaos wrote: This always happens when they make games 3D.