IskatuMesk wrote:There isn't alternative models? Last I saw, there's a decent defiler model, dragoon model, reaver model, valkyrie, and some others... and the carrier model could be used for the shielded carrier ez.
No alternative models without increasing the file size left and right (not everyone wants to download 15 to 20 MB for a single unpopular map).
That's on top of using some "mod" file (can't fit all on 10 MB standard map) that requires initial connection to b.net (mod dependency from b.net) during map editing that tend to not even work right in offline testing in my experience so far.
Doesn't help that B.net 0.2 consider your map/mod files "too old" in just 1 week of non-play for any specific map thus causing redownload even I don't modify the mod file in months.
If the popularity system wasn't that bad (thus many maps including W&M would be actively played), I would have considered adding all those models much more easier and accepting the pain of using a mod file towards that end.
However, I really don't feel justified to do it so far. If I bother, it would be only for the Reaver.
Mucky wrote:Not to mention that there's no way anyone would mistake a giant baneling for a regular one. Please get rid of the ugly green tint, likewise with the Ultraling.
In addition, nothing in the game looks like the Zeus, Omegalisk, Odin, Aegis, or hell any of the Elite units, but you tint those anyway.
If there's anything that legitimately needs to be tinted, it's 2x/3x static defenses, because there's no way to tell from looking which ones are which.
I had to get up at 6 AM yesterday, so I didn't show up for last week's FFS.
In terms of avoiding tinting, I could remove it for the Elite units (could make it an exception for the Medivac Savior to keep it). Guess I could for the Giant Baneling and Ultraling (already a different group trigger-wise).
However, for the most Combo units, I do intend to keep the tinting. Personally, I would
EASILY mistake between normal hellions and AA hellions without the tinting in the heat of battle. Same for many other combo units.
I also don't want to start playing with tinting or not on a unit-basis .... would rather poke more important things first about W&M. Triggers nicely just tint all combo units in and that's it.