Desler wrote: I've thought about this a bit, and decided its a very good thing. As someone pointed out before, Half Life 2, Half Life 2 Episode I and II, both 'expansions' were worthy of plucking down more money even though it was the same basic game. An RTS is drastically different from a first person shooter, and its going to depend largely on Blizzards ability to go beyond simple build and destroy RTS gaming. I'm not angry or anything by this choice, and am actually glad they are doing this. If anything, it will extend the life of the game significantly. In other words, we've already been promised 2 extensions to the games life.
Do you guys honestly believe that Blizzard of all companies somehow screwed up on this one and is simply being greedy or won't provide a good pricing structure for the relative gaming experience they offer? Give them a lot more credit then that. If they want to take the scope of their single player experience to the extent where they believe it will require 3 distinct releases, I say all the better for us. My goodness, this is the heart of the StarCraft campaign community for crying out loud. If anyone would have been excited for a load of single player content, I would say it would be here.
I welcome this news, and I'm sure they'll handle it correctly.
All true, I am not angry at all. First and foremost, I am very happy and excited about new Starcraft material, always.
For the most part, I dig this method, except I can't get my around the fact that they're taking all their time to complete ONE faction, and the leave the other two for the following years. THAT IS NOT STARCRAFT TWO. THAT IS STARCRAFT 1.33333 OR SOMETHING.