Re: Final Fantasy 13 joins X-Box 360
Posted: Thu Jul 17, 2008 2:22 am
Square is has done all big consoles now, Nintendo, Sony, Microsoft, oh boy.
Heh. I like how he brought up Japan so much. It's still a PS3-exclusive there, I've heard.Desler wrote: Not everyone takes the news well.
[YouTube Video]
The thing that ruined FF8 for me was the complete lack of level design. Anywhere. And, most of the main party really bugged me for some reason.AA7Dragoon wrote: Final Fantasy should go back to basics. Their experimental leveling systems have mostly been unsuccessful. I hated FF8. In fact, it's FF8 gold/draw system that ruined the entire game for me. It had better graphics than 7, an appealing storyline, but the worst system ever!
My girlfriend actually plays this and I was watching her play it and it APPEARS appealing, but it's either going to be WoW or FF11. End of story there.Aiursrage2k wrote: I stopped playing them after they made it online (11?)
The whole concept of the series is to give you a different setup for systems. None are created by the same producer so they all have their own mindsets. I enjoyed 7's system. 8 was made for certain characters to use certain spells, like 7 was lightly going for. What was wrong with 9? That's my second favorite in the series. I enjoyed the setup in there, very traditional. What was wrong with 10? That was third favorite in the series. The sphere grid was fun, but cheap at times, and made the stat increases feel more immersive. I haven't touched 11 but I've seen it played first hand long enough to know it's a good game, it's job based like Tactics. And 12, I didn't get too into immediatly but considering 13 has familiars from 12, I just made try again. I simply wasn't a fan of it being a single-player 11 at first, but now I'm up for something different.Zilla- wrote: only 11 was online. My biggest complaint about the series is they can't stick with a good system. 7's materia thing was fine, in 8 you can't use your good spells unless you want your stats to suck, 9 was meh, 10 was retarded, I didn't touch 11, and 12 has that shit where every character is more or less the same
I agree that it's important for each character to feel different. With the 'blank slate' style, each character can be as different from each other as I want, and in the exact way I want them to be. I went through the game with an extremely varied group, created as I saw fit, instead of generally in the roles the creators intended. That's what I like about the 'blank slate' method. Additionally, if I decide to run through the game again, I can do it with yet another completely different group set-up. So it also makes for good replay value, in my opinion.Zilla- wrote: I don't like the whole "blank slate" thing sorta takes away from the uniqueness of each character. I'm not a fan of "this character is a mage" type setup either, I think 7 did it best because you could load up a fat black guy with magic that he would be able to use, albeit not very well, or you could give your squish mage nothing but deathblow slashall and counterattack.
There was only one playable black guy and that was Barret. Fat? I think they were trying tio display 'big scary black guy - large frame, possibly ripped' not 'fat'. if he were fat, his mass would extend outward from the middle, not the top.Zilla- wrote: I think 7 did it best because you could load up a fat black guy with magic that he would be able to use
[imgwh 266x298]http://www.icybrian.com/games/ff7/barret.jpg[/imgwh]Desler wrote:There was only one playable black guy and that was Barret. Fat? I think they were trying tio display 'big scary black guy - large frame, possibly ripped' not 'fat'. if he were fat, his mass would extend outward from the middle, not the top.Zilla- wrote: I think 7 did it best because you could load up a fat black guy with magic that he would be able to use
yeah it's Fragmaster doing his usual thing of mocking someone else's real post on the Something Awful forum by reading it out in a nerd voiceAekenon wrote: Heh. I like how he brought up Japan so much. It's still a PS3-exclusive there, I've heard.
Actually... is that one of the Something Awful guys? I hope so. That video is a little less sad as a joke.
Technologies aren't as any much similar between those two as a PS3 and PC. It's simple SquareEnix opening it's doors once more.AA7Dragoon wrote: Not surprising considering the PC and X-Box technologies are similar? Makes sense just to go the whole nine yards.