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Re: New Campaign: Fall and Rise

Posted: Tue May 13, 2008 9:43 am
by omega20
Legion wrote: No matter how original your story, how ambitious your plans and how beautiful your custom material is, you'll NEVER be taken seriously if your work contains so many grammatical/spelling/syntactic errors. Saying English isn't your first language is never an excuse, because nobody forced you to make a campaign, so you're going to need the help of a proofreader/editor. Language is your presentation.

I know this doesn't sound nice, but it's the way it is. Work it out.
Yes, you're right. But I'm already working to fix those grammatical/spelling/syntactic errors, and I'm doing everything that I can. :P

Re: New Campaign: Fall and Rise

Posted: Tue May 13, 2008 2:47 pm
by Lavarinth
omega20 wrote:
Legion wrote: No matter how original your story, how ambitious your plans and how beautiful your custom material is, you'll NEVER be taken seriously if your work contains so many grammatical/spelling/syntactic errors. Saying English isn't your first language is never an excuse, because nobody forced you to make a campaign, so you're going to need the help of a proofreader/editor. Language is your presentation.

I know this doesn't sound nice, but it's the way it is. Work it out.
Yes, you're right. But I'm already working to fix those grammatical/spelling/syntactic errors, and I'm doing everything that I can. :P
Good, because English is my second language, yet I rarely make an error.

Re: New Campaign: Fall and Rise

Posted: Tue May 13, 2008 4:58 pm
by Marine
omega20 wrote:
Legion wrote: No matter how original your story, how ambitious your plans and how beautiful your custom material is, you'll NEVER be taken seriously if your work contains so many grammatical/spelling/syntactic errors. Saying English isn't your first language is never an excuse, because nobody forced you to make a campaign, so you're going to need the help of a proofreader/editor. Language is your presentation.

I know this doesn't sound nice, but it's the way it is. Work it out.
Yes, you're right. But I'm already working to fix those grammatical/spelling/syntactic errors, and I'm doing everything that I can. :P
Write your stuff on Word first, then correct it all. Afterwards paste it to text in the map editor. Thats how I did for Legacy of a Warrior.

Re: New Campaign: Fall and Rise

Posted: Tue May 13, 2008 5:14 pm
by Jadefang
I eventually started doing the Marine method, too (pre-write in word). Only downside is that it still allows slipups if you write the wrong word (plant --> planet), which by the way I forgot correcting in my revison.

Anyway, the point I want to make is that nothing can substitute someone proofreading your script. After working with it for a while I stopped noticing even obvious errors.

Re: New Campaign: Fall and Rise

Posted: Tue May 13, 2008 6:09 pm
by Lavarinth
Reread your script after a day or two of writing. You'll catch errors. If you don't do this, you fail at professionalism.

Re: New Campaign: Fall and Rise

Posted: Tue May 13, 2008 7:16 pm
by Jadefang
Lavarinth wrote: Reread your script after a day or two of writing. You'll catch errors. If you don't do this, you fail at professionalism.
Although there is some truth in that statement, a certain amount of errors will nevertheless be almost unavoidable. I have seen even a few in almost every campaign I saw here on CC. For that it does not matter whether one is a native speaker or not. There is a huge difference whether an author is careless about spelling and does not bother to check, or he just misses a few.

While it is important and necessary to criticize errors in the interest of PEER REVIEW, to improve quality of the presented material, it is IMO imperative that such critique itself is not pejorative and thus contradicting professionalism by itself.

Re: New Campaign: Fall and Rise

Posted: Wed May 21, 2008 12:35 pm
by omega20
Marine 382BB wrote:
omega20 wrote:
Legion wrote: No matter how original your story, how ambitious your plans and how beautiful your custom material is, you'll NEVER be taken seriously if your work contains so many grammatical/spelling/syntactic errors. Saying English isn't your first language is never an excuse, because nobody forced you to make a campaign, so you're going to need the help of a proofreader/editor. Language is your presentation.

I know this doesn't sound nice, but it's the way it is. Work it out.
Yes, you're right. But I'm already working to fix those grammatical/spelling/syntactic errors, and I'm doing everything that I can. :P
Write your stuff on Word first, then correct it all. Afterwards paste it to text in the map editor. Thats how I did for Legacy of a Warrior.
Hmmm, good advice. I'm going to try this method.
Jadefang wrote:
Lavarinth wrote: Reread your script after a day or two of writing. You'll catch errors. If you don't do this, you fail at professionalism.
Although there is some truth in that statement, a certain amount of errors will nevertheless be almost unavoidable. I have seen even a few in almost every campaign I saw here on CC. For that it does not matter whether one is a native speaker or not. There is a huge difference whether an author is careless about spelling and does not bother to check, or he just misses a few.

While it is important and necessary to criticize errors in the interest of PEER REVIEW, to improve quality of the presented material, it is IMO imperative that such critique itself is not pejorative and thus contradicting professionalism by itself.
Thanks, Jadefang, and all of you for notifying me. I'm now focusing on revising the text to remove any misspelling that I can find, which may mean that I will have to change entire texts. You see, that I was focusing more on the correct functioning of the triggers that otherwise, which could be the cause of this.

This time I'm going to ensure that the maps have the fewest misspellings possible before posting them.

18/05/2008 UPDATE:

I finally finished editing the story and features of the campaign. Please, I would be grateful that you give me your opinion. In addition, I notice you that I'm going to add a bonus mission to the campaign too.

My first missions are almost finished, so I think I may publish these soon. In addition, I'm already working on correcting the introduction, and I have added more things, to make it more interesting.
CHARACTERS:

I'm making one final change to the characters and organizations of the campaign. When I finish doing that, I'm going to begin to redesign the maps, to correct misspellings and greatly improve their quality.

ORGANIZATIONS:

I'm making one final change to the characters and organizations of the campaign. When I finish doing that, I'm going to begin to redesign the maps, to correct misspellings and greatly improve their quality.

Re: New Campaign: Fall and Rise

Posted: Wed May 21, 2008 3:16 pm
by Marine
Give us info on your characters.

Re: New Campaign: Fall and Rise

Posted: Wed May 21, 2008 7:24 pm
by Negi
No matter how good your campaign is, no matter how much work you put into it, odds are you'll totally fail to actually release it.

Re: New Campaign: Fall and Rise

Posted: Wed May 21, 2008 10:21 pm
by omega20
Marine 382BB wrote: Give us info on your characters.
Patience, soon I shall give information of the characters. I have found too many bugs in the campaign to continue with its current development, and that's why I'm working hard on redesigning it.
Negi wrote: No matter how good your campaign is, no matter how much work you put into it, odds are you'll totally fail to actually release it.
I'm going to finish and release the campaign. The terrain of the half of the maps are finished, and I'm working hard in this campaign. I made too many changes in the characters, I admit it. However, this will be the last change that I'm going to made in the characters, but it'll take a few days.

Re: New Campaign: Fall and Rise

Posted: Thu May 22, 2008 7:11 pm
by Marine
How many maps and how long have you worked on this campaign since announcment?

Re: New Campaign: Fall and Rise

Posted: Fri May 23, 2008 5:49 am
by omega20
10 playable maps, 1 introduction, 1 epilogue and 1 bonus mission.

Fall and Rise Status:

- 2 Missions are almost completed.
- 5 Missions have their terrain completed and are awaiting triggers.
- 4 Missions still need some work on their terrain.
- 2 Mission haven't yet been started.

I'm going to edit the fixed section of the characters this weekend.

Re: New Campaign: Fall and Rise

Posted: Fri May 23, 2008 6:34 am
by Marine
Were these maps made when you announced it or before you announced this like a month before?

Re: New Campaign: Fall and Rise

Posted: Fri May 23, 2008 8:03 am
by omega20
Marine 382BB wrote: Were these maps made when you announced it or before you announced this like a month before?
I started working on these maps when I announced the campaign. However, when I announced that I was going to change the characters, a few days ago, I started to modify some of the maps and create new ones.

Re: New Campaign: Fall and Rise

Posted: Fri May 23, 2008 1:20 pm
by Marine
Slow down on making these maps because they wont be as good if you are rushing.