Re: Diablo 3 beta
Posted: Tue Sep 27, 2011 7:37 pm
I don't think it's possible to miss currently. I'm not seeing it happen often at least.
https://www.campaigncreations.org/forum/
https://www.campaigncreations.org/forum/viewtopic.php?t=5423
It's realistic.DrumsofWar wrote:How are attack and miss chances handled in D3? Is it closer to D & D rules or an adaption of WoW mechanics?
You DO know which developer we're talking about, right?budget
IskatuMesk wrote:You guys are missing the whole point of the game.
Physics.
God, haven't you ever played Titan Quest?
A developer that has been owned by a media conglomerate since 1994. While independently managed, they still have a bottom line, and every feature has a cost and priority.Pr0nogo wrote:You DO know which developer we're talking about, right?budget
Are you sure? It's pretty awesome to see things fly.Falchion wrote:Physics alone won't save Diablo 3.
Definitely sure. All kinds of games promise something new, yet they focus on it and not on the other IMPORTANT things which is graphics quality, sound, gameplay and such. A great example of it is STORMRISE (Which's a console port as well), in which it's "Whip Select" feature alone didn't save the game, with it's horrible texture work, clunky AI, glitched controls, lousy ending, poor camera management, and the list goes on. The only thing good out of it was voice acting and music, but still it wasn't enough.Lavarinth wrote:Are you sure? It's pretty awesome to see things fly.Falchion wrote:Physics alone won't save Diablo 3.
Let's see... No AA yet, No Ultra settings yet, some still clear beta issues with sound including missing options, and bugs galore.. Oh, that's right, we're all playing and watching a beta, not a release.Falchion wrote:Definitely sure. All kinds of games promise something new, yet they focus on it and not on the other IMPORTANT things which is graphics quality, sound, gameplay and such. A great example of it is STORMRISE (Which's a console port as well), in which it's "Whip Select" feature alone didn't save the game, with it's horrible texture work, clunky AI, glitched controls, lousy ending, poor camera management, and the list goes on. The only thing good out of it was voice acting and music, but still it wasn't enough.Lavarinth wrote:Are you sure? It's pretty awesome to see things fly.Falchion wrote:Physics alone won't save Diablo 3.
Need more, Lav?
Remember B.Net 2.0 for WoL? In Beta. Mesk told the Diablo 3 beta is likely to be like that in gold. I fully agree with him.Lavarinth wrote:Let's see... No AA yet, No Ultra settings yet, some still clear beta issues with sound including missing options, and bugs galore.. Oh, that's right, we're all playing and watching a beta, not a release.
You can't judge any of those aspects until the game's released.