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Re: new starcraft campaign/mod: LotCC

Posted: Wed Jul 18, 2007 9:01 am
by Marine
Fatburger666 wrote: I like that he's making it an SC mod. IMO, SC has the best gameplay of any Blizz RTS, and I have more fun making maps and mods for SC than WC3.
Like Lav has stated in other forums, that is your opinion. I like making WC3 maps.
chris wrote:
Marine 382BB wrote: We all know how to work a mod Chris, we know what to do and how you will change, do you need still help working the mod?
yes, I would like to know how to change the name "hyperion" to become "TCP" >_>
or kukulza to become Doctor doack
the rest I know how to do.
Damn, I dont have StarDraft right now, you'd have to extract a file using StarDraft to export the files from the StarCraft.mpq that controls the names, ranks and what not. Its realy simple, if you want I'll do it for you.

Re: new starcraft campaign/mod: LotCC

Posted: Wed Jul 18, 2007 9:13 am
by Fatburger666
Or he could use TblPad

Re: new starcraft campaign/mod: LotCC

Posted: Thu Jul 19, 2007 4:31 am
by chris
stardraft? you mean its not possible to do so using DATedit?

Re: new starcraft campaign/mod: LotCC

Posted: Thu Jul 19, 2007 8:34 am
by Marine
I'm sure you could, when ever I made mods I used StarDraft for me to edit the units and stuff.

Re: new starcraft campaign/mod: LotCC

Posted: Thu Jul 19, 2007 8:59 am
by chris
I see..
I'll have to redownload it then....

Re: new starcraft campaign/mod: LotCC

Posted: Thu Jul 19, 2007 10:08 am
by Fatburger666
Download TBLEdit.

Re: new starcraft campaign/mod: LotCC

Posted: Thu Jul 19, 2007 1:14 pm
by Marine
Tbl fatburger are files to edit the text mainly in games, I'd say StarDraft is good you can do the same thing if you wish and more. I still use it.

Re: new starcraft campaign/mod: LotCC

Posted: Fri Jul 20, 2007 7:59 pm
by Fatburger666
StarDraft has always given me problems. TBLEdit changes all the names permanently in games, what else could he be asking for?

Re: new starcraft campaign/mod: LotCC

Posted: Sat Jul 21, 2007 1:45 am
by Lavarinth
That's probably because I believe StarDraft only works with 98 and below.

Re: new starcraft campaign/mod: LotCC

Posted: Sat Jul 21, 2007 11:52 am
by TPC
Score! I'm a Battlecruiser.

Re: new starcraft campaign/mod: LotCC

Posted: Sat Jul 21, 2007 12:12 pm
by Marine
Lavarinth wrote: That's probably because I believe StarDraft only works with 98 and below.
works fine for me I have XP Home.

Re: new starcraft campaign/mod: LotCC

Posted: Sat Jul 21, 2007 1:40 pm
by Lavarinth
Marine 382BB wrote:
Lavarinth wrote: That's probably because I believe StarDraft only works with 98 and below.
works fine for me I have XP Home.
Then maybe it was the EXE's it generates that don't work.

Re: new starcraft campaign/mod: LotCC

Posted: Sat Jul 21, 2007 8:03 pm
by Marine
Well the CWAD made by StarDraft doesnt work good on the XP or the new patch of StarCraft
But all you'd have to do is extract the files and then use WinMPQ.

Re: new starcraft campaign/mod: LotCC

Posted: Sun Jul 22, 2007 4:03 am
by chris
hmm ok...but in that case, does anyone know the name of the file in the mpq where the names are stored?

Re: new starcraft campaign/mod: LotCC

Posted: Sun Jul 22, 2007 4:10 am
by chris
right thats it. I give up.
I'm just gonna play with weapons.dat
as for names, I'll change them in staredit.
there doesn't seem to be any other way.