new starcraft campaign/mod: LotCC

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Re: new starcraft campaign/mod: LotCC

Post by Marine »

Fatburger666 wrote: I like that he's making it an SC mod. IMO, SC has the best gameplay of any Blizz RTS, and I have more fun making maps and mods for SC than WC3.
Like Lav has stated in other forums, that is your opinion. I like making WC3 maps.
chris wrote:
Marine 382BB wrote: We all know how to work a mod Chris, we know what to do and how you will change, do you need still help working the mod?
yes, I would like to know how to change the name "hyperion" to become "TCP" >_>
or kukulza to become Doctor doack
the rest I know how to do.
Damn, I dont have StarDraft right now, you'd have to extract a file using StarDraft to export the files from the StarCraft.mpq that controls the names, ranks and what not. Its realy simple, if you want I'll do it for you.
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Re: new starcraft campaign/mod: LotCC

Post by Fatburger666 »

Or he could use TblPad
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Re: new starcraft campaign/mod: LotCC

Post by chris »

stardraft? you mean its not possible to do so using DATedit?
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Re: new starcraft campaign/mod: LotCC

Post by Marine »

I'm sure you could, when ever I made mods I used StarDraft for me to edit the units and stuff.
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Re: new starcraft campaign/mod: LotCC

Post by chris »

I see..
I'll have to redownload it then....
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Re: new starcraft campaign/mod: LotCC

Post by Fatburger666 »

Download TBLEdit.
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Re: new starcraft campaign/mod: LotCC

Post by Marine »

Tbl fatburger are files to edit the text mainly in games, I'd say StarDraft is good you can do the same thing if you wish and more. I still use it.
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Re: new starcraft campaign/mod: LotCC

Post by Fatburger666 »

StarDraft has always given me problems. TBLEdit changes all the names permanently in games, what else could he be asking for?
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Re: new starcraft campaign/mod: LotCC

Post by Lavarinth »

That's probably because I believe StarDraft only works with 98 and below.
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Re: new starcraft campaign/mod: LotCC

Post by TPC »

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Re: new starcraft campaign/mod: LotCC

Post by Marine »

Lavarinth wrote: That's probably because I believe StarDraft only works with 98 and below.
works fine for me I have XP Home.
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Re: new starcraft campaign/mod: LotCC

Post by Lavarinth »

Marine 382BB wrote:
Lavarinth wrote: That's probably because I believe StarDraft only works with 98 and below.
works fine for me I have XP Home.
Then maybe it was the EXE's it generates that don't work.
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Re: new starcraft campaign/mod: LotCC

Post by Marine »

Well the CWAD made by StarDraft doesnt work good on the XP or the new patch of StarCraft
But all you'd have to do is extract the files and then use WinMPQ.
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Re: new starcraft campaign/mod: LotCC

Post by chris »

hmm ok...but in that case, does anyone know the name of the file in the mpq where the names are stored?
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Re: new starcraft campaign/mod: LotCC

Post by chris »

right thats it. I give up.
I'm just gonna play with weapons.dat
as for names, I'll change them in staredit.
there doesn't seem to be any other way.
[quote="Zilla-"]
campaign creations presents campaign creations starcraft campaign contest
[/quote]
[quote="Lavarinth on podcast"]Hey kids, this is Lavarinth. I know I didn't say much in this podcast, actually, I didn't say anything at all. See you guys on the next podcast.[/quote]
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