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Re: Suggestions for Running SCMDraft
Posted: Thu Aug 13, 2009 7:28 am
by Legion
Laconius wrote:
Do you click "Apply Settings" and then "Save Settings" before you exit the settings panel?
Yes, I did... That's why I kept smashing the monitor with my bare fists, yelling "STORMCOAST FORTRESS, PREPARE FOR ANNIHILATION!" I guess the program was unresponsive altogether.
I downloaded the newest version of Scmdraft 2, installed it to a fresh new directory after uninstalling the old one and... now all seems fine again. I dunno man, computers freak me out.
Thanks for your time, man!
Re: Suggestions for Running SCMDraft
Posted: Thu Aug 13, 2009 11:13 am
by AngelSpirit
Krazy wrote:
lol "end of story" as if other people don't have problems. I am curious if you updated scmdraft recently, and if you have, what OS you use.
I use the new SCMDraft 2.0.8.
1. It is a small improvement over the old one.
Re: Suggestions for Running SCMDraft
Posted: Fri Aug 14, 2009 6:05 am
by Legion
Okay, SCMdraft again.
I have a problem with start locations. For some reason, the start location I place isn't valid. Starcraft tells me there's no human slot in this map, but I DO HAVE a start location for the human player. After looking at the unit stats of the start location, I noticed something strange (see attached images): somehow, the human start location has a hit points slot and you can make it invincible. To my knowledge, this is only applicable to playable units and not to start locations. Other start locations don't have this. It happens to every new start location I make. What is going on with this program?
Edit:
I've playtested this map many times, but when I created a new player, the editor all of a sudden decided it's gonna make start locs like this.
Re: Suggestions for Running SCMDraft
Posted: Fri Aug 14, 2009 7:49 am
by Legion
Laconius wrote:
BadManners! wrote:
Okay, SCMdraft again.
I have a problem with start locations. For some reason, the start location I place isn't valid. Starcraft tells me there's no human slot in this map, but I DO HAVE a start location for the human player. After looking at the unit stats of the start location, I noticed something strange (see attached images): somehow, the human start location has a hit points slot and you can make it invincible. To my knowledge, this is only applicable to playable units and not to start locations. Other start locations don't have this. It happens to every new start location I make. What is going on with this program?
Edit:
I've playtested this map many times, but when I created a new player, the editor all of a sudden decided it's gonna make start locs like this.
Wow, I don't think I've ever run into this problem before. If you're able to play-test it properly, shouldn't the start locations with hit point modifications be an irrelevant issue?
I _was_ able to playtest. Now it says there's no human player. The playtesting was before I added another player. Oh well. Scmdraft doesnt seem to like me -- what can I say?
