DEHYDRATED BABIESMucky wrote: A KEEN OBSERVATION
The Thing
Moderator: Milldawg
- mAc Chaos
- Zerg Zergling Groomer
- Posts: 514
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- FlyingHat
- Terran SCV Lube Technician
- Posts: 86
- Joined: Tue Jan 15, 2008 8:25 pm
Re: The Thing
I'm up for this.
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- DrumsofWar
- Protoss Infested Terran (Unemployed)
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Re: The Thing
Awesome, we've got 6. I'll wait until Thursday afternoon to start the game since I'm not sure if Mac signed up or not.
The first game will also be simplified:
- SIMPLIFIED Vital Items. Radio Operator or Technician just has to fix the Radio successfully (which takes 4 turns). Then someone has to survive with a TEST TUBE item long enough for either Pilot to get him out for an early victory over the Thing. (The long explanation is that the radio is to find the nearest secure landing site that has a security or hazmat team standing by to debrief the biologist.)
Basically, the radio has to get fixed and a biologist has to make a test tube sample, then the pilot gets them out.
- SIMPLIFIED Thing infection. To infect a player, the Thing has to declare it as a special action (instead of just plain attacking). They have to beat the target's defense by 4 to do damage and if the target can't run away, they become another Thing.
The first game will also be simplified:
- SIMPLIFIED Vital Items. Radio Operator or Technician just has to fix the Radio successfully (which takes 4 turns). Then someone has to survive with a TEST TUBE item long enough for either Pilot to get him out for an early victory over the Thing. (The long explanation is that the radio is to find the nearest secure landing site that has a security or hazmat team standing by to debrief the biologist.)
Basically, the radio has to get fixed and a biologist has to make a test tube sample, then the pilot gets them out.
- SIMPLIFIED Thing infection. To infect a player, the Thing has to declare it as a special action (instead of just plain attacking). They have to beat the target's defense by 4 to do damage and if the target can't run away, they become another Thing.
- mAc Chaos
- Zerg Zergling Groomer
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Re: The Thing
I'm thinking of playing, but I'm having a series of tests right now, and I already just bombed one, so I don't think I should play... I'll let you know though.
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- Mucky
- Protoss Khalai Missionary
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Re: The Thing
You just quoted McCain out of context.mAc Chaos wrote: DEHYDRATED BABIES
- AA7Dragoon
- Protoss Khalai Missionary
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Re: The Thing
Aekenon! Sign up! You're going to be dead soon anyway! 

I have seen the Desler. I have tasted of his milk and honey.
- DrumsofWar
- Protoss Infested Terran (Unemployed)
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Re: The Thing
Apologies. I'm holding over The Thing until later tonight but I'll send PMs out soon.
- DrumsofWar
- Protoss Infested Terran (Unemployed)
- Posts: 842
- Joined: Fri Feb 29, 2008 12:55 pm
Re: The Thing
PMs sent and the game will begin soon. I've simplified 3 things:
- No more vital items. Radio has to be fixed and Test Tube has to get on chopper for early victory.
- Thing gets special Infect action. If they call an Infect and beat the target's defense by 4, they do damage and infect when the target dies.
- No more day/night phases so you can sleep (relatively) safely.
- No more vital items. Radio has to be fixed and Test Tube has to get on chopper for early victory.
- Thing gets special Infect action. If they call an Infect and beat the target's defense by 4, they do damage and infect when the target dies.
- No more day/night phases so you can sleep (relatively) safely.