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Re: Spore, Released Sep 7th
Posted: Thu Sep 25, 2008 12:17 pm
by Lavarinth
You know what I'm getting at. Okay, StarCraft 1.
Re: Spore, Released Sep 7th
Posted: Fri Sep 26, 2008 1:23 pm
by Magic
Lavarinth wrote:
That's like saying StarCraft II will only be attracting to Koreans because it's a "professional gaming RTS" so it's not for casual gamers who just want to enjoy the story.
In contrast, I'm sure some serious gamers have enjoyed The Sims (I did, I just messed around, had a laugh setting stuff up ... but didn't buy the gazillion expansions).
Re: Spore, Released Sep 7th
Posted: Tue Oct 07, 2008 11:46 pm
by Lavarinth
Re: Spore, Released Sep 7th
Posted: Wed Oct 08, 2008 12:31 am
by Negi
Spore was gay because they made each phase way too short and repetitive.
Re: Spore, Released Sep 7th
Posted: Wed Oct 08, 2008 2:12 am
by Lavarinth
Negi wrote:
Spore was gay because they made each phase way too short and repetitive.
Exactly what they said in that video.
Re: Spore, Released Sep 7th
Posted: Wed Oct 08, 2008 4:15 am
by Meta
Negi wrote:
Spore is gay because your creatures keeps doing gay dances and all sort of stupid shit.
Fixed.
Re: Spore, Released Sep 7th
Posted: Wed Oct 08, 2008 12:01 pm
by AA7Dragoon
Ur all gay faggots stop dissing my people they have notin to do with Spore's short repetitive gameplay if anything short and repetitive is all hetero cause none of u know how to fuck kbye
Re: Spore, Released Sep 7th
Posted: Wed Oct 08, 2008 2:30 pm
by Lavarinth
AA7Dragoon wrote:
Ur all gay faggots stop dissing my people they have notin to do with Spore's short repetitive gameplay if anything short and repetitive is all hetero cause none of u know how to fuck kbye
<3
Re: Spore, Released Sep 7th
Posted: Thu Oct 09, 2008 1:05 pm
by Magic
Ok, who hacked AA7s account?
(That is not a euphemism)
Re: Spore, Released Sep 7th
Posted: Fri Oct 10, 2008 6:49 am
by PrinnyN_777
Blade66777 here. For some reason, I really feel that Spore was a bit over-hyped, and it ended up being wanting in the end. Gameplay's interesting when in the earlier stages, but it gets really slow-paced later on (IMO). Not the masterpiece I thought it would be.
I'd much rather go back to The Sims or SimCity series than play this, dood.
Re: Spore, Released Sep 7th
Posted: Fri Oct 17, 2008 1:55 pm
by IskatuMesk
Fuck I'm bored...
So I created a Slayer and an Omen Berserker...
The Slayer is modeled after the Defiler from Diablo: Hellfire (RCX also used the graphic for Xaxaax and I used it a lot in AO). It is a tier 1 Armageddon creature with decapitate. Has some other variants but yeah. Spore is actually pretty limited when it comes to stuff like this and I couldn't find anything suitable for the mandibles, arm blades, or tail. So it's a bit of a mess and looks kinda... not insectoidy.
The Berserker is actually modelled off of one of Mcfarlane's dragons from clan 4 that I have, also called the Berserker. I had a bit more luck with this one despite the more complicated nature. To create the two heads I used arms, and believe me, the IK FREAKS THE FUCK OUT. You often get heads bending backwards into the body and everything. The game really doesn't like having heads on limbs. Was the only way to do it though. Oddly enough the game had wings almost exactly like the ones on the model.
The Berserker got really tough to get any details on because the game kept complaining that it was too complex, even though the Animus has by far more parts on it, so I couldn't get in the small arms or really any pointy bits.
[imgwh 140x120]
http://www.planetdiablo.com/incandescen ... efiler.gif[/imgwh]
[imgwh 600x900]
http://img204.imageshack.us/img204/8349 ... otocn8.jpg[/imgwh]