Interactive Story!
Moderator: Milldawg
- AA7Dragoon
- Protoss Khalai Missionary
- Posts: 1039
- Joined: Mon May 21, 2007 10:09 am
- Location: Washington, USA
Re: Interactive Story!
[me=AA7Dragoon]abstains from this round, as the only ideas he can think of is naughty things the main character should do to that stud of the zombie on the left.[/me]
I have seen the Desler. I have tasted of his milk and honey.
Re: Interactive Story!
Your failure is still known, please continue failing.Lavarinth wrote:You can't disable that feature. But I can do.. Other.. Things.wibod wrote:Leaving edit messages on as a default makes your failure known.Lavarinth wrote: Being an Admin has its perks.
*Pulls a 1984 move*
- Ricky_Honejasi
- Xel'naga Solar Moderator
- Posts: 2011
- Joined: Wed Aug 16, 2006 3:50 pm
Re: Interactive Story!
Find more chess pieces colored pink and enter as a sudden "third player" in the chess game.
- Zilla-
- Protoss Dragoon Shooting Target
- Posts: 993
- Joined: Thu Sep 07, 2006 8:28 am
Re: Interactive Story!
Whip out a chainsaw and shotgun and go bruce campbell on em
- Hercanic
- Protoss Stargate Concierge
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Re: Interactive Story!
Get bitten and join the unholy horde. Life's better on the other side, anyway. =oP
- Milldawg
- Zerg Defiler Nutritionist
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Re: Interactive Story!
You already suggested an action 
You are allowed to suggest more than one, just making sure you didn't forget. By the way, I have chosen the next response and am working on the art. I'll finish it tomorrow.

You are allowed to suggest more than one, just making sure you didn't forget. By the way, I have chosen the next response and am working on the art. I'll finish it tomorrow.
- Zilla-
- Protoss Dragoon Shooting Target
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- Joined: Thu Sep 07, 2006 8:28 am
Re: Interactive Story!
"art" = 4 minutes in mspaint?
- Milldawg
- Zerg Defiler Nutritionist
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Re: Interactive Story!
I draw them by hand, thank you very much. And they usually take like 15 minutes per panel.
- Milldawg
- Zerg Defiler Nutritionist
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Re: Interactive Story!
[imgwh 640x441]http://img.photobucket.com/albums/v98/J ... lCC010.jpg[/imgwh]Hercanic wrote: Move Rook to B7 to Check and confuse the zombies! =oP
[imgwh 640x441]http://img.photobucket.com/albums/v98/J ... lCC011.jpg[/imgwh]
AAAAAAAAAA
- Lavarinth
- Xel'naga Administrator
- Posts: 6539
- Joined: Wed Aug 16, 2006 5:21 pm
- Location: His Ashworld Planet
Re: Interactive Story!
UPPERCUT THE ZOMBIE WHILE IT IS IN PRIME POSITION!
- - Lavarinth
Campaign Creations Administrator
Campaign Creations Administrator
- AA7Dragoon
- Protoss Khalai Missionary
- Posts: 1039
- Joined: Mon May 21, 2007 10:09 am
- Location: Washington, USA
Re: Interactive Story!
Oh yeah, you bite that arm. Mmmm, then tear off his shirt and make some skin contact with those man pecs.
I have seen the Desler. I have tasted of his milk and honey.
- omega20
- Zerg Ultralisk Waste Manager
- Posts: 692
- Joined: Sun Apr 06, 2008 7:38 am
Re: Interactive Story!
Oh... you can't play chess with the zombies...
that guy should think it twice the next time... 


[imgwh 400x120]http://www.sigrealm.com/freesigs/178_Starcraft2MultSig.jpg[/imgwh]
- Zilla-
- Protoss Dragoon Shooting Target
- Posts: 993
- Joined: Thu Sep 07, 2006 8:28 am
Re: Interactive Story!
go poop
- Hercanic
- Protoss Stargate Concierge
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Re: Interactive Story!
Jam that Rook still in your hand into the biting zombie's eye to blind him, then flip over the table and use it as a shield/battering ram. Hopefully when the other zombie lunges at you, it'll slip on the scattered chess pieces and, combined with a push from your table, will fall into the half-blind one, knocking them both down.