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Re: StarCraft II Official! (Pictures)
Posted: Mon Jul 28, 2008 5:11 am
by Maglok
I am confused though. They say you get to make awesome cinematics while playing. What would be awesome is if you were playing, with say Raynor, with his ingame model and when you move to a cutscene you actually get to watch his high res model do his thing. When you go back to gameplay, he's back to the low poly RTS one.
This begs another question: How many high res models do we get to make those cinematics with? Only those Blizzard uses themselves?
Re: StarCraft II Official! (Pictures)
Posted: Mon Jul 28, 2008 6:32 am
by Marco
I'm sure it IS only those Blizzard uses themselves, why would they go through the trouble to make high res models just for campaign makers? As much as that would be cool, I just don't see that happening at all. I'll be really happy though if they drop the -cinematics-, as in, FMV, for in-game effects, thus focusing everything into the game engine itself. In other words, I hope the FMV we've seen right now is all the FMV we are going to see, and the rest be in-game.
Edit: Oh yeah, another thought. The older Zerg teaser looks like it was done entirely in-game, and though the units didn't exactly look 'high res', they were definitely of acceptable quality for cinematics in general. I was wondering at the time if they just did that using the models they had real quick using a 3d program, but now it seems as if it was all done using the game engine in-game itself.
Re: StarCraft II Official! (Pictures)
Posted: Sun Aug 03, 2008 9:08 pm
by Frozty
OMG!
http://www.brickshelf.com/cgi-bin/gallery.cgi?f=331934
Pretty good. Whoever made this has a lot of time on their hands.
Re: StarCraft II Official! (Pictures)
Posted: Sun Aug 03, 2008 9:12 pm
by Marine
Soon he'll make Protoss or something, now thats a StarCraft fan!
Re: StarCraft II Official! (Pictures)
Posted: Sun Aug 03, 2008 9:28 pm
by Rocco
Ahh, the days of building ships with legos, good times.
Re: StarCraft II Official! (Pictures)
Posted: Sun Aug 03, 2008 9:43 pm
by Marine
Good times? you dont know the massive amount of time to get those slaves to work, i cant tell you how many little korean kids i didnt feed when they were building my empire of legos... not good times. Great times
Re: StarCraft II Official! (Pictures)
Posted: Mon Aug 04, 2008 3:33 am
by Maglok
So we got a confirmation that there will be achievements in SC2 (and other Blizz games). Interesting, yet not really crucial. Interesting question though: Can we create achievements ourselves? A good long running campaign could have those, might be fun. Or even better, CC released projects can have achievements? "That guy was awesome at LotC 3, unlocked it all, but hasn't played the newest Desler-campaign yet it seems."
Re: StarCraft II Official! (Pictures)
Posted: Mon Aug 04, 2008 7:57 am
by Rocco
Marine 382BB wrote:
Good times? you dont know the massive amount of time to get those slaves to work, i cant tell you how many little korean kids i didnt feed when they were building my empire of legos... not good times. Great times
I built my empire by myself, from the ground up (well really with one of those 5x5 piece of flat lego).
Marine 382BB wrote:
Good times? you dont know the massive amount of time to get those slaves to work, i cant tell you how many little korean kids i didnt feed when they were building my empire of legos... not good times. Great times
If we are going to be able to do our own cutscences and briefing rooms, there should be no reason for us not to have custom achievements.
Re: StarCraft II Official! (Pictures)
Posted: Mon Aug 04, 2008 6:16 pm
by AA7Dragoon
No updates to SC2 makes me one sad Dragoon.
Re: StarCraft II Official! (Pictures)
Posted: Mon Aug 04, 2008 9:00 pm
by Rocco
Here's some pie, cheer up AA7.
Re: StarCraft II Official! (Pictures)
Posted: Mon Aug 04, 2008 9:49 pm
by IskatuMesk
Maglok wrote:
I am confused though. They say you get to make awesome cinematics while playing. What would be awesome is if you were playing, with say Raynor, with his ingame model and when you move to a cutscene you actually get to watch his high res model do his thing. When you go back to gameplay, he's back to the low poly RTS one.
This begs another question: How many high res models do we get to make those cinematics with? Only those Blizzard uses themselves?
A model is a model. Even if the high-res models aren't immediately available for ingame use it would be extremely easy to make them so.
As for the second question, only those Blizzard uses unless they scrap certain models they don't use and leave them for you to play with.
Re: StarCraft II Official! (Pictures)
Posted: Mon Aug 04, 2008 10:03 pm
by Rocco
It would be cool if they released a Beta editor with the Beta, if it ever comes. XD
Re: StarCraft II Official! (Pictures)
Posted: Tue Aug 05, 2008 3:22 am
by niGGa_Train
RCcola wrote:
It would be cool if they released a Beta editor with the Beta, if it ever comes. XD
you have no idea how quickly I'd be all over that.
Re: StarCraft II Official! (Pictures)
Posted: Tue Aug 05, 2008 10:31 am
by Lavarinth
They stated there would be no public beta, so I doubt the private beta would have an editor.
Re: StarCraft II Official! (Pictures)
Posted: Tue Aug 05, 2008 10:56 am
by Rocco
They must being getting ready to announce something big because there hasn't been anything really since the Baneling. (Not counting bios)