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Re: LP Update/Comment Thread

Posted: Thu Dec 31, 2015 5:42 pm
by IskatuMesk
Turrets in this game are such a mess.

Re: LP Update/Comment Thread

Posted: Fri Jan 01, 2016 2:08 pm
by wibod
Could you float anymore resources you scrub?

Re: LP Update/Comment Thread

Posted: Tue Jan 05, 2016 2:31 am
by IskatuMesk
I think this ff6 run is going to be both embarrassing and hilarious. If you enjoyed how confused and lost I get at some parts in Earthbound...

And yes, I plan to do Dark Arisen when it comes out on PC. I might actually be able to buy it myself. It's a goddamn miracle. Then I'll regret it a few months later when we don't have money for movers. I'll probably edit that run a bit.

/edit

For those of you who enjoyed the Blizzard dota videos, another large batch is being processed from the overhead I have left behind from the last month or two. I am not sure when I'll be able to upload it as bandwidth is getting tight again, but you can expect another 40ish games I think.

/edit 2

Took a while but I have finally started to make progress on my first true kitbash.

Image

/edit 3

For future reference, if you "kitbash" something and make a big fucking mess, you're That Guy.

Image
Image

/edit 4

god all I wanted was a light infantry model and all I get is this

Image

Re: LP Update/Comment Thread

Posted: Fri Jan 08, 2016 4:08 am
by Audible Idiocy
Wow, whatever that... thing is. It looks like it's ported from the first Playstation. The arms on that humanoid model looks just like if ya mangled a model from MGS1. :P

Re: LP Update/Comment Thread

Posted: Fri Jan 08, 2016 4:11 am
by IskatuMesk
Solid snake wasn't so solid after a few rounds in the blender.

Re: LP Update/Comment Thread

Posted: Mon Jan 11, 2016 7:53 am
by ArcCain
So now we know, Snake blends.

Re: LP Update/Comment Thread

Posted: Mon Jan 11, 2016 8:40 pm
by IskatuMesk
33 new blizzard dota videos are now up. 63-96

Re: LP Update/Comment Thread

Posted: Thu Jan 14, 2016 7:16 am
by IskatuMesk
Dragon's Dongma: Arisen of Color is coming out in a day and a half. I plan to record this as soon as I am awake enough to do so at the time. I have some silly powergaming plans laid out and I am going to attempt to record it at 60fps (but don't be surprised if my machine can't take it, tests so far for high res 60fps are showing my hardware is probably too old). Meanwhile I am making slow, but at times very frustrating, progress on FF6. I've re-recorded a chunk of educational video I felt was too messy and will re-process it soon as well.

I've also done a little bit of work on the About section for gameproc. As I mentioned in AWP or CH or something, I have plans to sort this section out a lot better. One of those plans was to divide the About Me section into a part containing some summaries of my old projects for the curious. This part is up but it's not finished; 2042 is missing, and I'll probably add Apex as well.

Apex will be getting its own section on Gameproc which will list the currently available dev videos as well as any other information about the project, but don't expect to see that particular section up for a while yet.

I've decided I will be adding Dragon's Crown to the graveyard once I get around to finishing that portion of the site.

/edit

I have decided I will also be skipping over repeat dialogue and stuff in this run as well (but nothing new e.g. the new zone or unseen quests).

This run will still be 30fps as well. I recorded a good chunk at 60fps, but I could only hold around 50. My main drive filled up very fast and the other drives are neither fast enough nor large enough to sustain 60fps (barely 30). The encode times are also going to be absolutely insane (potentially close to 2 days per 3 hour segment at 60fps). Not worth it.

/edit 2

the edit and encode times are ridiculous argh

Re: LP Update/Comment Thread

Posted: Wed Jan 20, 2016 3:08 am
by IskatuMesk
The graveyard is now up on GP, complete with two segments of Drown's Crown.

Re: LP Update/Comment Thread

Posted: Tue Jan 26, 2016 12:09 am
by IskatuMesk
I misspelled Dragon as Drown somehow. What the hell. No one even berated me for that? Missappoint.

My multitasking workload has been very high with the packing and casting inbetween. I am probably nearing completion of the recording for DDDA however. As it is unlikely my sc2 workload will increase like previously expected as some projects are not communicating, I'm just keeping my sights on the prize and moving forward with my video work.

New XXE is partially processed but needs more footage. Might see about getting some to wrap it up when DDDA is finished.

New educational material is recorded and waiting to be processed.

Currently have 5 segments encoded for DDDA and 4 for ff6.

The stress from the move is the main thing slowing me down, but I've kept a pretty decent momentum for the last two weeks.

Re: LP Update/Comment Thread

Posted: Tue Jan 26, 2016 9:09 am
by Revolta
I thought drown was an inside joke.

Re: LP Update/Comment Thread

Posted: Tue Jan 26, 2016 4:29 pm
by KnoutOut
inside your MOM!

Re: LP Update/Comment Thread

Posted: Tue Jan 26, 2016 7:37 pm
by Mucky
IskatuMesk wrote:I misspelled Dragon as Drown somehow. What the hell. No one even berated me for that? Missappoint.
i shoke my fist at the monitor, surely that counts for something

Re: LP Update/Comment Thread

Posted: Tue Jan 26, 2016 11:21 pm
by IskatuMesk
Mucky wrote:shoke
The act of smoking a cigarette with taking a shit.
the road to becoming ricky

Re: LP Update/Comment Thread

Posted: Wed Jan 27, 2016 12:16 am
by Revolta
how to become fraud?