Re: The New Forum
Posted: Thu Aug 26, 2010 12:46 pm
Left-side avatars! Glorious! 

https://www.campaigncreations.org/forum/
https://www.campaigncreations.org/forum/viewtopic.php?t=3284
Hypocrite! Look at your new avatar! That's exactly what I want for Urun. How did you get it? I can't find them anywhere online.Lavarinth wrote:No, you must stick to the Dragoon!
You lost me, I think you think this is two themes, one with left sided mini profiles and one with right? It's a mod that actually adjusts CSS dependent on whether a user selects left or right in the UCP.Hercanic wrote:You can set a theme as default and force everyone to use it. Under the General tab in the ACP, go to Board Settings. You'll see a dropdown for the default forum style and two radio buttons to override user style. Select the default style you want guests to see, override user style so all current members are set to it, then change Override back to No so everyone can change to another style if they want.
I made it.AA7Dragoon wrote:Hypocrite! Look at your new avatar! That's exactly what I want for Urun. How did you get it? I can't find them anywhere online.Lavarinth wrote:No, you must stick to the Dragoon!
*winks and blushes* Could you make me one?Lavarinth wrote:I made it.
I could theoretically flip all left/right references to make it a simple task, but that's just improper, I'll be posting when I can into that thread. Don't really understand the mod release forum, a newly approved mod tends to be locked for days while some others will just lock midway into a discussion without an explanation as to why.Hercanic wrote:Oh, well, if it's a mod, that's obviously an entirely different story. You'll either want to ask the mod author, or see about editing the MySQL directly with a batch function that alters the table the mod added -- to change the default value be whatever stands for Left. This will affect all current users, but to ensure new users and guests see Left by default, you'll have to dig into the mod's code.
Find it Battle.net's site, and also, you might want to get your eyes checked I think you're running a fever with a tic.AA7Dragoon wrote:*winks and blushes* Could you make me one?Lavarinth wrote:I made it.
If you can see it, it's on your computer in your browser cache. If you really have to, you can look there.AA7Dragoon wrote: I did go to the Battle.net site and found some hero/unit avatars like the one you have. However, how do you make one if it's adobe flash loaded? It's not like you download or duplicate the animated images.
Lavarinth has a strange definition of "instant."Lavarinth wrote:Also, there are addons that will allow you download certain extension types on a webpage. However, Blizzard's is by far the trickiest. The animating unit is one, the overlaying border is another. I see why they did this, though. That was not the issue however, the true issue rose when I tried to combine both into After Effects, which resulting in the Overseer (the unit) flat out not animating. Even though it played in an SWF player, AE would simply not render more than one frame. Why this is, I'm unaware. Next step was to screen capture, this worked partially on the website. However upon previewing the recorded animation, I laughed as Horner appeared to have gone mad, basically every frame plays twice about a half second offset, so he twitches like crazy. I saved the SWF onto the computer, then recorded the screen, and this fixed the issue. Overlayed a PNG of the border taken from the SWF by rendering a single frame via After Effects, and imported the now AVI of the avatar, and walla, instant Overseer. That's not including the fact I had to make a color palette, and it still had its issues, as you can see with the few white specs on the edges that literally don't exist. (And the GIF is hard edged, so there should be no attempts at blending, so opaque edges was not the issue.)
As I said, it wasn't hard, but it wasn't fast.
EDIT: Also, AA7, what site was that?