Dominion SpecOps Campaign [WIP]
- MrFlibble
- Terran Refinery Attendant
- Posts: 23
- Joined: Mon Dec 31, 2007 3:51 pm
Re: Dominion SpecOps Campaign [WIP]
I have updated mission 2, changed the victory condition to destruction of all enemy buildings, and added a few bonuses to help the player at the beginning. Also, some players' colors have been changed.
"Truth suffers from too much analysis" - [i]Frank Herbert[/i]
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- MrFlibble
- Terran Refinery Attendant
- Posts: 23
- Joined: Mon Dec 31, 2007 3:51 pm
Re: Dominion SpecOps Campaign [WIP]
I've finally patched my SC to 1.15.2 and found out that the color scheme for enemy Terrans in mission 2 has become screwed up, so I had to serach for another color code. Mission 2 has been updated once more, I hope it's the last time now.
"Truth suffers from too much analysis" - [i]Frank Herbert[/i]
[url=http://forum.dune2k.com/index.php?topic=19696.0][imgwh 336x104]http://img218.imageshack.us/img218/8648/sd2bannerkr6.jpg[/imgwh][/url]
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- Terran Supply Depot Clerk
- Posts: 15
- Joined: Tue Sep 21, 2021 7:51 am
Re: Dominion SpecOps Campaign [WIP]
The archives of both missions are corrupted. By chance, does someone still has these maps and would consider to re-upload it?