Minerals at any cost!

Alex333
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Minerals at any cost!

Post by Alex333 »

I need CampaignEditor Help!i've been trying to make a mineral up of the "Start Locations" in the past few days and it will not work, i have the latest BroodOfWar patch and i really hoped one of you could help me. Thank you that's all.  :)

Edit: The mineral does not want to be set all up of the "StartLocation"-building, it shows a red field denying me to setup a mineral that close to the "StartLocation"-building. How can i edit for this denying red fields removement? Please tell :)
Last edited by Alex333 on Fri Jun 13, 2008 2:57 pm, edited 1 time in total.
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Revan
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Re: Minerals at any cost!

Post by Revan »

If I'm right there is no option to disable this in Staredit. There must be a specific distance between the resources and the start location/main building. However in the advanced editors (Scmdraft2) you can enable free placement for the resources, so they can be placed inside that distance.
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Alex333
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Re: Minerals at any cost!

Post by Alex333 »

hmm.. I see, thanks, i will try to google the scm editor and download it. If you know i cannot do it this way, please reply. ^^
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Whiplash!
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Re: Minerals at any cost!

Post by Whiplash! »

Just fyi you may have to specify in the editor's options to allow you to place resources anywhere on the map.
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Lavarinth
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Re: Minerals at any cost!

Post by Lavarinth »

SCMDraft or X-tra Editor both allow this.
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Legion
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Re: Minerals at any cost!

Post by Legion »

BroodOfWar?
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Re: Minerals at any cost!

Post by Frozty »

Legion wrote: BroodOfWar?
I wasn't going to say anything, lol.
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Alex333
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Re: Minerals at any cost!

Post by Alex333 »

Yes, i'am playing SC BoW, i got the scmeditor and placed both "startLocation" and my specifyed "mineral" on the ground in the normal editor, then i opened it in the SCM editor but the mineral was not able to be placed in the range of it's desire, not even with Copy N' Pasting. I will now try to go into the "option" and find mineral somehow.. If you can tell me a better guide on how to do like: Option --> Special Units --> Minerals --> Modify. etc. then please post it here, thank you.
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Re: Minerals at any cost!

Post by Revan »

Options/Units/Require mineral distance, uncheck it.
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Re: Minerals at any cost!

Post by Lavarinth »

Alex333 wrote: Yes, i'am playing SC BoW
It's.. Brood War.
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IskatuMesk
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Re: Minerals at any cost!

Post by IskatuMesk »

I think he means Band of Walruses, a new expansion recently released for Starcraft.
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Re: Minerals at any cost!

Post by Legion »

Doctor Doack wrote: I think he means Band of Walruses, a new expansion recently released for Starcraft.
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Re: Minerals at any cost!

Post by IskatuMesk »

Yes, it adds two new races - the coveted Hybrids, and the vengeful Xel`Naga. It also adds 42 new units to the Terran, Protoss, and Zerg.
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Re: Minerals at any cost!

Post by Falchion »

Yes, it adds two new races - the coveted Hybrids, and the vengeful Xel`Naga. It also adds 42 new units to the Terran, Protoss, and Zerg.
Phew.  Though It'd add three races:  The shemales, the tax collectors and the ANUTCI (Army of Nerdness Under The Command of IskatuMesk), xD.
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Re: Minerals at any cost!

Post by IskatuMesk »

Those are unlockables.
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