SCMCC Update - Official Start Date December 27th

(December 27th, 2007 - March 24, 2008)
Locked
User avatar
Lavarinth
Xel'naga Administrator
Xel'naga Administrator
Posts: 6539
Joined: Wed Aug 16, 2006 5:21 pm
Location: His Ashworld Planet

SCMCC Update - Official Start Date December 27th

Post by Lavarinth »

With the 5th submission in- We've acquired the minimum to begin the contest, however a little update to the community. The contest has been extended 14 days to allow the other sites advertising this contest to show the news.

ACTIVITY DATES:
Contest Begins: December 13th, 2007
Contest Weekly Updates Start: December 27th, 2007
(NEW) Contest Ends: February 24th, 2008
Last edited by Lavarinth on Fri Dec 21, 2007 7:19 pm, edited 1 time in total.
- - Lavarinth
Campaign Creations Administrator
User avatar
Ardis
Terran Nuclear Silo Safety Inspector
Terran Nuclear Silo Safety Inspector
Posts: 228
Joined: Tue Sep 05, 2006 5:03 pm
Location: Ohio, USA

Re: SMCC Update - Official Start Date December 27th

Post by Ardis »

A quick question. Would I be able to enter the mod that I've been working on for the past few months if I can get it finished before the deadline? Or do I have to start work on the mod specifically for this contest?
I'm not unstable.
Unstable implies that I could BECOME more dangerous than I am now.
Gemini
Xel'naga World Shaper
Xel'naga World Shaper
Posts: 146
Joined: Fri Aug 25, 2006 5:50 pm
Location: Seattle, WA

Re: SMCC Update - Official Start Date December 27th

Post by Gemini »

I entered Bootcamp for the contest, which I've been tinkering on for a year now, so you should be able to enter something you've already got cooking.
User avatar
IskatuMesk
Xel'naga World Shaper
Xel'naga World Shaper
Posts: 8328
Joined: Sat Feb 07, 2009 1:40 pm
Location: M͈̙̞͍͞ͅE̹H̨͇̰͈͕͇̫Ì̩̳CO̼̩̤͖͘ జ్ఞ‌ా

Re: SMCC Update - Official Start Date December 27th

Post by IskatuMesk »

By that logic I could add AO and utterly decimate modding competition.

Except I don't make campaigns so such an effort would be completely pointless.

Although I was planning a mini-campaign. Nothing worth entering into a competition, though.
User avatar
Lavarinth
Xel'naga Administrator
Xel'naga Administrator
Posts: 6539
Joined: Wed Aug 16, 2006 5:21 pm
Location: His Ashworld Planet

Re: SMCC Update - Official Start Date December 27th

Post by Lavarinth »

A campaign is required for this competition, not just a conversion/mod. Basically a storyline.
- - Lavarinth
Campaign Creations Administrator
User avatar
Ardis
Terran Nuclear Silo Safety Inspector
Terran Nuclear Silo Safety Inspector
Posts: 228
Joined: Tue Sep 05, 2006 5:03 pm
Location: Ohio, USA

Re: SCMCC Update - Official Start Date December 27th

Post by Ardis »

Yeah, I have a campaign planned, but I want to have all of my units done first, so I'm just making a basic plot while I work on everything else for the mod. Isn't multi-tasking great? My mod actually takes place in a Sci-Fi universe I've been working on for a while. I've got a time line for it and everything. I definitely want to include a campaign in my mod (like RCX did with the Zeji-Mekani mod). The only problem for my mod, as I said earlier, is time because I'm making all of my sprites from scratch, all original creations (apart from the Iron Claw which I am borrowing with permission from RCX and giving credit for.)
I'm not unstable.
Unstable implies that I could BECOME more dangerous than I am now.
User avatar
Zilla-
Protoss Dragoon Shooting Target
Protoss Dragoon Shooting Target
Posts: 993
Joined: Thu Sep 07, 2006 8:28 am

Re: SCMCC Update - Official Start Date December 27th

Post by Zilla- »

So like, do we need to start a sub mission thread or does it just need to be in by the deadline?
I was thinking of doing something but I'm not sure how serious I am about it yet and don't want to be like HAY GIEZ I GOTS A PROJEKT and then be like LOLNEVERMIND.
User avatar
Lavarinth
Xel'naga Administrator
Xel'naga Administrator
Posts: 6539
Joined: Wed Aug 16, 2006 5:21 pm
Location: His Ashworld Planet

Re: SCMCC Update - Official Start Date December 27th

Post by Lavarinth »

Im' pretty lose ended on this to be honest, but I would prefer an annoucement before the 'updates' begin.
- - Lavarinth
Campaign Creations Administrator
User avatar
DarkPrimus
Terran Refinery Attendant
Terran Refinery Attendant
Posts: 22
Joined: Sat Aug 26, 2006 1:38 pm
Location: Iowa
Contact:

Re: SCMCC Update - Official Start Date December 27th

Post by DarkPrimus »

I might just cook something up for this, but no guarantees.
Locked