A new project.

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Kerrigan()Asuka
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Re: A new project.

Post by Kerrigan()Asuka »

Ladies and gentlemen, I present Part 2: Asuka Strikes!

http://files.filefront.com/Part+2+Asuka ... einfo.html

Tell me what you think?
Coming soon, the remastered version of Part 1: Angel Attack!!
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Kaoru
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Re: A new project.

Post by Kaoru »

Once again, wonderfully done terrain and base-layouts. I see that you're maintaining pretty high-damage output for your heroes as a staple, and that's fine, though it does make Shinji a bit of a tank. (Though sniping with Asuka is more fun than it ought to be, ehe...) Incidentally, very good job on the text-formatting. It looks absolutely beautiful. Now if only there was more text to be had!  :D Also, good job on the looping background music. It does get a little repetitive after too long, but it sounds great. Although, admittedly, any player worth their salt won't be playing long enough for it to get boring...

After all, you've left some pretty intense minerals available for harvesting in the first three bases alone! I didn't even actually have to expand, and as you can see by the screenshots, by late-game, I was pretty well-stocked, resource-wise.

I like the fight some opponents put up. Purple was a pushover, but his buddy, white, really wasn't - so much so that he kept reaver-dropping on my attack force just before they were ready to take purple out for good! And usually just when I was looking away, too...Blue, I never really saw much of - yeah, I found his little enclave, but despite the generous mineral allowances you gave him, he didn't seem to do much. But taking red was a struggle. I'm taking a constant stream of BCs, siege tanks, dropships full of 'rines and medics with stim up to the eyeballs, the whole kit and kaboodle. On the other hand, though, the excessive resources really just meant that I could've massed  BCs and absolutely floored him without much effort.

You have a really neat map, there, though the end of the mission feels a little droll. I would've at least expected the "Perfect entry!" quote, there.  :P Nawww, but seriously, good job. I'd personally advise lowering the resources available (Maybe the standard 1500 per field, or, if you really want to challenge your players, less - it's perfectly possible to take purple's base with three siege tanks, four marines, a medic, two goliaths, and Asuka - but then again, pushing people up against the limit of what they can do might not be appreciated.) Oh, and I really liked the text at the beginning of the briefing.

And now, screenies!
1: Asuka shows that she don't take no sass from no freaky mecha-cyborgs in spider-suits, with a pair of lockdown missiles.
2: Shinji musn't run away - unless confronted with Dark Templar. You can't see them in the shot, but that's kind of the point.  :P
3: With their frontal defenses and unit-production facilities smashed, mopping up the Dominion base with the rest of your forces is as easy as cake. (The non-lie kind.)

EDIT: Incidentally, ignore the erroneous upgrade-display. It's part of the mod I had running when I played these maps. It's not a part of the initial maps, just so everyone knows.  ;)
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Last edited by Kaoru on Wed Feb 27, 2008 12:22 am, edited 1 time in total.
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Kerrigan()Asuka
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Re: A new project.

Post by Kerrigan()Asuka »

Wow!!!! I didn't expect such good results seeing that I forgot to ixnay the attlecruisersbay.... XD But anyway good news, today I will release a REMASTERED version of both Part 1: Angel Attack and Part 2: Asuka Strikes! The Mission Briefing in Angel Attack is changed a little, and the gameplay as well. ALSO a new feature! Moar music!! Yay!! So now you dont have to listen to the same looping crap over and over. My maps (including the remastered ones) will contain up to two or three songs EACH depending on the mission. And another freebee!! Heres the next scenario summary!! Yipee! :

Part 3: Lilliputian Hitcher

Description: Asuka successfully makes it into the Dominion Science Facility..
...alone..
The air does not smell right in here...

I hope you enjoy, I will edit this post with the two remastered maps as soon as I get them done (which will be in about an hour from this post.)

~Kerrigan()Asuka


(NEW) Here is the Part 1 Angel Attack REMASTERED!!!
http://files.filefront.com/Part+1+Angel ... einfo.html
Last edited by Kerrigan()Asuka on Tue Feb 26, 2008 7:17 pm, edited 1 time in total.
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Revan
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Re: A new project.

Post by Revan »

Those songs are cool and all, but please compress them somehow. It would be better for everyone if the map is 20 mb instead of 70. I don't remember how basic Staredit is, but when you import a music file use low or medium quality.

Another thing is...do those lines in the beginning of the briefing have any purpose? It doesn't seem like Shinji is in a depression (thank god!). Who is saying those, anyway?
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Kerrigan()Asuka
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Re: A new project.

Post by Kerrigan()Asuka »

First of all, I think you should appreciate your good fortune that I even have music. I don't know much about computers, and honestly if you want them compressed, then compress them yourself. I don't have time for everything ya know.  :P
Second of all, those lines are crucial to the storyline and I won't say anymore otherwise it could ruin it.

And please remember people, that I do not live at my computer. I can't keep track of everything in one day. In fact it litterally surprises me that I got the maps done that quickly AND that I got some good results out of them. If you want something done to them like compressing the file, then tell me how to do it. I am NEW to this.
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WB
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Re: A new project.

Post by WB »

zip or rar the file, itll compress it.

www.winzip.com or www.rarlab.com
Now with 50% more lol, 50% more win, and 100% phlail.
www.sc2campaigns.net - Coming Soon!!
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Kerrigan()Asuka
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Re: A new project.

Post by Kerrigan()Asuka »

Thanks for the info Warbringer! :) And lol @ secksi reaver! XD
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Kerrigan()Asuka
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Re: A new project.

Post by Kerrigan()Asuka »

This project is temporarily paused. To figure out why it is, go to the topic NEED HELP IMPORTANT :O something along the lines of that..
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Revan
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Re: A new project.

Post by Revan »

Kerrigan()Asuka wrote: First of all, I think you should appreciate your good fortune that I even have music. I don't know much about computers, and honestly if you want them compressed, then compress them yourself. I don't have time for everything ya know.  :P
Second of all, those lines are crucial to the storyline and I won't say anymore otherwise it could ruin it.
Well, okay, I just gave that advice to help you. Lower file size would mean that you would have to spend less time on uploading the file, so yeah. I mentioned the way how to do it, but I checked that feature and it isn't available in the basic Staredit, only in the advanced Scmdraft. So nevermind that part. 8) Good luck though, after you figured out how the triggers work you shouldn't have any problem.
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Kerrigan()Asuka
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Re: A new project.

Post by Kerrigan()Asuka »

Okay peeps. Good news and bad news.


The good news is that I'm getting a new computer in 5 days-ish!!!


The bad news is that I won't be able to bring you updates until I get internet for this new computer. I'm telling you this from the local library right now because my old computer litterally exploded...
..Seriously..

But anyways I will bring updates. The next map is called "Part 3 - Lilliputian Hitcher" and it will be made as soon as I get this new computer, along with a butload of others.

So until then!

~Kerrigan()Asuka
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The Cobaininator
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Re: A new project.

Post by The Cobaininator »

Does anyone have the two maps that are in this campaign? I don't care if it's not complete or if you didn't like them, I just want to play them for myself. Thanks much.
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Re: A new project.

Post by Whiplash! »

Kerrigan i would reccomend putting the most recent maps on the first post of the topic using the edit feature.

Spoiler
I will play the maps if this is done.
¯\_(ツ)_/¯
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Re: A new project.

Post by Bruce »

I also would like to play the two maps, by chance is there somebody around who still has these maps and would be kind to share it?
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