Wanderers of Sorceria Dedicated Update Thread

Created by RazorclawX, Wanderers of Sorceria tells an epic length story through multiple chapters and books for WarCraft III.

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Weloyus
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Re: Wanderers of Sorceria Dedicated Update Thread

Post by Weloyus » Sun May 09, 2021 4:50 am

Sounds great.
Hope they will have good ending since Hikaru has Kurumi, Shizuka having Shion.

You're really big fan of three kingdoms story.
I play “The Legend Of Three Kingdoms 2” many years ago since it was popular in Chinese local net bar.
As daughter of Lu Bu(吕布),she is said to appear in several historic books while character itself(Lu Lingqi 吕玲绮) is virtual.
So don't be upset by recreational product too much.

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RazorclawX
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Re: Wanderers of Sorceria Dedicated Update Thread

Post by RazorclawX » Sun May 09, 2021 12:01 pm

No its not that; its just that I hate it when my character dies in those games.
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Creator of Wanderers of Sorceria and Vision of the Future


prestonjames
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Re: Wanderers of Sorceria Dedicated Update Thread

Post by prestonjames » Thu May 13, 2021 3:43 am

warcraft was my childhood and upon discovering custom campaigns exist, i went and downloaded a bunch. they are truly incredibly good for its times, andWanderer of Sorceriais the funniest/most outstanding one out of them. it left me in tears and waves of nostalgia. thank you.

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RazorclawX
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Re: Wanderers of Sorceria Dedicated Update Thread

Post by RazorclawX » Mon Jun 07, 2021 7:34 pm

A scene which I'd been long envisioning is now mostly done (needs polish) and it lasts all of 30 seconds.

Stuff like that happens a lot.
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Creator of Wanderers of Sorceria and Vision of the Future

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Re: Wanderers of Sorceria Dedicated Update Thread

Post by RazorclawX » Thu Jun 10, 2021 1:37 pm

So far the first level is about collecting old memories of Mizuki and Shizuka's shared past. I've finished five of those which contain the most plot relevant anecdotes, so now I feel like I need to fill them out with some tangential stuff in the mix that aren't directly related.

A lot of the reason this is taking so long is the subject matter largely exists apart from playing a game. Some of my favorite maps are ones where I clearly had a game in mind when it was made. Book 5 was extremely easy for me to make, for instance, because I always knew I had a Dynasty Warriors level and a Legacy of the Wizard level, and army branching was always going to be a feature in the melee missions. In a lot of ways the story was serving the game I was making. Other than The Dark Ocean these side campaigns are almost being done in the opposite manner which I don't think suits me (The Dark Ocean was clearly made with depicting the Battle of Nagashino in mind as everything in that story happened based around it).
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-- Razorclaw X
Creator of Wanderers of Sorceria and Vision of the Future

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