======================================================================= SCM/SCX Color TagsText file by DI of Campaign Creations: http://www.campaigncreations.org/ Thanks to CPT for the idea. =) Original technique discovered by Blizzard Oblivion (I think): http://www.blizzard-oblivion.com/ INSTRUCTIONS: Copy the character in front of the color you want to useand paste it on the text field in your map just before the text you want to be that color. Yes, I know all the ASCII characters look thesame, but they hold different hex byte values (1-8, in order). NOTE: Using more than one color in a text field can sometimes produce weird results (like making all your text invisible). Avoid using any other color in a text field after Gray or Invisible. Why would you use Invisible anyway? =) _______________________________________________________________________ BRIEFING/MISSION OBJECTIVE/TITLE/DESCRPTION _______________________________________________________________________  - Light Blue (default)  - Light Blue (default)  - Dark Green  - Light Green  - Gray (Turns all following characters in this line gray even if you use different color tags)  - White  - Red  - Invisible (Turns all following characters in this line invis. even if you use different color tags) " " - Square (this character shows up as a square, not a color) [Copy the single space that is between the quotes] Briefing Text - Pink Square Map Title - Light Blue Square Everywhere else - ± symbol _______________________________________________________________________ IN GAME TRIGGER TEXT/UNIT NAMES _______________________________________________________________________  - Light Blue (default)  - Light Blue (default)  - Yellow  - White  - Gray (Turns all following characters in this line gray even if you use different color tags)  - Red  - Bright Green  - Invisible (Turns all following characters in this line invis. even if you use different color tags) =======================================================================