I took the screenshots with Medium TXAA which reduces ghosting but still a bit ghosty at periods. Less distortion and shader aliasing. May be the only middleground currently available.

^ Odd behavior with one of their transparent materials. Maybe intentional.



^ Infiltrator demo and some other example stuff. Most of the window materials are world position sensitive.

^ Black Sun stuff I made for the tech document.

^ Recalibrated ore materials from filterforge.

^ Recalibrated plating.



^ Other filterforge stuff.
Note this is full dynamic lighting so no lightbouncing at the moment.