LP Update/Comment Thread

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IskatuMesk
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Re: LP Update/Comment Thread

Postby IskatuMesk » Sat Oct 05, 2019 11:20 pm

The two videos composing the dks3XE series have been released in Psychological Adventures.
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Re: LP Update/Comment Thread

Postby Jee-Host[gm] » Mon Oct 07, 2019 3:50 pm

Glad to know you're still turning the crank, m8. Got to watch DMC "5" LP recently, what a wreck of a game... For some reason I keep hoping that someday quality shall be born from quantity. Might not live long enough to see it though...

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Re: LP Update/Comment Thread

Postby IskatuMesk » Mon Oct 07, 2019 7:31 pm

I regret to report that even though this is winter and even though wibod very generously donated a new set of headphones that arrived today, I am not likely to be able to do much in a long time because I am wrestling with what may be the final day for my cat. She has fought for six years but it seems cataracts and overall damage have finally taken their toll on her eyesight and she is acting as though she is completely blind and very distressed.

I post this now because it is likely the last time I will be mentally composed enough to use the computer for quite some time. It is quite possible I will disappear for a prolonged period of time.
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Re: LP Update/Comment Thread

Postby Jee-Host[gm] » Tue Oct 08, 2019 2:45 pm

Ah, that sucks. Reminds me of a situation an acquaintance of mine was going through with her pet owl. The bird went completely blind and everything that entails for an animal. I think she managed to deal with the situation by committing to some other responsibilities, but yeah... I get why this is difficult.

It's not much, but I would like you to know that whenever my mind wanders in the direction of your mind's productions, your efforts, projections of your soul if you wish — I find myself being thankful for certain things you did, regardless of what anyone might think of that. So whatever you do — keep your head high.

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Re: LP Update/Comment Thread

Postby IskatuMesk » Tue Oct 08, 2019 8:27 pm

she's alive, but it's going to be a long road. While not 100% sure on the cause of her episode, we're pretty sure it's not a stroke. Her blood pressure and heart rate are both very high. The first order of business is getting those under control while getting funds together to do blood tests and other stuff. Then addressing what is probably a thyroid or kidney problem after. Which likely means diet changes and drugs.

There's a lot I could say and a lot I want to say but I can't compose myself right now. A short end of the stick is I want to commit to doing unreal 4 stuff and getting into blueprint/programming. I've been chiseling on video editing but it will be hard in light of recent events to continue on that.

/e posted new coffee hour
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Re: LP Update/Comment Thread

Postby IskatuMesk » Mon Oct 14, 2019 10:29 pm

I have begun conducting testing on the viability of recording 60fps for certain runs. Years ago, when I began Guild Wars, I recorded much of it in 60fps expecting the simplicity of the game to lend well to compression. This turned out pretty favorably, but a lot has changed since then and my standards for visual quality have risen significantly. Notably, we've switched from megui to ffmpeg and dropped a lot of bad settings like chroma subsampling. A lot like WoW, GW improved significantly due to these changes since it uses very similar ui. Recently I began recording again and re-assessed where I was standing in my 60fps experiment of the past.

Towards the end of my recordings in 2017 I had accepted switching back to 30fps since each segment was a day and a half encode time minimum, during which I could do nothing with the system. The file sizes were also enormous. In fact, some titles like DDDA I couldn't record at 60fps due to disk access and the fraps codec being so wasteful.

Now, with the new system, I am once again probing the idea and intend to switch guild wars back to 60fps.

Guild Wars is a game anyone can run at hundreds of fps and looking at it at 30 is just wrong. It makes an excellent case for testing recordings and compression due to the very low detail but high motion nature of the gameplay.

I pursued a test in x265 encoding and came to the conclusion that our understanding of it isn't quite ready to be used in video production yet, at least not for this game. While it did result in better compression, the artifacting (and warping/LSD melting of terrain) was distracting and extremely difficult to deal with. x265 handles compression in some fundamentally different ways than x264, which doesn't seem compatible with our media right now.

Along the way, I also discovered that our current version of MPC-HC featured on the site doesn't support x265 correctly. It will improperly flag Full Range as Limited Range in x265. Although I won't be using x265 for the time being, I both tested an unofficial fork of MPC-HC and MPC-BE and confirmed both work fine with both our current video pipelines and x265 configurations of them.

Drunk Swedes did start experimenting with another set of configurations for both x264 and x265 that introduces bitrate limit to prevent high bitrate scenes from exceeding certain thresholds. It's sort of a clamp on CRF which is more useful in longer videos with mixed information. I'll be experimenting with this as well, particularly with 60fps recordings, to see how I can manage file sizes.
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Re: LP Update/Comment Thread

Postby Jee-Host[gm] » Thu Oct 17, 2019 1:09 pm

I believe Unreal Tournament had a perfect shout out for this kind of work — beautiful "Shaft Master".

https://youtu.be/-1eB2LaiI20?t=86

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Re: LP Update/Comment Thread

Postby IskatuMesk » Thu Oct 24, 2019 12:47 pm

The cat has stage 2 kidney failure.

According to the internet this isn't necessarily fatal for a long time, but given the episode she had earlier, it's probably pretty advanced. We've managed to lower her blood pressure a bit but the cost is racking up very fast.

If anyone wants to buy voice acting or pay for some kind of LP (preferably something I already own), you should contact me and we'll see what we can work out. But my mental state is not exactly good for productivity anymore.

A long trial awaits with more drugs until the very end. This will be the most miserable time of my life.

/e

The second test tells that she is in fact in stage 3.

It's always more bad news.
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