Firegraft 1.15a has been released!

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Whiplash!
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Firegraft 1.15a has been released!

Postby Whiplash! » Mon Jul 30, 2007 7:03 pm

Disciple of Adun's Firegraft is HERE! For those of you who don't know, Firegraft is a modding program that allows for editing of certain memory aspects such as the button sets and the tech tree.  However, that's not the limit of what Firegraft can edit.  In a controlled way, Firegraft allows modifications of many previously untouchable aspects of Starcraft.  With things like the number of spidermines to the amount of time a unit is in stasis, from the ability to set multiple peons constructing a building to reversing the effect of recall, Firegraft allows for greater freedom in creating modifications.

Some of the features in this version:

-Current support for version 1.15, meaning modifications can be played on battle.net (with other people running the mod).

-A 'smart' button preview which updates based on the currently editing button.

-PAT Importing.  Old Stargraft patches can be directly opened for editing.

-Requirements are done radically different.  No more track bars.  Now you can see exactly what it is in just a glance.

-Button sets automatically rearange and count themselves, removing the two most common grafting problems.

-Over 230 different editable values from the executable.

and many others.


Download it here: http://www.stormcoast-fortress.net/downloads/firegraft/

Disciple of Adun also requested feedback on Firegraft, you can e-mail him at renegade_2395@yahoo.com

Have fun modding!
¯\_(ツ)_/¯

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