Postby Thalraxal » Mon Mar 24, 2008 7:25 pm
Arg, there's still some (alot) stuff I'd like to toy around with abit more before releasing, but, I've got an early class tomorrow and I need sleep.
ACMDv1.zip contains the required executable.
ACMDmapsv0.zip contains maps 0, 1, 2, 4 and 5. There is no mission 3, and there never was. Really.
Major Issues:
Mission 3:
Mission 3 was cut, but I haven't renumbered/renamed the mission yet. So the fact that I've only bundled Missions 0, 1, 2, 4 and 5 is not an issue.
Anyway, less major issues:
-In Mission 4 and 5 (TSCMC1-04, 05), I typed things up in a word processor first, then copied it into SC. This translated all of my apostraphes into Bs. So if you see something that looks like: "Webll take the Fredbs car and goto Bobbs Eatery", then replace all those Bs with ' and you'll be set! I think I got most of them, but if I didnbt, Ibd like to know.
Mission 2 (TSCMC1-02):
-I'd love to spend more time tinkering with the fight at the end of the map. Right now, the boss has a habit of getting stuck, and becoming very easy to defeat. If he doesn't get stuck, then he's pretty darn tough. I might reduce his damage in a later version. Actually, I'd really like to get some feedback on that part.
-I'm going to be adding a modified version of Wargiant's Improved Installation, I've got a copy of it floating around here somewhere. This is mostly because I need more corpses.
Mod:
-Yes, I still need to change Lt. Flynn's wireframe.
General:
-There's probably still some spelling mistakes. I apologize.
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Attachments
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ACMD0v1.zip
- (478.39 KiB) Downloaded 479 times
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ACMD0mapsv0.zip
- (900.8 KiB) Downloaded 495 times