ACMD0 (working title)

(December 27th, 2007 - March 24, 2008)
User avatar

Topic author
Thalraxal
Protoss Stargate Concierge
Protoss Stargate Concierge
Posts: 1212
Joined: Sun Aug 12, 2007 12:42 pm
Location: Ontario, Canada
Status: Offline

ACMD0 (working title)

Postby Thalraxal » Fri Dec 14, 2007 11:28 am

The Terran Confederacy has fallen.  Thanks to the efforts of the Arcturus Mengsk and the Sons of Korhal, Tarsonis has now been overrun by the Zerg, and its defenders are unable to repel the Zerg invaders.

Trapped in the ruins of one of Tarsonis’s cities, remnants of Delta and Nova Squadrons struggle to survive against the onslaught of the Zerg.

User avatar

chris
Zerg Ultralisk Waste Manager
Zerg Ultralisk Waste Manager
Posts: 655
Joined: Mon Feb 26, 2007 4:09 am
Status: Offline

Re: ACMD0 (working title)

Postby chris » Mon Dec 17, 2007 11:38 am

this looks promising  :)
Zilla- wrote:campaign creations presents campaign creations starcraft campaign contest

Lavarinth on podcast wrote:Hey kids, this is Lavarinth. I know I didn't say much in this podcast, actually, I didn't say anything at all. See you guys on the next podcast.

User avatar

Topic author
Thalraxal
Protoss Stargate Concierge
Protoss Stargate Concierge
Posts: 1212
Joined: Sun Aug 12, 2007 12:42 pm
Location: Ontario, Canada
Status: Offline

Re: ACMD0 (working title)

Postby Thalraxal » Mon Dec 17, 2007 1:03 pm

Thanks Chris!

User avatar

Whiplash!
Xel'naga World Shaper
Xel'naga World Shaper
Posts: 967
Joined: Wed Sep 13, 2006 4:21 pm
Location: Florida
Contact:
Status: Offline

Re: ACMD0 (working title)

Postby Whiplash! » Tue Dec 18, 2007 9:27 am

Post some screenshots or something!
¯\_(ツ)_/¯

User avatar

Topic author
Thalraxal
Protoss Stargate Concierge
Protoss Stargate Concierge
Posts: 1212
Joined: Sun Aug 12, 2007 12:42 pm
Location: Ontario, Canada
Status: Offline

Re: ACMD0 (working title)

Postby Thalraxal » Thu Dec 20, 2007 2:16 pm

Screenshots!

Image
Zerglings attack a bunker!

Image
This campaign takes place during the last few missions of Episode I: Rebel Yell and the maybe into the beginning of Episode II.  That means that there'll probably be a painful lack of Medics.

Image
Nova Squadron forces led by Major Dreys and Lt. Vidar destroy a small Zerg Outpost.

Image
Regrouping and takin' a break.

Image
A heroic Firebat saves a forgotten civilian.

Image
"That's not a civilian!  It's a Zergling!"


Gemini
Xel'naga World Shaper
Xel'naga World Shaper
Posts: 146
Joined: Fri Aug 25, 2006 5:50 pm
Location: Seattle, WA
Status: Offline

Re: ACMD0 (working title)

Postby Gemini » Fri Dec 21, 2007 4:37 am

This campaign takes place during the last few missions of Episode I: Rebel Yell and the maybe into the beginning of Episode II.  That means that there'll probably be a painful lack of Medics.

Eh, the only unit I really see as being anachronistic would be the Valkyrie. Medics on the battlefield are a millenia-old tradition and I can't see there being any problems with pre-Brood War terrans using them.

User avatar

Topic author
Thalraxal
Protoss Stargate Concierge
Protoss Stargate Concierge
Posts: 1212
Joined: Sun Aug 12, 2007 12:42 pm
Location: Ontario, Canada
Status: Offline

Re: ACMD0 (working title)

Postby Thalraxal » Fri Dec 21, 2007 1:56 pm

Designer Log #1:
ACMD0 is actually a prequel of sorts for another campaign I’m currently working on called ‘All Cerebrates Must Die!’ (ACMD!).  (Another working title.  It’s a little too silly for what’s a more serious campaign)  ACMD! came about as a result of StarCraft Legacy’s interview with Chris Metzen, and his comment about the fate of the Cerebrates.  Being a big fan of the Cerebrates, I didn’t like that decision, but I did think it would be interesting to create a campaign in which you had several Cerebrates struggling against their impending doom by lack of Overmind.

ACMD! is about Zerg Cerebrates Thadrass and Elmeg and their quest to survive.  It starts off immediately after the death of the Second Overmind, and continues several months after Brood War ends.  During their travels, the two Cerebrates encounter a group of Terrans.  I rather liked the Terran characters and said to myself: “Man, I like these characters.  I should do something more with them”.  The next day, the SCMCC was announced and that was that. 

Most of ACMD0 takes place in a single city on Tarsonis, New Augusta.

CAST:
NOVA SQUADRON:
Colonel Nigel Devon
Units: Ghost, Battlecrusier Geryon
Affiliations: Nova Squadron

Colonel Devon is in charge of the Nova Squadron forces still inside the city of New Augusta.  His current goals include safeguarding all remaining Confederate citizens still in the city, and finding a way off the planet before they’re all overrun by the Zerg.

Major Malcolm Dreys
Unit: Ghost
Affiliations: Nova Squadron

Major Dreys has served as Colonel Devon’s top operative and second in command for several years.

Lieutenant Charlie Vidar
Units: Ghost, Goliath
Affiliations: Nova Squadron

Lieutenant Vidar usually works as Major Drey’s partner.  Vidar has a passion for machines, and would spend most of his time off-duty lurking around the Geryon’s Engine Room.  Whenever stealth is not required, Vidar has been known to jump into the nearest Goliath.

DELTA SQUADRON:
Captain Clyde Kenton
Units: Marine, Battlecrusier Indomitable
Affiliations: Delta Squadron

Captain Kenton was previously stationed at the Delta Squadron base outside New Augusta.  The base was quickly overrun by the Zerg when the invasion of Tarsonis began.  Kenton managed to escape with as many people as he could, and has since tried to save who he can in New Augusta.


Gemini wrote:
This campaign takes place during the last few missions of Episode I: Rebel Yell and the maybe into the beginning of Episode II.  That means that there'll probably be a painful lack of Medics.

Eh, the only unit I really see as being anachronistic would be the Valkyrie. Medics on the battlefield are a millenia-old tradition and I can't see there being any problems with pre-Brood War terrans using them.

I only said 'probably'.  Right now, I'm going for that authentic 'Original SC' flavour, but I suspect that the lack of medics may drive me insane.  If it does, I'm going with your reasoning on why they're there.
Last edited by Thalraxal on Fri Dec 21, 2007 2:04 pm, edited 1 time in total.

User avatar

Topic author
Thalraxal
Protoss Stargate Concierge
Protoss Stargate Concierge
Posts: 1212
Joined: Sun Aug 12, 2007 12:42 pm
Location: Ontario, Canada
Status: Offline

Re: ACMD0 (working title)

Postby Thalraxal » Sun Dec 30, 2007 9:59 am

Designer Log #2
Finished the first map of the campaign.  Just started the bug testing in it.  Finished most of my mod work.  I'm keeping things simple mod-wise.  Just some custom portraits and stats.  I've still got some balancing issues to work out and I've got two more heroes to finish off (both not yet listed on my Cast List in the previous Designer Log).

Anyway... a pair of screenshots!

Image
Major Dreys scouts ahead.  Dreys also gets a special weapon, mostly to help differentiate between him and Vidar.  It's a laser!  Portrait by Roach.

Image
A pair of Ultralisks attack!

User avatar

Topic author
Thalraxal
Protoss Stargate Concierge
Protoss Stargate Concierge
Posts: 1212
Joined: Sun Aug 12, 2007 12:42 pm
Location: Ontario, Canada
Status: Offline

Re: ACMD0 (working title)

Postby Thalraxal » Sun Jan 06, 2008 2:49 pm

Designer Log #3:
Mission 1 has been cleared of any major bugs, and just needs a little bit of polishing before it's finished.  Less than a quarter or so through Mission 2.  It's an installation map, and it might take a while.  With luck, I'll get some screenshots of it posted in the next designer log.

Anyway, more screenshots!

Image
Lt. Vidar and Maj. Dreys hold off the Zerg while civilians escape.  Charlie Vidar's portrait created by Cynon.

Image
Col. Devon and the Battlecrusier Geryon are under attack!  Can help arrive in time?

Image
A Delta Squadron base under attack by Zerg forces.

User avatar

Marine
Protoss Dragoon Shooting Target
Protoss Dragoon Shooting Target
Posts: 900
Joined: Sun Aug 27, 2006 8:16 pm
Location: MICHIGAN
Status: Offline

Re: ACMD0 (working title)

Postby Marine » Sun Jan 06, 2008 6:52 pm

Zerg rush everywhere.
Sounds and looks good. Good luck cant wait to play this.
[img]http://img143.imageshack.us/img143/3600/zergsig5smallff5.png[/img]

User avatar

Lavarinth
Xel'naga Administrator
Xel'naga Administrator
Posts: 6579
Joined: Wed Aug 16, 2006 5:21 pm
Location: His Ashworld Planet
Contact:
Status: Offline

Re: ACMD0 (working title)

Postby Lavarinth » Wed Jan 09, 2008 12:23 pm

CONTESTANT IS APPROVED- SUFFICIENT UPDATES.
- - Lavarinth
Campaign Creations Administrator

User avatar

Topic author
Thalraxal
Protoss Stargate Concierge
Protoss Stargate Concierge
Posts: 1212
Joined: Sun Aug 12, 2007 12:42 pm
Location: Ontario, Canada
Status: Offline

Re: ACMD0 (working title)

Postby Thalraxal » Mon Jan 14, 2008 12:48 pm

Designer Log #4:
Slow week, didn't get too much work done. 

In mission 2, Major Drey and Lt. Vidar enter a mysterious installation of... uh... mystery?. (Location classified because it's a spoiler for events in the campaign).  This one's probably going to be one of the largest maps in this campaign, trigger-wise (if only because of all those dang doors!  Ahg.).  This map can be divided into four sections.  Parts 1 and 2 are mostly done (just some bug squishing a polishing).  I'm working on Part 3 right now, which is probably the largest of the four parts of the mission.  This week's screenshots are both from Part 1.

Image
Naturally, the computer is insane.

Image
No large installation mission is complete without some sort of hallway full of burning hot death.

User avatar

Maglok
Xel'naga World Shaper
Xel'naga World Shaper
Posts: 1313
Joined: Sun May 20, 2007 12:48 pm
Location: The Netherlands
Status: Offline

Re: ACMD0 (working title)

Postby Maglok » Tue Jan 15, 2008 1:50 am

Ah the good old 'vented plasma' effects. Gotta love em.
- Maglok
Audio engineer and writer
SC2 campaign dev ranting: The Bunker blog

User avatar

Revan
Terran Dropship Flight Attendant
Terran Dropship Flight Attendant
Posts: 154
Joined: Wed Dec 26, 2007 11:15 am
Status: Offline

Re: ACMD0 (working title)

Postby Revan » Tue Jan 15, 2008 11:41 am

Everything looks promising so far. How long will it be? 8)
Signature can be found here.

User avatar

Topic author
Thalraxal
Protoss Stargate Concierge
Protoss Stargate Concierge
Posts: 1212
Joined: Sun Aug 12, 2007 12:42 pm
Location: Ontario, Canada
Status: Offline

Re: ACMD0 (working title)

Postby Thalraxal » Tue Jan 15, 2008 1:05 pm

Revan wrote:Everything looks promising so far. How long will it be? 8)


Thanks!  My current plan has five missions (with Mission 5 being the epilogue and credits).  That might change.  While I have a general plan of things, I do have a tendency to change things as I go along.


Return to “StarCraft Mini-Campaign Contest”

Who is online

Users browsing this forum: No registered users and 0 guests