Alternate RequiemD - Zerg Onslaught - Released!

Comment on our website's front-page headlines.
Post Reply
User avatar
IskatuMesk
Xel'naga World Shaper
Xel'naga World Shaper
Posts: 8328
Joined: Sat Feb 07, 2009 1:40 pm
Location: M͈̙̞͍͞ͅE̹H̨͇̰͈͕͇̫Ì̩̳CO̼̩̤͖͘ జ్ఞ‌ా

Alternate RequiemD - Zerg Onslaught - Released!

Post by IskatuMesk »

Pit yourself against the greatest Zerg AI ever made in RequiemD - Zerg Onslaught Edition

Full feature listing;

- Slightly modified standard T and P computer builds to be stronger but on a level comparable to most average players. They are like standard computer players but receive cash and should build more production structures and a few problems like terran not researching upgrades vs other terran and protoss hardlocking after cannons or dts should be fixed.
- Incredibly improved Zerg AI built on Bajadulce's zbath script, except much, much faster, more aggressive, and far more dangerous. Just one ZONS was able to take down 3 t and 3 p without any difficulty at all (Although this heavily relies on the AI not softlocking/hardlocking and the map).
- This AI will function in campaign maps. Simply run the expansion custom scripts to enable them.
- This AI has been tested on the latest version and functions to an acceptable degree but I only support 1.10 and cannot guarantee it working as good in later versions.

www.staff.samods.org/iskatumesk/RequiemDZONS1.0.exe
User avatar
Lavarinth
Xel'naga Administrator
Xel'naga Administrator
Posts: 6539
Joined: Wed Aug 16, 2006 5:21 pm
Location: His Ashworld Planet

Re: Alternate RequiemD - Zerg Onslaught - Released!

Post by Lavarinth »

Outstanding, Isk, highly oustanding.
- - Lavarinth
Campaign Creations Administrator
User avatar
Whiplash!
Xel'naga World Shaper
Xel'naga World Shaper
Posts: 963
Joined: Wed Sep 13, 2006 4:21 pm
Location: Florida
Contact:

Re: Alternate RequiemD - Zerg Onslaught - Released!

Post by Whiplash! »

If this will indeed work with campaign mods then I'll look into using it!

I played it and holy shit did I get owned. I even started cheating and I still lost. The AI pretty much starts attacking you and never stops. This would top even the pro Korean players (unless they exploited the AI). Unfortunately the AI is TOO powerful, otherwise I would use it in my campaign.
Last edited by Anonymous on Thu Sep 27, 2007 10:51 am, edited 1 time in total.
¯\_(ツ)_/¯
User avatar
IskatuMesk
Xel'naga World Shaper
Xel'naga World Shaper
Posts: 8328
Joined: Sat Feb 07, 2009 1:40 pm
Location: M͈̙̞͍͞ͅE̹H̨͇̰͈͕͇̫Ì̩̳CO̼̩̤͖͘ జ్ఞ‌ా

Re: Alternate RequiemD - Zerg Onslaught - Released!

Post by IskatuMesk »

There is no such thing as too powerful.
User avatar
Marine
Protoss Dragoon Shooting Target
Protoss Dragoon Shooting Target
Posts: 905
Joined: Sun Aug 27, 2006 8:16 pm
Location: MICHIGAN

Re: Alternate RequiemD - Zerg Onslaught - Released!

Post by Marine »

Hmmm I may would want to this in my campaign, at the final level when its Zerg onslaught. First I gotta test it as well.
[img]http://img143.imageshack.us/img143/3600/zergsig5smallff5.png[/img]
User avatar
chris
Zerg Defiler Nutritionist
Zerg Defiler Nutritionist
Posts: 728
Joined: Mon Feb 26, 2007 4:09 am

Re: Alternate RequiemD - Zerg Onslaught - Released!

Post by chris »

Doctor Doack wrote: There is no such thing as too powerful.
quoted for truth, there is always a weakness.......somewhere
[quote="Zilla-"]
campaign creations presents campaign creations starcraft campaign contest
[/quote]
[quote="Lavarinth on podcast"]Hey kids, this is Lavarinth. I know I didn't say much in this podcast, actually, I didn't say anything at all. See you guys on the next podcast.[/quote]
User avatar
WB
Xel'naga World Shaper
Xel'naga World Shaper
Posts: 799
Joined: Wed Aug 30, 2006 8:46 pm

Re: Alternate RequiemD - Zerg Onslaught - Released!

Post by WB »

power overwhelming
Now with 50% more lol, 50% more win, and 100% phlail.
www.sc2campaigns.net - Coming Soon!!
User avatar
chris
Zerg Defiler Nutritionist
Zerg Defiler Nutritionist
Posts: 728
Joined: Mon Feb 26, 2007 4:09 am

Re: Alternate RequiemD - Zerg Onslaught - Released!

Post by chris »

I mean apart from that chicken cheat  :P
[quote="Zilla-"]
campaign creations presents campaign creations starcraft campaign contest
[/quote]
[quote="Lavarinth on podcast"]Hey kids, this is Lavarinth. I know I didn't say much in this podcast, actually, I didn't say anything at all. See you guys on the next podcast.[/quote]
User avatar
Whiplash!
Xel'naga World Shaper
Xel'naga World Shaper
Posts: 963
Joined: Wed Sep 13, 2006 4:21 pm
Location: Florida
Contact:

Re: Alternate RequiemD - Zerg Onslaught - Released!

Post by Whiplash! »

The SC ai is a joke once you start playing real players and not your average battle.net zero clutter bgh newbie
¯\_(ツ)_/¯
User avatar
Zilla-
Protoss Dragoon Shooting Target
Protoss Dragoon Shooting Target
Posts: 993
Joined: Thu Sep 07, 2006 8:28 am

Re: Alternate RequiemD - Zerg Onslaught - Released!

Post by Zilla- »

7V1 COMP STOMP FASTEST$$$$$$$$ JOIN NOW!!!!!!!!!!!!!!!
Pheonix-IV
Terran Academy Student (50k mineral debt)
Terran Academy Student (50k mineral debt)
Posts: 8
Joined: Thu Jul 19, 2007 11:26 pm

Re: Alternate RequiemD - Zerg Onslaught - Released!

Post by Pheonix-IV »

The trick to beating this AI is to shoot all it's Overlords. If you can get onto an island somewhere, turtle up and shewt all his overlords, there is a very good chance the AI will explode and stop building Overlords, allowing you to slowly take it apart.
Post Reply