Black Sun FumeFX Texture Frame Resource

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IskatuMesk
Xel'naga World Shaper
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Black Sun FumeFX Texture Frame Resource

Postby IskatuMesk » Mon Mar 24, 2014 10:33 pm

http://gameproc.com/meskstuff/ret_devseries/FumeFX.7z (112mb)

These are Phase 1 and Phase 2 source frames for the FumeFX sheets I made for Black Sun: Retribution. Use them individually or compile them into a sheet as they were intended. I included the psd I used to make the 4x4 sins-compliant sheets. You may use them in your project so long as A.) it's non-profit (including donations) and B.) you provide credit to me (IskatuMesk).

Here is an example of a particle system in Sins using some. This system took maybe a minute to make and uses like 12 particles total.

https://www.youtube.com/watch?v=apjK31jtUa8
Image~[Gameproc]~Image
Warning: dialogue contains politically incorrect content. Viewer rearsore may occur.

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Topic author
IskatuMesk
Xel'naga World Shaper
Xel'naga World Shaper
Posts: 8782
Joined: Sat Feb 07, 2009 1:40 pm
Location: M͈̙̞͍͞ͅE̹H̨͇̰͈͕͇̫Ì̩̳CO̼̩̤͖͘
Contact:
Status: Offline

Re: Black Sun FumeFX Texture Frame Resource

Postby IskatuMesk » Wed Oct 14, 2015 2:47 am

These are the source frames for the Armageddon Onslaught Afterburn explosions. Sought after by Korean modders and signature of the project, these 255x255 fireballs captured the hearts of casuals as they were slowly melted down by the demon army.

Same distribution and usage rules as the above.

Image

https://mega.nz/#!sp5whD5S!cVSa2KXkhkR_ ... unQIJqYlFA
https://mega.nz/#!BhhE3DzK!AoNcIJ_lsRFw ... -4Gc2YGNPI

The one sprite that I believe was created using SgtHK's afterburn particle system has not been included since I don't have release permission from him and he died a long time ago. rip
Image~[Gameproc]~Image
Warning: dialogue contains politically incorrect content. Viewer rearsore may occur.


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