Razorclaw X

Post Reply
User avatar
Whiplash!
Xel'naga World Shaper
Xel'naga World Shaper
Posts: 963
Joined: Wed Sep 13, 2006 4:21 pm
Location: Florida
Contact:

Razorclaw X

Post by Whiplash! »

I want you to make a SC2 campaign. Name your price.
¯\_(ツ)_/¯
User avatar
mark_009_vn
Zerg Drone Masseur
Zerg Drone Masseur
Posts: 356
Joined: Fri Nov 04, 2011 5:56 am
Location: [[THIS USER, HE IS A CHAR]]

Re: Razorclaw X

Post by mark_009_vn »

Whiplash! wrote:I want you to make a SC2 campaign. Name your price.
Ur lunch money.
Image

"I'm begging you, let me work!" - Osamu Tezuka
User avatar
Lavarinth
Xel'naga Administrator
Xel'naga Administrator
Posts: 6539
Joined: Wed Aug 16, 2006 5:21 pm
Location: His Ashworld Planet

Re: Razorclaw X

Post by Lavarinth »

mark_009_vn wrote:
Whiplash! wrote:I want you to make a SC2 campaign. Name your price.
Ur lunch money.
Wow, RCX, your grammar and spelling have significantly plummeted. :hah:
- - Lavarinth
Campaign Creations Administrator
User avatar
Whiplash!
Xel'naga World Shaper
Xel'naga World Shaper
Posts: 963
Joined: Wed Sep 13, 2006 4:21 pm
Location: Florida
Contact:

Re: Razorclaw X

Post by Whiplash! »

Listen I know this sounds like a fucking joke but I am 100% serious, if RCX wants 1000$ i would fucking pay him I just want another campaign created by him in sc2.
¯\_(ツ)_/¯
User avatar
Ricky_Honejasi
Xel'naga Solar Moderator
Xel'naga Solar Moderator
Posts: 2011
Joined: Wed Aug 16, 2006 3:50 pm

Re: Razorclaw X

Post by Ricky_Honejasi »

I hope you do realize it's considerably harder and longer to do anything in SC2 compared to WC3. Especially if he tries to make a SC2 campaign that have anything truly special in it. For example, the data editor can be a nightmare at times.

Ultimately, it's up to him. If you are that serious, I guess you might need to make at least a minor cash advance to him to prove it and/or convince him.
User avatar
IskatuMesk
Xel'naga World Shaper
Xel'naga World Shaper
Posts: 8328
Joined: Sat Feb 07, 2009 1:40 pm
Location: M͈̙̞͍͞ͅE̹H̨͇̰͈͕͇̫Ì̩̳CO̼̩̤͖͘ జ్ఞ‌ా

Re: Razorclaw X

Post by IskatuMesk »

I'll only do it if you donate your alcohol.
User avatar
RazorclawX
Xel'naga World Shaper
Xel'naga World Shaper
Posts: 2078
Joined: Thu Aug 24, 2006 7:19 pm

Re: Razorclaw X

Post by RazorclawX »

I only make something if I feel like I need to do it.

It's not as if I'm lacking in something I could do (some people here know of a couple of things I've mused on that I really didn't follow through on), but rather I don't feel the need to do it. Starcraft II itself I made a few weird concepts here and there that I didn't feel as If I could base a campaign project on them.

Perhaps more importantly, though, is I don't really like Starcraft II that much. By its very nature it's almost as if you have to reinvent the game in order to make something special, and that kind of goes against my own thoughts that if one uses a given engine one should be playing to its strengths instead of trying to turn it into something it's not. Yet that perhaps is the game's strength.
Image
-- Razorclaw X
Creator of Wanderers of Sorceria and Vision of the Future
User avatar
mark_009_vn
Zerg Drone Masseur
Zerg Drone Masseur
Posts: 356
Joined: Fri Nov 04, 2011 5:56 am
Location: [[THIS USER, HE IS A CHAR]]

Re: Razorclaw X

Post by mark_009_vn »

Lavarinth wrote:Wow, RCX, your grammar and spelling have significantly plummeted. :hah:
ROLLERSKATEZ!!
Image

"I'm begging you, let me work!" - Osamu Tezuka
User avatar
Lavarinth
Xel'naga Administrator
Xel'naga Administrator
Posts: 6539
Joined: Wed Aug 16, 2006 5:21 pm
Location: His Ashworld Planet

Re: Razorclaw X

Post by Lavarinth »

RazorclawX wrote:I only make something if I feel like I need to do it.

It's not as if I'm lacking in something I could do (some people here know of a couple of things I've mused on that I really didn't follow through on), but rather I don't feel the need to do it. Starcraft II itself I made a few weird concepts here and there that I didn't feel as If I could base a campaign project on them.

Perhaps more importantly, though, is I don't really like Starcraft II that much. By its very nature it's almost as if you have to reinvent the game in order to make something special, and that kind of goes against my own thoughts that if one uses a given engine one should be playing to its strengths instead of trying to turn it into something it's not. Yet that perhaps is the game's strength.
I have to agree it's a blessing and a curse for StarCraft II's ability to customize so much. In StarCraft one that ability didn't exist at all in a vanilla map-only project. Toss in things like MPQ editing and you have something that could revolutionize the game engine.

With StarCraft II the ability to do that is in front of you from the start. Therefor, it almost requires you to design a unique experience for every map created. A traditional BnD would be almost unheard of in such an environment, as a "twist" is always required.
- - Lavarinth
Campaign Creations Administrator
User avatar
IskatuMesk
Xel'naga World Shaper
Xel'naga World Shaper
Posts: 8328
Joined: Sat Feb 07, 2009 1:40 pm
Location: M͈̙̞͍͞ͅE̹H̨͇̰͈͕͇̫Ì̩̳CO̼̩̤͖͘ జ్ఞ‌ా

Re: Razorclaw X

Post by IskatuMesk »

Seeing as there are no worthwhile traditional B&D campaigns yet, I don't see why you can't start with something simple and, key word, functional.

You don't need "twists". You just need something that flows well and is enjoyable.
User avatar
Whiplash!
Xel'naga World Shaper
Xel'naga World Shaper
Posts: 963
Joined: Wed Sep 13, 2006 4:21 pm
Location: Florida
Contact:

Re: Razorclaw X

Post by Whiplash! »

I agree with RCX, start with the basics and go from there!
¯\_(ツ)_/¯
Post Reply