Krazy wrote:I do think it's quite possible to enjoy this campaign. But I sometimes feel like I'm the biggest fanboy on this site at this point so there you go.
You're not the only one. I actually enjoyed the WoL campaign. Yes, every aspect of the story was retarded, but I enjoyed playing it, anyway. I haven't picked up HotS yet, but I will, in a week or two. I was actually hoping to hear an opinion from someone who doesn't hate everything, so thank you.
I really felt like almost all the missions were the same. They really enjoyed arbitrarily sticking you on the clock. Some of the missions were even exact copies of WoL ones. You either had a base with a hatchery/pool/some other building to tech up from or it was just your hero and some other random units you pick up on the way. Even though most of them are B&D they took out pretty much all of the base management and made Hatcheries just have a 6 larva cap.
Storyline tech was also the most cheaply done thing ever. They took out all of the researches and you are left with upgrades for weapons and armor. They then stuck most them into a choice of 3 for a limited selection of your units or picking between 2 permanent mutations of a single unit. The most retarded of all had to be needing to choose between Vipers and Brood Lords. Majority of the choices felt really poor to the point that you didn't even have a choice or you could just play around them (abilities) by not being lazy and be better off for it.
Playing on brutal was actually getting a bit annoying because of the limited tech you have when the enemy has everything. Like only having Zerglings and Queens against everything short of advanced air including campaign upgrades depending on your first choice. You really don't even unlock everything until pretty much the end of the game. There was very few parts of the game that actually gave me any trouble unlike WoL.
Storyline wise it felt it didn't know what it wanted to be just like WoL. There were so many moments that are really best described by Mesk as "No Metzen no! Don't do it!". It's like, they are told someone can and will do something and not to fall for it but they fall for it anyways. In the end you are left with this feeling of disgust. The entire story was triggered and run by one of these events.