I found your site by chance, after i came across a youtube video records of my map, Star Armada, just watched the last video ( which is not listed ) and listening to the issues you came across. Obv, the map is work in progress, work on it almost every day for many months, and alone cant see as much things as a well populated team can, like your last 4v4 game.
I chose to release my mod so I can get feedback, negative and positive alike, but mainly constructive ones.
Biggest complains you have had are the money trade bug, i like to make a use of this as would add to the game depth, but guess for now no other option but to eliminate it so none can use it.
2nd was the Voidray and it's insane prismatic beam, I already tone it down with quite a few knots it's standard damage, from 20+3 / 40+6 / 60+9 down to 10+2 / 20+4 / 30+6 and allow it to "spike" agin with an active ability only, Void ment to be the protoss sniper answer to the Terran Mass Drive artillery of the Dreadnought.
Also working on the descriptions for the Protoss, as obv, the Protoss side is not finished, like the Terran is, which preatty much recive balance adjustments now, but no new abilities or alike.
The next patch I intend to upload this weekend, but may delayed to early next week, have to see, but the Followings planned to be in it ( current patch log and it's changing as i working on it ):
Changes & fix
General
-Descriptions Fixed for Terran Spawn Units ( fighters and cruisers more to come)
-Flagship Dock and Flagship Stargate Building Animations corrected when ship canceled
-Adjusting weapon mechanisms
-View Range of Flagships increased to 20
-Resource Trade Dissabled
-Fighters pack buy revert to individual build
-Tutorial update, Scavanger and Raven added
Terran
-Dreadnought
-Gauss Cannon Fire Arc set to 240 Degree Forward orianted
-Plasma Cannon Fire Arc set to 240 Degree Forward orianted
-Mass Drive Ability Cost scale adjusted, Start values remain 500 HP / 75 Energy per shot, scale is, Range up ( +125/50 ) Damage ( +10/5 )
-Mass Drive change to reduce solo Mass Drive snipe efficency and enforce team work ( Dreadnought + Scavanger )
-Mass Drive Damage been increased from +75 to +125 to counter balance self damage
-Battlecruiser
-Gauss Cannon Fire Arc set to 240 Degree Forward orianted
-Plasma Cannon Fire Arc set to 240 Degree Forward orianted
-Advance Defensive Matrix now recive bonuses directly from shield upgrades
-Advance Defensive Matrix durration increases by +0.5 sec / shield upgrade
-Advance Defensive Matrix Shield amount increases by +150 shield / shield upgrade ( with normal +100 this nets to +250 )
-Yamato Cannon now cause self damage when fired and range is upgraded, 0 at lvl 0 range upgrade, each range adds +500 self damage
-Yamato Cannon now Targets area instead of Unit, need more skill to hit a distant target on the move, also able to fire into fog of war
-Yamato Ability, once bought, reduce max life with 1500 HP ( Animation / model correction later )
-Yamato Prepair time reduced from 3 sec to 1.5 sec
-Yamato Projectile speed increased from 20 to 30
-Yamato upgrade no longer increases cooldown to counter balance the damage at firing it
Protoss
-Elite Void Cruiser
-New Ability added, Immortality Shield
-Start Shield Armour adjusted to 3
-Particle Disruptor now standard weapon at start
-Particle Disruptor Fire Arc set to 240 Degree Backwards orianted
-Prismatic Beam Damage upgrades scaled down from 3/6/9 to 2/4/6 start damage now 10/20/30
-Prismatic Beam random times removed
-Prismatic Beam now have a minimum range of 1
-Plasma Lance upgrade added
-Singularity upgrade added
-Carrier
-Particle Disruptor Fire Arc set to 240 Degree Backwards orianted
-Singularity upgrade added
-Planet Cracker Beam Ability added ( needs some polish up but works )
-Mothership
-Description for ship selection Added
-Start Shield Armour adjusted to 3
-Sanctuary Shield shield bonus now +200 / shield upgrades to allied units inside the field
-Plasma Shield Shockwave no longer damages allies
-Plasma Shield Shockwave now recive +500 damage bonus from Shield Capacitor Upgrades
-Plasma Shield Shockwave ability now displayed on the mothership
-Singularity upgrade added
-Mass Reacall Prepair time reduced to 5 sec