[Starcraft II] Operation: 7734

Contest Begins: November 21st, 2011
Contest Entry Cut Off Date: December 31st, 2011
Contest Monthly Updates Start: January 1st, 2012
Contest Ends: July 31st, 2012

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Asgard
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[Starcraft II] Operation: 7734

Postby Asgard » Sun Dec 04, 2011 2:40 pm

Name: Asgard

Age: 17

Direction: I'm going to make a campaign set in the planet Tyrador IX, it will focus on Nova and a Dominion agent know as 7734.

Nova is sent to Tyrador IX to meet agent 7734, they are supposed to locate and identify an unknow energy source that was detected somewhere in the west section of Nova Canaan by satellites orbiting the planet. In their search for the energy source they locate a research facility, apparently of an unknow owner. Inside this facility they find the energy source, but it wasn't anything they expected.
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Re: [Starcraft II] Operation: 7734

Postby Campaign Creations » Sun Dec 04, 2011 8:54 pm

Approved, and thanks for your submission.


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Re: [Starcraft II] Operation: 7734

Postby D.U.P.A. » Thu Dec 15, 2011 8:41 am

That's the spirit! Real men do campaigns in Sc2!

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Re: [Starcraft II] Operation: 7734

Postby Lavarinth » Thu Dec 15, 2011 10:38 am

Manly men.
- - Lavarinth
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Re: [Starcraft II] Operation: 7734

Postby Legion » Thu Dec 15, 2011 12:27 pm

D.U.P.A. wrote:That's the spirit! Real men do campaigns in Sc2!


True. Now let's see if he can see it through and finish it.

Either way, I have a bigger willy.

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Re: [Starcraft II] Operation: 7734

Postby Asgard » Fri Dec 16, 2011 6:36 am

Legion wrote:
D.U.P.A. wrote:That's the spirit! Real men do campaigns in Sc2!


True. Now let's see if he can see it through and finish it.


I'll try to do my best. =]
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Re: [Starcraft II] Operation: 7734

Postby Asgard » Sun Jan 29, 2012 7:30 am

Here's my first update about the project.

I brought 2 screenshots of some sections of New Canaan.

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due to some issues I've been with little time to work on the campaign (but that doesn't mean I'll stop working on it), the story is all set and most of the dialogs are finished - I might change something or another in the future. Well, I'm pretty sure I'll be with everything finished by June...

After some time thinking about the systems I'll be using on the map I decided that the campaign will have only one map (at least for the main part of the campaign), so I'll really work hard to make this map really good!
Image

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Re: [Starcraft II] Operation: 7734

Postby HelpMe » Sun Jan 29, 2012 1:33 pm

Damn... looking at those screenshots I realize there's a lot of stuff you can easily add in SC2 maps that would take like 10+ hours to implement in SC1. Maybe I should reconsider acquiring SC2 after all, if only for the custom creation aspect.

Looks good so far, Asgard. Keep it up. :)

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Re: [Starcraft II] Operation: 7734

Postby Asgard » Mon Feb 27, 2012 12:06 pm

Hi again, it's been almost a month since my last post so I guess I need to show any sign that I'm still working on this campaign. I don't really have time to show anything new about the map at this moment. my idea was to show something but I'll only be able to do that in the next weekend.

That's all for now... I'll bring something up as soon as I can! see ya
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Re: [Starcraft II] Operation: 7734

Postby Laconius » Mon Feb 27, 2012 6:45 pm

Are you custom voicing this? The terrain looks sick so I'm wondering what other surprises you have for us. ;)
Ours is a thought-tormented age.

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Re: [Starcraft II] Operation: 7734

Postby Asgard » Fri Mar 02, 2012 10:10 am

Yeah... my plan is to have custom voices, I just need to find the right ones. '-'
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Re: [Starcraft II] Operation: 7734

Postby Legion » Fri Mar 02, 2012 12:51 pm

Asgard wrote:Yeah... my plan is to have custom voices, I just need to find the right ones. '-'


Good luck on thy quest. It's the mother of all searches.

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Re: [Starcraft II] Operation: 7734

Postby Asgard » Fri Apr 06, 2012 8:25 am

Okay... I've been doing little progress in the map, but I didn't stopped making it (I'm kinda annoyed with a trigger right now...).

Anyway, I'll do what I can to continue working on the campaign.
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