Photon Cycles, a luminous lightbikes game
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- Terran Settler (Unemployed)
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Re: Photon Cycles, a luminous lightbikes game
I'm so F'ing confused
Having a conversation over instant messengers is kinda easier than whatever you're suggesting... Or perhaps you prefer skype?
Having a conversation over instant messengers is kinda easier than whatever you're suggesting... Or perhaps you prefer skype?
- Master Jademus Sreg
- Terran Battlecruiser Janitor
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Re: Photon Cycles, a luminous lightbikes game
This will suffice then. You can also correspond with me via email at gadrian.systems@gmail.com.
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- Terran Settler (Unemployed)
- Posts: 4
- Joined: Sun Sep 11, 2011 8:55 am
Re: Photon Cycles, a luminous lightbikes game
Well ignoring that it takes minimum 40 hours between our replies?
Okay. What kind of music are you looking for specifically? Any kind of info would be great.
Okay. What kind of music are you looking for specifically? Any kind of info would be great.
- Master Jademus Sreg
- Terran Battlecruiser Janitor
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- Joined: Mon Sep 25, 2006 2:32 am
Re: Photon Cycles, a luminous lightbikes game
Some of my favorite music comes from the Homestuck bandcamp page, which is the soundtrack for the current MSPA comic, formed from the aggregated contributions of numerous artists of varying styles. My favorite albums are Homestuck Volume 7: At The Price of Oblivion, AlterniaBound, Homestuck Volume 6: Heir Transparent, The Felt, Homestuck Volume 5, and Midnight Crew. That should give you a sense of my tastes.
More important than my personal taste is the principle of aesthetic consistency; Photon Cycles is set in a digital, abstract space, less of a place and more in the spirit of a simulation. The music that accompanies it should sound similarly synthetic, with a competitive pace and an adventurous tone.
More important than my personal taste is the principle of aesthetic consistency; Photon Cycles is set in a digital, abstract space, less of a place and more in the spirit of a simulation. The music that accompanies it should sound similarly synthetic, with a competitive pace and an adventurous tone.
- IskatuMesk
- Xel'naga World Shaper
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Re: Photon Cycles, a luminous lightbikes game
I like being intrusive. Get AIM; msn is stuck in the past as well.
- Mucky
- Protoss Khalai Missionary
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Re: Photon Cycles, a luminous lightbikes game
all instant messengers are stuck in the past
- IskatuMesk
- Xel'naga World Shaper
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Re: Photon Cycles, a luminous lightbikes game
fine get on vent
- Alevice
- Zerg Drone Masseur
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Re: Photon Cycles, a luminous lightbikes game
u must b shiting meMaster Jademus Sreg wrote:gadrian.systems@gmail.com.
- Master Jademus Sreg
- Terran Battlecruiser Janitor
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Re: Photon Cycles, a luminous lightbikes game
My rectum could not survive a turd of your caliber. <3
- Alevice
- Zerg Drone Masseur
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Re: Photon Cycles, a luminous lightbikes game
ur such a huge ass u mite be able 2
- IskatuMesk
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Re: Photon Cycles, a luminous lightbikes game
I always did like them big and firm.
- Mucky
- Protoss Khalai Missionary
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Re: Photon Cycles, a luminous lightbikes game
Here's something for you to fix, Sreg:
I paused the game.
Diabolicalbg resumed the game.
Both of us got kicked.
I repeat.
Diabolicalbg got kicked for resuming the game.
I paused the game.
Diabolicalbg resumed the game.
Both of us got kicked.
I repeat.
Diabolicalbg got kicked for resuming the game.
- Master Jademus Sreg
- Terran Battlecruiser Janitor
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Re: Photon Cycles, a luminous lightbikes game
Press F10, click Resume.
I'm considering ways of preventing this from occurring though. Could be as simple as setting a variable.
I'm considering ways of preventing this from occurring though. Could be as simple as setting a variable.
- Taeradun
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Re: Photon Cycles, a luminous lightbikes game
I was in that game too, there were quite a few rounds where after the rest of us all died hilariously, it ended up with 2 dicks driving around in zigzags, stalling for time, and in opposite corners of the course, only ending when one of them screwed up and crashed into their own wall. Maybe have it so when there's only like 2 people left they both get some kind of arrow thing showing them what direction the other is in (wouldn't help if they both end up stalling like this but could be useful other times)
then again this was my first time playing it and I only won 1 round and made it to 2nd-last only about 2 other times, so maybe I completely overlooked something or this is otherwise totally irrelevant vv
then again this was my first time playing it and I only won 1 round and made it to 2nd-last only about 2 other times, so maybe I completely overlooked something or this is otherwise totally irrelevant vv
- Master Jademus Sreg
- Terran Battlecruiser Janitor
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Re: Photon Cycles, a luminous lightbikes game
Someday I'll get around to adding an option that makes tiles on the board collapse to prevent people from stalling.