The NOMAD Saga
- Church
- Zerg Ultralisk Waste Manager
- Posts: 697
- Joined: Tue Jun 02, 2009 6:48 pm
- Location: now here, nowhere
Re: The NOMAD Saga
http://www.youtube.com/watch?v=EJZCWVq8AC0
Let's do this bro.
Little preview of the first map of The Major. Been working hard on the gameplay for this map. Music is by me.
enjoi
Let's do this bro.
Little preview of the first map of The Major. Been working hard on the gameplay for this map. Music is by me.
enjoi
- Lavarinth
- Xel'naga Administrator
- Posts: 6539
- Joined: Wed Aug 16, 2006 5:21 pm
- Location: His Ashworld Planet
Re: The NOMAD Saga
Okay, maybe it's just your settings in gameplay, and perhaps the quality of the video that I can view here at work, but every time a transmission passes by I swear it sounds like a stim pack being used, then reversed when the transmission ends, and it's louder than the actual transmission.
- - Lavarinth
Campaign Creations Administrator
Campaign Creations Administrator
- Pr0nogo
- Protoss Zealot Practice Dummy
- Posts: 874
- Joined: Wed Apr 08, 2009 3:59 pm
- Contact:
Re: The NOMAD Saga
That's the transmission/radio activation thing.
- GnaReffotsirk
- Zerg Larva Herder
- Posts: 338
- Joined: Sat Nov 15, 2008 4:54 am
Re: The NOMAD Saga
Nice. Dude, why aren't you making scenarios for sc2?
- IskatuMesk
- Xel'naga World Shaper
- Posts: 8328
- Joined: Sat Feb 07, 2009 1:40 pm
- Location: M͈̙̞͍͞ͅE̹H̨͇̰͈͕͇̫Ì̩̳CO̼̩̤͖͘ జ్ఞా
Re: The NOMAD Saga
Why would he?
- Church
- Zerg Ultralisk Waste Manager
- Posts: 697
- Joined: Tue Jun 02, 2009 6:48 pm
- Location: now here, nowhere
Re: The NOMAD Saga
'Cause SCII's map editor is so confusing. I can't figure anything out, it just infuriates me.GnaReffotsirk wrote:Nice. Dude, why aren't you making scenarios for sc2?
Maybe for a later installment in The NOMAD Saga... but don't bet on it, lol.
- GnaReffotsirk
- Zerg Larva Herder
- Posts: 338
- Joined: Sat Nov 15, 2008 4:54 am
Re: The NOMAD Saga
ah, okay.
- noname
- Terran SCV Lube Technician
- Posts: 99
- Joined: Tue Jul 08, 2008 11:08 am
- Contact:
Re: The NOMAD Saga
Maps please. ASAP!!!
- Church
- Zerg Ultralisk Waste Manager
- Posts: 697
- Joined: Tue Jun 02, 2009 6:48 pm
- Location: now here, nowhere
Re: The NOMAD Saga
LOL, it'll be done soon enough.
However, would you like to beta test The Major, noname? I can send some maps over if so.
However, would you like to beta test The Major, noname? I can send some maps over if so.
- Lavarinth
- Xel'naga Administrator
- Posts: 6539
- Joined: Wed Aug 16, 2006 5:21 pm
- Location: His Ashworld Planet
Re: The NOMAD Saga
I doubt you can't figure anything out, you're just not being patient- I opened and closed the editor furiously for the first good year that I've had it available.Jim_Raynor wrote:'Cause SCII's map editor is so confusing. I can't figure anything out, it just infuriates me.GnaReffotsirk wrote:Nice. Dude, why aren't you making scenarios for sc2?
Maybe for a later installment in The NOMAD Saga... but don't bet on it, lol.
- - Lavarinth
Campaign Creations Administrator
Campaign Creations Administrator
- Church
- Zerg Ultralisk Waste Manager
- Posts: 697
- Joined: Tue Jun 02, 2009 6:48 pm
- Location: now here, nowhere
Re: The NOMAD Saga
Well, I'll see about figuring it out after I've finished all these SCI projects, haha.Lavarinth wrote:I doubt you can't figure anything out, you're just not being patient- I opened and closed the editor furiously for the first good year that I've had it available.Jim_Raynor wrote:'Cause SCII's map editor is so confusing. I can't figure anything out, it just infuriates me.GnaReffotsirk wrote:Nice. Dude, why aren't you making scenarios for sc2?
Maybe for a later installment in The NOMAD Saga... but don't bet on it, lol.
- GnaReffotsirk
- Zerg Larva Herder
- Posts: 338
- Joined: Sat Nov 15, 2008 4:54 am
Re: The NOMAD Saga
A port from sc1 to sc2. The editor is really not that hard. The problem is people want to jump into modding immediately.
Heck, I don't even know how to mod sc/bw. Terrain, triggers, they're all the same.
Heck, I don't even know how to mod sc/bw. Terrain, triggers, they're all the same.
- Legion
- Xel'naga Hero
- Posts: 1140
- Joined: Tue Aug 21, 2007 1:17 am
Re: The NOMAD Saga
I can only speak for myself, but my problem wasn't just the editor. It's also the lack of Starcraft atmosphere in SC2.
- IskatuMesk
- Xel'naga World Shaper
- Posts: 8328
- Joined: Sat Feb 07, 2009 1:40 pm
- Location: M͈̙̞͍͞ͅE̹H̨͇̰͈͕͇̫Ì̩̳CO̼̩̤͖͘ జ్ఞా
Re: The NOMAD Saga
Hard, no. Annoying and uninteresting to use, yes.
- GnaReffotsirk
- Zerg Larva Herder
- Posts: 338
- Joined: Sat Nov 15, 2008 4:54 am
Re: The NOMAD Saga
OMG. Yeah I totally agree with the "lack of sc atmosphere".