The NOMAD Saga

User avatar

Topic author
Church
Rank 9: Terran Siege Tank
Rank 9: Terran Siege Tank
Posts: 631
Joined: Tue Jun 02, 2009 6:48 pm
Location: canada
Contact:
Status: Offline

Re: The NOMAD Saga

Postby Church » Fri Aug 26, 2011 5:33 pm

http://www.youtube.com/watch?v=EJZCWVq8AC0

Let's do this bro.

Little preview of the first map of The Major. Been working hard on the gameplay for this map. Music is by me.

enjoi

User avatar

Lavarinth
Administrator
Administrator
Posts: 6409
Joined: Wed Aug 16, 2006 5:21 pm
Location: His Ashworld Planet
Contact:
Status: Offline

Re: The NOMAD Saga

Postby Lavarinth » Fri Aug 26, 2011 5:50 pm

Okay, maybe it's just your settings in gameplay, and perhaps the quality of the video that I can view here at work, but every time a transmission passes by I swear it sounds like a stim pack being used, then reversed when the transmission ends, and it's louder than the actual transmission.
- - Lavarinth
Campaign Creations Administrator

User avatar

Pr0nogo
Rank 12: Terran Goliath
Rank 12: Terran Goliath
Posts: 897
Joined: Wed Apr 08, 2009 3:59 pm
Contact:
Status: Offline

Re: The NOMAD Saga

Postby Pr0nogo » Fri Aug 26, 2011 6:06 pm

That's the transmission/radio activation thing.

User avatar

GnaReffotsirk
Rank 5: Terran Dropship
Rank 5: Terran Dropship
Posts: 336
Joined: Sat Nov 15, 2008 4:54 am
Status: Offline

Re: The NOMAD Saga

Postby GnaReffotsirk » Sat Aug 27, 2011 3:30 am

Nice. Dude, why aren't you making scenarios for sc2?

User avatar

IskatuMesk
CC Staff
CC Staff
Posts: 7917
Joined: Sat Feb 07, 2009 1:40 pm
Location: [[THIS USER IS MEXICAN]]
Contact:
Status: Offline

Re: The NOMAD Saga

Postby IskatuMesk » Sat Aug 27, 2011 5:43 am

Why would he?
Image
Warning: dialogue contains politically incorrect content. Viewer rearsore may occur.

User avatar

Topic author
Church
Rank 9: Terran Siege Tank
Rank 9: Terran Siege Tank
Posts: 631
Joined: Tue Jun 02, 2009 6:48 pm
Location: canada
Contact:
Status: Offline

Re: The NOMAD Saga

Postby Church » Sat Aug 27, 2011 11:28 am

GnaReffotsirk wrote:Nice. Dude, why aren't you making scenarios for sc2?

'Cause SCII's map editor is so confusing. I can't figure anything out, it just infuriates me.

Maybe for a later installment in The NOMAD Saga... but don't bet on it, lol.

User avatar

GnaReffotsirk
Rank 5: Terran Dropship
Rank 5: Terran Dropship
Posts: 336
Joined: Sat Nov 15, 2008 4:54 am
Status: Offline

Re: The NOMAD Saga

Postby GnaReffotsirk » Sat Aug 27, 2011 7:46 pm

ah, okay.

User avatar

noname
Rank 2: Terran Marine
Rank 2: Terran Marine
Posts: 90
Joined: Tue Jul 08, 2008 11:08 am
Contact:
Status: Offline

Re: The NOMAD Saga

Postby noname » Sun Aug 28, 2011 12:28 pm

Maps please. ASAP!!! :)

User avatar

Topic author
Church
Rank 9: Terran Siege Tank
Rank 9: Terran Siege Tank
Posts: 631
Joined: Tue Jun 02, 2009 6:48 pm
Location: canada
Contact:
Status: Offline

Re: The NOMAD Saga

Postby Church » Sun Aug 28, 2011 2:09 pm

LOL, it'll be done soon enough.

However, would you like to beta test The Major, noname? I can send some maps over if so.

User avatar

Lavarinth
Administrator
Administrator
Posts: 6409
Joined: Wed Aug 16, 2006 5:21 pm
Location: His Ashworld Planet
Contact:
Status: Offline

Re: The NOMAD Saga

Postby Lavarinth » Mon Aug 29, 2011 10:22 am

Jim_Raynor wrote:
GnaReffotsirk wrote:Nice. Dude, why aren't you making scenarios for sc2?

'Cause SCII's map editor is so confusing. I can't figure anything out, it just infuriates me.

Maybe for a later installment in The NOMAD Saga... but don't bet on it, lol.


I doubt you can't figure anything out, you're just not being patient- I opened and closed the editor furiously for the first good year that I've had it available.
- - Lavarinth
Campaign Creations Administrator

User avatar

Topic author
Church
Rank 9: Terran Siege Tank
Rank 9: Terran Siege Tank
Posts: 631
Joined: Tue Jun 02, 2009 6:48 pm
Location: canada
Contact:
Status: Offline

Re: The NOMAD Saga

Postby Church » Mon Aug 29, 2011 7:36 pm

Lavarinth wrote:
Jim_Raynor wrote:
GnaReffotsirk wrote:Nice. Dude, why aren't you making scenarios for sc2?

'Cause SCII's map editor is so confusing. I can't figure anything out, it just infuriates me.

Maybe for a later installment in The NOMAD Saga... but don't bet on it, lol.


I doubt you can't figure anything out, you're just not being patient- I opened and closed the editor furiously for the first good year that I've had it available.

Well, I'll see about figuring it out after I've finished all these SCI projects, haha.

User avatar

GnaReffotsirk
Rank 5: Terran Dropship
Rank 5: Terran Dropship
Posts: 336
Joined: Sat Nov 15, 2008 4:54 am
Status: Offline

Re: The NOMAD Saga

Postby GnaReffotsirk » Mon Aug 29, 2011 10:43 pm

A port from sc1 to sc2. The editor is really not that hard. The problem is people want to jump into modding immediately.

Heck, I don't even know how to mod sc/bw. Terrain, triggers, they're all the same.

User avatar

Legion
CC Legends
CC Legends
Posts: 1142
Joined: Tue Aug 21, 2007 1:17 am
Status: Offline

Re: The NOMAD Saga

Postby Legion » Tue Aug 30, 2011 1:37 am

I can only speak for myself, but my problem wasn't just the editor. It's also the lack of Starcraft atmosphere in SC2.

User avatar

IskatuMesk
CC Staff
CC Staff
Posts: 7917
Joined: Sat Feb 07, 2009 1:40 pm
Location: [[THIS USER IS MEXICAN]]
Contact:
Status: Offline

Re: The NOMAD Saga

Postby IskatuMesk » Tue Aug 30, 2011 2:25 am

Hard, no. Annoying and uninteresting to use, yes.
Image
Warning: dialogue contains politically incorrect content. Viewer rearsore may occur.

User avatar

GnaReffotsirk
Rank 5: Terran Dropship
Rank 5: Terran Dropship
Posts: 336
Joined: Sat Nov 15, 2008 4:54 am
Status: Offline

Re: The NOMAD Saga

Postby GnaReffotsirk » Tue Aug 30, 2011 5:57 am

OMG. Yeah I totally agree with the "lack of sc atmosphere".


Return to “StarCraft Discussion”

Who is online

Users browsing this forum: No registered users and 1 guest