The NOMAD Saga

Re: The NOMAD Saga

Postby Jim_Raynor » Fri Aug 26, 2011 4:33 pm



Let's do this bro.

Little preview of the first map of The Major. Been working hard on the gameplay for this map. Music is by me.

enjoi
  • 0

User avatar
Jim_Raynor
Rank 8: Terran Ghost
Rank 8: Terran Ghost
 
Posts: 593
Joined: 02 Jun 2009
Reputation: 3 [+/-]
Blog: View Blog (20)

Re: The NOMAD Saga

Postby Lavarinth » Fri Aug 26, 2011 4:50 pm

Okay, maybe it's just your settings in gameplay, and perhaps the quality of the video that I can view here at work, but every time a transmission passes by I swear it sounds like a stim pack being used, then reversed when the transmission ends, and it's louder than the actual transmission.
  • 0

- - Lavarinth
Campaign Creations Administrator


ImageImage
To join our Minecraft Server, PM me to be Whitelisted.
Image
User avatar
Lavarinth
Administrator
Administrator
 
Posts: 6282
Joined: 16 Aug 2006
Location: His Ashworld Planet
Reputation: 15 [+/-]
Blog: View Blog (11)

Re: The NOMAD Saga

Postby Pr0nogo » Fri Aug 26, 2011 5:06 pm

That's the transmission/radio activation thing.
  • 0

User avatar
Pr0nogo
Rank 12: Terran Goliath
Rank 12: Terran Goliath
 
Posts: 897
Joined: 08 Apr 2009
Reputation: -50 [+/-]
Blog: View Blog (18)

Re: The NOMAD Saga

Postby GnaReffotsirk » Sat Aug 27, 2011 2:30 am

Nice. Dude, why aren't you making scenarios for sc2?
  • 0

User avatar
GnaReffotsirk
Rank 5: Terran Dropship
Rank 5: Terran Dropship
 
Posts: 336
Joined: 15 Nov 2008
Reputation: 1 [+/-]
Blog: View Blog (20)

Re: The NOMAD Saga

Postby IskatuMesk » Sat Aug 27, 2011 4:43 am

Why would he?
  • 0

Image
Warning: dialogue contains politically incorrect content. Viewer rearsore may occur.
User avatar
IskatuMesk
CC Staff
CC Staff
 
Posts: 7333
Joined: 07 Feb 2009
Location: [[THIS USER IS MEXICAN]]
Reputation: 198 [+/-]
Blog: View Blog (60)

Re: The NOMAD Saga

Postby Jim_Raynor » Sat Aug 27, 2011 10:28 am

GnaReffotsirk wrote:Nice. Dude, why aren't you making scenarios for sc2?

'Cause SCII's map editor is so confusing. I can't figure anything out, it just infuriates me.

Maybe for a later installment in The NOMAD Saga... but don't bet on it, lol.
  • 0

User avatar
Jim_Raynor
Rank 8: Terran Ghost
Rank 8: Terran Ghost
 
Posts: 593
Joined: 02 Jun 2009
Reputation: 3 [+/-]
Blog: View Blog (20)

Re: The NOMAD Saga

Postby GnaReffotsirk » Sat Aug 27, 2011 6:46 pm

ah, okay.
  • 0

User avatar
GnaReffotsirk
Rank 5: Terran Dropship
Rank 5: Terran Dropship
 
Posts: 336
Joined: 15 Nov 2008
Reputation: 1 [+/-]
Blog: View Blog (20)

Re: The NOMAD Saga

Postby noname » Sun Aug 28, 2011 11:28 am

Maps please. ASAP!!! :)
  • 0

User avatar
noname
Rank 2: Terran Marine
Rank 2: Terran Marine
 
Posts: 87
Joined: 08 Jul 2008
Reputation: 0 [+/-]

Re: The NOMAD Saga

Postby Jim_Raynor » Sun Aug 28, 2011 1:09 pm

LOL, it'll be done soon enough.

However, would you like to beta test The Major, noname? I can send some maps over if so.
  • 0

User avatar
Jim_Raynor
Rank 8: Terran Ghost
Rank 8: Terran Ghost
 
Posts: 593
Joined: 02 Jun 2009
Reputation: 3 [+/-]
Blog: View Blog (20)

Re: The NOMAD Saga

Postby Lavarinth » Mon Aug 29, 2011 9:22 am

Jim_Raynor wrote:
GnaReffotsirk wrote:Nice. Dude, why aren't you making scenarios for sc2?

'Cause SCII's map editor is so confusing. I can't figure anything out, it just infuriates me.

Maybe for a later installment in The NOMAD Saga... but don't bet on it, lol.


I doubt you can't figure anything out, you're just not being patient- I opened and closed the editor furiously for the first good year that I've had it available.
  • 0

- - Lavarinth
Campaign Creations Administrator


ImageImage
To join our Minecraft Server, PM me to be Whitelisted.
Image
User avatar
Lavarinth
Administrator
Administrator
 
Posts: 6282
Joined: 16 Aug 2006
Location: His Ashworld Planet
Reputation: 15 [+/-]
Blog: View Blog (11)

Re: The NOMAD Saga

Postby Jim_Raynor » Mon Aug 29, 2011 6:36 pm

Lavarinth wrote:
Jim_Raynor wrote:
GnaReffotsirk wrote:Nice. Dude, why aren't you making scenarios for sc2?

'Cause SCII's map editor is so confusing. I can't figure anything out, it just infuriates me.

Maybe for a later installment in The NOMAD Saga... but don't bet on it, lol.


I doubt you can't figure anything out, you're just not being patient- I opened and closed the editor furiously for the first good year that I've had it available.

Well, I'll see about figuring it out after I've finished all these SCI projects, haha.
  • 0

User avatar
Jim_Raynor
Rank 8: Terran Ghost
Rank 8: Terran Ghost
 
Posts: 593
Joined: 02 Jun 2009
Reputation: 3 [+/-]
Blog: View Blog (20)

Re: The NOMAD Saga

Postby GnaReffotsirk » Mon Aug 29, 2011 9:43 pm

A port from sc1 to sc2. The editor is really not that hard. The problem is people want to jump into modding immediately.

Heck, I don't even know how to mod sc/bw. Terrain, triggers, they're all the same.
  • 0

User avatar
GnaReffotsirk
Rank 5: Terran Dropship
Rank 5: Terran Dropship
 
Posts: 336
Joined: 15 Nov 2008
Reputation: 1 [+/-]
Blog: View Blog (20)

Re: The NOMAD Saga

Postby Legion » Tue Aug 30, 2011 12:37 am

I can only speak for myself, but my problem wasn't just the editor. It's also the lack of Starcraft atmosphere in SC2.
  • 0

User avatar
Legion
CC Legends
CC Legends
 
Posts: 1142
Joined: 21 Aug 2007
Reputation: 0 [+/-]

Re: The NOMAD Saga

Postby IskatuMesk » Tue Aug 30, 2011 1:25 am

Hard, no. Annoying and uninteresting to use, yes.
  • 0

Image
Warning: dialogue contains politically incorrect content. Viewer rearsore may occur.
User avatar
IskatuMesk
CC Staff
CC Staff
 
Posts: 7333
Joined: 07 Feb 2009
Location: [[THIS USER IS MEXICAN]]
Reputation: 198 [+/-]
Blog: View Blog (60)

Re: The NOMAD Saga

Postby GnaReffotsirk » Tue Aug 30, 2011 4:57 am

OMG. Yeah I totally agree with the "lack of sc atmosphere".
  • 0

User avatar
GnaReffotsirk
Rank 5: Terran Dropship
Rank 5: Terran Dropship
 
Posts: 336
Joined: 15 Nov 2008
Reputation: 1 [+/-]
Blog: View Blog (20)

PreviousNext

Return to StarCraft Discussion

Who is online

Users browsing this forum: No registered users and 1 guest