HelpMe wrote:I thought you guys were doing this over the interwebz. So you actually meet at a headquarters or something? How cool.
And thanks for the offer, Pronogo -- I'll be holding you to that promise!
Well, he's two timezones away, so we are
doing this over the intarwebz.
IskatuMesk wrote:Facebook integration is the key to success after all, with that you can drop support for all outdated unused features like LAN!
Well, the only difference between SC2 and a rock is Facebook integration, so...
On a more on-topic note, here's the current character list for the NOMAD Saga.Terran Characters:
The Terran protagonist and symbol of resolve, Scott joined the Rastarian militia after invading Zerg snatched up and killed his girlfriend, along with most of the other people he'd known at that tender age. He'd always had a certain affinity with Vulture hoverbikes, but wrecked his in a daring manoeuvre three years into his service as a soldier. Climbing the ranks in the next seven years, mister Fisher is now a proud lieutenant within the militia, and is fighting to weed out the last of the Zerg on his home planet.
As a covert intelligence operative, not much is known about Tolrim. It is presumed that he serves Grumanoff, the man in charge, and that he has some form of psionic capabilities, but he is rarely seen by ground forces of any race or faction. Tolrim is very good at what he does; stay in the shadows, extract information, and leave without anyone knowing he was there to begin with.
The brilliant tactician, charismatic diplomat, and semi-cool leader guy rolled into one, George is the all-purpose Rastarian figurehead. He's what the people need, and he's fought to fully reclaim his planet from the invading Zerg menace, no matter the cost. With his plans and strategies being credited with the cleansing of the Zerg thus far, few have bothered to pay close attention to their leader; else they'd see that he is, perhaps, not as together as he once was. Protoss Characters
The Protoss protagonist and symbol of tolerance and open-mindedness, Salanas has served under Executor Uldwe for many cycles, achieving the High Templar and then First Templar ranks before being shadowed by the psionically-superior Kempor. Since then, he has become a well-respected fighter and psion amongst all the members of Uldwe's fleet - even his rival, Kempor - and hopes to reclaim Rastar for the good of the Protoss.
First Templar Kempor of the Shelak tribe currently serves under Executor Uldwe. His tenacities to pursue all-out war without provocation (or need) has kept him from his ultimate personal ambition of becoming an Executor himself, as the Judicators of the Shelak tribe recognise that Kempor is ill-prepared to give out orders. It is surprising enough that he has retained his rank as it is.
Wise, powerful, but generally misgiving of the other races, Uldwe's main directive is to reclaim planet Rastar for the Protoss, regardless of any Terran or Zerg resistance. He respects Kempor's power and Salanas' wisdom, and although his behaviour often points to Salanas being more worthy of a 'promotion' than Kempor, he values both warriors' uses and attributes.Zerg Characters
Not much is known about this little feller. Seemingly 'orphaned' by the purge of Zerg on Rastar, Max was quite helpless before Scott stepped in. Often seen as a 'rescue' by the other Terrans, he has gained some form of sympathy amongst them, but is still regarded with uncertain expressions. Max has no exceptional or outstanding powers not found amongst a normal Zergling, other than being slightly more powerful due to strategic tissue mutation and synapse evolutions.