Ghosts of the Past Trailer
- UntamedLoli
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- Lavarinth
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- IskatuMesk
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Re: Ghosts of the Past Trailer
It's as I've been saying - this game can take ridiculous amounts of polies (half or over half of that is ingame). No one listens. Maybe now they will.
Oh, yeah, and Blizzard's CGI consistently beats out hollywood.
Oh, yeah, and Blizzard's CGI consistently beats out hollywood.
- Master Jademus Sreg
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- omega20
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Re: Ghosts of the Past Trailer
My thoughts exactly.Master Jademus Sreg wrote:Lavarinth wrote: I got chills.
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- RazorclawX
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Re: Ghosts of the Past Trailer
And that has to do with the trailer... how?IskatuMesk wrote: It's as I've been saying - this game can take ridiculous amounts of polies (half or over half of that is ingame). No one listens. Maybe now they will.
- Marco
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Re: Ghosts of the Past Trailer
It's funny because it's true.RazorclawX wrote: And that has to do with the trailer... how?
The Music of Squad 303 (Celestial Reverie Music by Joel Steudler)
[url=http://files.campaigncreations.org/sc2/celestial/anise.mp3]Anise McConnell[/url]
[url=http://files.campaigncreations.org/sc2/celestial/bryce.mp3]Bryce Littlefield[/url]
[url=http://files.campaigncreations.org/sc2/celestial/issac.mp3]Issac Rangel[/url]
[url=http://files.campaigncreations.org/sc2/celestial/tyson.mp3]Tyson Reznor[/url]
"That mutalisk must have seen your stoic beauty glistening in its eye and tried to die looking at an angel in heaven."
-- Bryce Littlefield
[url=http://files.campaigncreations.org/sc2/celestial/anise.mp3]Anise McConnell[/url]
[url=http://files.campaigncreations.org/sc2/celestial/bryce.mp3]Bryce Littlefield[/url]
[url=http://files.campaigncreations.org/sc2/celestial/issac.mp3]Issac Rangel[/url]
[url=http://files.campaigncreations.org/sc2/celestial/tyson.mp3]Tyson Reznor[/url]
"That mutalisk must have seen your stoic beauty glistening in its eye and tried to die looking at an angel in heaven."
-- Bryce Littlefield
- Alevice
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Re: Ghosts of the Past Trailer
Half of the trailer is from ingame cinematics, not fmv, which is what is mesk's point. I admit it, I got chills too.
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- IskatuMesk
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Re: Ghosts of the Past Trailer
Read the post again. Very carefully this time.RazorclawX wrote:And that has to do with the trailer... how?IskatuMesk wrote: It's as I've been saying - this game can take ridiculous amounts of polies (half or over half of that is ingame). No one listens. Maybe now they will.
- Xenon
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Re: Ghosts of the Past Trailer
Are you referring to people who complain that custom model makers create models with "too many polies"?
- IskatuMesk
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- Thalraxal
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Re: Ghosts of the Past Trailer
Spiffy! Makes me look forward to seeing it all in context.
- RazorclawX
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Re: Ghosts of the Past Trailer
So? Does that mean you're still going to make another campaign that'll only be released on your computer?IskatuMesk wrote: Read the post again. Very carefully this time.
- IskatuMesk
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Re: Ghosts of the Past Trailer
Learn to internet.RazorclawX wrote:So? Does that mean you're still going to make another campaign that'll only be released on your computer?IskatuMesk wrote: Read the post again. Very carefully this time.
- Frozty
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Re: Ghosts of the Past Trailer
Holy Shit.
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