I said the exact same thing in my video when I first looked at the files. I am sure that this is how it works, it's the reason the file structure is the way it is.Hercanic wrote: DiscipleOfAdun has been prodding the Beta files as well, and by the looks of things he is thinking that the entire game is in itself a mod atop their engine. He is investigating to confirm this, but if true the possibilities for mods will truly be staggering.
I also noticed Terrazine as well and mentioned that to HKS but didn't pay any attention to Ghost, so I figured it was a new campaign resource.
Also another thing I said in my video (and in my thread iirc), it's a sequential loading system. Meaning that as long as the data doesn't conflict, you can probably mix and match various mods just like supcom and sins, oblivion, ect. But this is kind of a silly business and probably won't work out very well because of people being very disorganized and modding core files and such.