Upcoming patch + Blizzcast 13

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IskatuMesk
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Upcoming patch + Blizzcast 13

Postby IskatuMesk » Thu Feb 25, 2010 4:17 pm

Sc2 servers are going down and "patch notes are coming". Stay tuned.


http://us.blizzard.com/en-us/community/blizzcast/archive/episode13.html

Most notable part of the entire thing -

You haven't asked this question yet, but I'll answer it ahead of time. We were targeting three to five months for the beta, we're really at a three month period of time for the beta at this point. We are still targeting the first half of this year, so with that in mind, it really shortens the window of time with our major content patch coming out pretty close to the end whether it's even worth it putting out the map editor at that point.


They are considering dropping the editor in the beta, and from the sounds of it, even if they don't it will only show up extremely close to the end of the beta.

BROWDER REFERRED TO MAPS AS MODS AGAIN FUCK THAT GUY DRIVES ME CRAZY
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Re: Upcoming patch + Blizzcast 13

Postby Dread » Thu Feb 25, 2010 4:33 pm

IskatuMesk wrote:Sc2 servers are going down and "patch notes are coming". Stay tuned.


http://us.blizzard.com/en-us/community/blizzcast/archive/episode13.html

Most notable part of the entire thing -

You haven't asked this question yet, but I'll answer it ahead of time. We were targeting three to five months for the beta, we're really at a three month period of time for the beta at this point. We are still targeting the first half of this year, so with that in mind, it really shortens the window of time with our major content patch coming out pretty close to the end whether it's even worth it putting out the map editor at that point.


They are considering dropping the editor in the beta, and from the sounds of it, even if they don't it will only show up extremely close to the end of the beta.

BROWDER REFERRED TO MAPS AS MODS AGAIN FUCK THAT GUY DRIVES ME CRAZY


Sorry, what was the difference again? : p

Well that's disappointing news, although lets hope it'll come out and sooner more so than later.
- - - Dread

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Re: Upcoming patch + Blizzcast 13

Postby IskatuMesk » Thu Feb 25, 2010 4:37 pm

I'll kill you if you keep using italics
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Re: Upcoming patch + Blizzcast 13

Postby IskatuMesk » Thu Feb 25, 2010 5:06 pm

StarCraft II Beta - Patch 1 (version 0.3.0.14093)

BALANCE CHANGES

  • TERRAN
      [li]Viking
        [li]The armor value for this unit in Fighter Mode has decreased from 1 to 0.
      • The damage done by this unit in Fighter Mode has changed from 6 (+8 armored) to 10 (+4 armored).
      [/li]

    • Reaper
        [li]The damage done from D-8 Charges has decreased from 40 to 30.
      • The delay between attacks for D-8 Charges has decreased from 2.5 to 1.8.
      [/li]

    • Orbital Command
        [li]The build time for this upgrade has decreased from 50 to 35.
      [/li]
    [/li]


  • PROTOSS
      [li]Observer
        [li]Gravitic Boosters: The cost of this research has decreased from 150 minerals and 150 vespene gas to 100 minerals and 100 vespene gas.
      [/li]

    • High Templar
        [li]Phase Shift: This ability has been removed from the game.
      • New ability: Feedback - Drains all energy from the target unit and causes damage equal to the amount of energy drained.
      [/li]

    • Colossus
        [li]The building pathing radius for this unit has decreased from .75 to .5625.
      [/li]

    • Mothership
        [li]Vortex: The energy cost of this ability has increased from 75 to 100.
      • Vortex: The target radius of this ability has decreased from 3.0 to 2.5.
      • Temporal Rift: This ability has been removed from the game.
      • Wormhole Transit: This ability has been removed from the game.
      • New ability: Mass Recall - Teleports all of the player's units in the target area to the Mothership.
      [/li]

    • Nexus
        [li]Chrono Boost can no longer target allies.
      [/li]

    • Gateway
        [li]The build time of this building has increased from 50 to 65.
      [/li]
    [/li]


  • ZERG
      [li]Infestor
        [li]Fungal Growth: The damage done by this ability has decreased from 48 to 36.
      • Fungal Growth: This ability now prevents affected units from burrowing.
      • Neural Parasite: Functionality changed - The Infestor now channels this spell, which lasts 10 seconds or until the Infestor is destroyed. You can now target all units with this ability.
      • Terran Infestation: The ability’s energy cost has reduced from 50 to 25 and Infested Terrans now spawn 1 at a time.
      [/li]
    [/li]

BUG FIXES

  • Addressed an issue causing people to receive an “Internal Battle.net Error” message with their game client.

  • Muting your microphone will no longer cause your microphone to be turned off in the operating system once the program has exited.

      [li]Please note that the voice chat functionality has only partially been implemented. There are many known issues with voice chat that we expect to address in a future patch.

    [/li]
  • The “Medium” graphical settings were reconfigured to work better on appropriate machines. The video settings “auto-detect” functionality has been reset as a result.

  • Added a frame rate limiter to the game menus to prevent some graphics cards from running at higher frame rates than necessary.




Interesting note - the game makes an extra folder for old exe and dll files, potentially for old replays? Can't log in right now, will try it when bnet is back up.

Thoughts on patch -

Mothership got a needed nerf, but mass recall looks crazy.

Viking got a needed buff vs light air, not sure about armor loss though.

Reaper got BUFFED vs buildings? Wtf? Yes, he does a bit less damage, but his DPS actually went up. Nexus hit-and-run will remain strong, even stronger now.

Infestors spawn marines again or something? Channeled MC looks silly if used properly - mc Mothership and vortex protoss fleet, suicide mothership into your own army.

Slight nerf to Gateways so 2gate isn't so fucking OP.

No more chrono trigger allies! Good change.

No changes to hydras? Roaches? Well, they've said they don't want to do any major balancing for a few weeks. I guess hydra spam will remain insane.
Last edited by Hercanic on Fri Feb 26, 2010 11:10 am, edited 1 time in total.
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Re: Upcoming patch + Blizzcast 13

Postby Lavarinth » Thu Feb 25, 2010 5:38 pm

Me on MSN:

OH MY FUCKING GOD

THE DAMN THING IS A FUCKING ARBITER NOW!

# Temporal Rift: This ability has been removed from the game.
# Wormhole Transit: This ability has been removed from the game.
# New ability: Mass Recall - Teleports all of the player's units in the target area to the Mothership.
- - Lavarinth
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Re: Upcoming patch + Blizzcast 13

Postby Xenon » Thu Feb 25, 2010 5:42 pm

Yikes, Feedback... I've never seen the Corruptor's building disabler used, maybe now it'll be used just to keep its energy down so they don't get feedback'd to death.

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Re: Upcoming patch + Blizzcast 13

Postby Dread » Thu Feb 25, 2010 6:33 pm

Lavarinth wrote:Me on MSN:

OH MY FUCKING GOD

THE DAMN THING IS A FUCKING ARBITER NOW!

# Temporal Rift: This ability has been removed from the game.
# Wormhole Transit: This ability has been removed from the game.
# New ability: Mass Recall - Teleports all of the player's units in the target area to the Mothership.


That was awesome timing based on the conversation we were having at the time. Time to see how awesome Mass Recall is, lol.

Warp fields stabilized.
- - - Dread

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Re: Upcoming patch + Blizzcast 13

Postby Ricky_Honejasi » Thu Feb 25, 2010 7:29 pm

You haven't asked this question yet, but I'll answer it ahead of time. We were targeting three to five months for the beta, we're really at a three month period of time for the beta at this point. We are still targeting the first half of this year, so with that in mind, it really shortens the window of time with our major content patch coming out pretty close to the end whether it's even worth it putting out the map editor at that point.


This will annoy me greatly if they drop out the editor even in the latest beta patches. I would like more precise galaxy details. You will only truly see those details in their GUI editor. Blizzard is too likely to be vague about any official info about the editor.

I think it's still in their interest to add it in the beta if only to able to test the editor's functionalities and to test bugs that won't show up in melee but would show up with the maps made with the editor.
Last edited by Ricky_Honejasi on Thu Feb 25, 2010 8:07 pm, edited 1 time in total.


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Re: Upcoming patch + Blizzcast 13

Postby tipereth » Thu Feb 25, 2010 7:30 pm

Reaper DPS went up by less than one, and now they require a little more micro to use, since hit and run attacks aren't really about the sustained DPS. I'm cool with it. Feedback will be used to wreck corruptors and overseers.

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Re: Upcoming patch + Blizzcast 13

Postby WB » Thu Feb 25, 2010 11:35 pm

IskatuMesk wrote:Sc2 servers are going down and "patch notes are coming". Stay tuned.


http://us.blizzard.com/en-us/community/blizzcast/archive/episode13.html

Most notable part of the entire thing -

You haven't asked this question yet, but I'll answer it ahead of time. We were targeting three to five months for the beta, we're really at a three month period of time for the beta at this point. We are still targeting the first half of this year, so with that in mind, it really shortens the window of time with our major content patch coming out pretty close to the end whether it's even worth it putting out the map editor at that point.


They are considering dropping the editor in the beta, and from the sounds of it, even if they don't it will only show up extremely close to the end of the beta.

BROWDER REFERRED TO MAPS AS MODS AGAIN FUCK THAT GUY DRIVES ME CRAZY


Uh, that was Sigaty, not browder.
Now with 50% more lol, 50% more win, and 100% phlail.
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Re: Upcoming patch + Blizzcast 13

Postby IskatuMesk » Fri Feb 26, 2010 12:53 am

Wait, so Sigaty also thinks maps are mods?

I'll kill them both with my bear hands.
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Re: Upcoming patch + Blizzcast 13

Postby Maglok » Fri Feb 26, 2010 1:44 am

Image
Bear hands
- Maglok
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Re: Upcoming patch + Blizzcast 13

Postby Taeradun » Fri Feb 26, 2010 2:41 am

lol at protoss

reading the mothership changes, yeah my first thought was "lol arbiters" too
and high templar give one of their abilities to sentries in exchange for a darchon ability
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Re: Upcoming patch + Blizzcast 13

Postby Maglok » Fri Feb 26, 2010 5:55 am

Arbiters were the most awesome Toss unit in SC1 in my opinion. Loved em!
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Re: Upcoming patch + Blizzcast 13

Postby l)ark_ssj9kevin » Fri Feb 26, 2010 6:40 pm

So, another new patch. They're pumping these out fast, but oh well it's beta.
http://forums.battle.net/thread.html?topicId=23094049316&sid=5000#2


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