Krazy wrote:Damn, that's too bad man. I really had a lot of fun playing these maps so far, especially the last toss mission where you control the big S, in addition to levels I mentioned in other posts. I hope that you do eventually finish the Terran missions!
Actually, I'll finish the Terran campaign. I've all the Terran missions terrain, doodad and unit placement finished. The only thing remaining are the triggers. I'll finish it before the end of the summer, I promise you. I haven't arrived so far on this porject's development to stop it now.
Glad you liked the already released maps. Yes, I liked the idea to give the player control over an 'almost invincible' unit. Because, who'd be able to stand a chance before a unit who has 8000 HP, 8000 shields, 10 armor and 500 attack points (with 100 bonus points per upgradre!)? (and keep in mind Sonork's a Dark Templar unit, so he has the power of invisibility too
) I though it'd be fun as well as a really new and good idea for a last map.
I promise that the next time I release them they'll be greatly improved.
There's a way to beat the burn-out, Omega, and it takes only a day to do.
Laconius wrote:Wait, what about submitting the first two campaigns you released as the final product? You could stick a cliffhanger ending in the Protoss Epilogue map and be done with it. The rules don't state that you HAVE to finish your initially projected map count.
Maybe, it could be a good idea. And you're right about rules of course. However, the contestant campaign is intended to connect both SC I and SC II games. It'd take to long to explain what happened in the Terran campaign in a single epilogue map (the fate of Shimrra, the last Cerebrate; what the hell is that creature he calls 'young prodigal' (the Zerg campaign player character
); the fate of Sonork Nezom and the Protoss race, Duran's fate, what happened to Raynor (he was imprisoned by the Dominion in the Zerg campaign, remember?)... etc.) There're too many things to explain, and I'd like you to play the maps and discover them by yourselves, instead reading a really long a very boring text explaining all of them.
Of course, I read somewhere that I could just release as the final product the maps I've already released. I know I'm not gonna win right now, and that by doing that I won't achieve the total score (or something). But I could do that to know how good are the aesthetics of my campaign and the dialogue, characters and lore, so I can do it better in the improved version.
(I'll ask if I can do that, of course, in the main thread though).
Not necessarily. You just'd need to wait a bit more to play the Terran campaign. But, hey! I've already released 2/3 of my campaign, so, don't be so sad.
You've something to play with until I release the remaining maps left.
Also, I'm very glad all of you liked my campaign so much. That's another reason for me to finish it better than never.
I hope to all of you who're participating in this contest good luck. And I hope you're able to fight until the end of it, and finish what I wasn't able to accomplish in time. If I wouldn't be so busy, I'd be still participating on this contest but... Aaaah! Destiny can be very tricky. Again, good luck to all of you.
Cheers and have fun!