The Last Cerebrate (CANCELED)

(June 6th, 2009 - June 15th, 2009) Completed: July 31st, 2009
User avatar

Topic author
The Oracle
Xel'naga Hero
Xel'naga Hero
Posts: 280
Joined: Sun Nov 19, 2006 9:00 pm
Location: Imprisoned on Aiur
Status: Offline

The Last Cerebrate (CANCELED)

Postby The Oracle » Fri Jun 19, 2009 7:18 am

DUE to the concerns voiced by contestants and players in general regarding my release delays on this campaign, I have canceled it.  I hope you enjoy(ed) the first 3 maps however and look forward to what you do for the next contest and StarCraft 2!

CC Rocks!

-Oracle


**Update 8/12/09**

Link to Map #1 of 4


http://files.campaigncreations.org/sc2/lotc-3/LastCerebrate01.zip

[b]Link to Map #2 of 4


http://files.campaigncreations.org/sc2/lotc-3/LastCerebrate02.zip

Release of Map #3 of 4

http://files.campaigncreations.org/sc2/lotc-3/LastCerebrate03.zip



************************************************************************
Overall Story:

"Kerrigan slew the New Overmind and the last of Daggoth's Cerebrates...or so she thought.  She calls herself the Queen of Blades and claims to have total dominion over the swarm...but she does not control me or my brood.   She failed to realize the first Overmind dispatched my broods to settle worlds so far from the Koprulu Sector.  When I returned, I learned a truth far worse than my terrible imagining...a Terran had gained control of the swarm.

I am the last, and I am the only chance the swarm has to once again be free."

Missions/Game-Play include:

4 maps (All told from the Zerg perspective)
Custom Voicing
Custom Music
Trigger driven and B&D missions

Does not include:

Custom Graphics
Video of any kind
Last edited by The Oracle on Sun Aug 16, 2009 9:18 pm, edited 1 time in total.
You haven't lived until you've edited 5,000 recorded .mp3's of dialogue!

User avatar

Maglok
Xel'naga World Shaper
Xel'naga World Shaper
Posts: 1313
Joined: Sun May 20, 2007 12:48 pm
Location: The Netherlands
Status: Offline

Re: Futile Omens

Postby Maglok » Fri Jun 19, 2009 7:26 am

Now I've seen everything.  :o

Just missing Auspex or so in the list of awesome oldies. Well perhaps Meta as well.
- Maglok
Audio engineer and writer
SC2 campaign dev ranting: The Bunker blog


Archangel
Terran Nuclear Silo Safety Inspector
Terran Nuclear Silo Safety Inspector
Posts: 239
Joined: Sun Jun 14, 2009 8:01 pm
Status: Offline

Re: Futile Omens

Postby Archangel » Fri Jun 19, 2009 8:36 am

I swear to God, if I am not on the Voice roster for this campaign, Oracle I will disown you.

You hear me?

YOU + ME = DISOWNED!
- Archangel
Best Damn Voice Actor There Ever Was



Campaign Creations
Xel'naga World Shaper
Xel'naga World Shaper
Posts: 62
Joined: Fri Aug 18, 2006 7:39 pm
Location: www.CampaignCreations.org
Status: Offline

Re: Futile Omens

Postby Campaign Creations » Sat Jun 20, 2009 11:09 am

Approved.

User avatar

Topic author
The Oracle
Xel'naga Hero
Xel'naga Hero
Posts: 280
Joined: Sun Nov 19, 2006 9:00 pm
Location: Imprisoned on Aiur
Status: Offline

Update: 6/21/09

Postby The Oracle » Sun Jun 21, 2009 9:40 pm

Update: 6/21/09

Progress Made:

Story fleshed out and completed
Missions scoped (including objectives and trigger driven encounters)
Music selected for all scenes; all missions (30 total tracks - With 2 exceptions, none are taken from movies/games/pop, etc.)


*Decision made to release maps without .exe to ensure there are no future compatibility issues with campaign and later versions of Starcraft, maps will be released as separate files and character voice pack will be placed in StarCraft directory

What's Left:

Completion of the script/dialogue 0%
Voice recordings 0%
Voice editing 0%
Map creation 0%
Last edited by The Oracle on Sun Jun 21, 2009 9:50 pm, edited 1 time in total.
You haven't lived until you've edited 5,000 recorded .mp3's of dialogue!

User avatar

Marco
Xel'naga Hero
Xel'naga Hero
Posts: 1470
Joined: Fri Aug 25, 2006 5:31 pm
Location: Fort Worth
Status: Offline

Re: Update: 6/21/09

Postby Marco » Mon Jun 22, 2009 5:18 am

The Oracle wrote:Update: 6/21/09

Progress Made:

Story fleshed out and completed
Missions scoped (including objectives and trigger driven encounters)
Music selected for all scenes; all missions (30 total tracks - With 2 exceptions, none are taken from movies/games/pop, etc.)


*Decision made to release maps without .exe to ensure there are no future compatibility issues with campaign and later versions of Starcraft, maps will be released as separate files and character voice pack will be placed in StarCraft directory

What's Left:

Completion of the script/dialogue 0%
Voice recordings 0%
Voice editing 0%
Map creation 0%



30 tracks?  That's pretty...  ambitious.  Good luck, look forward to seeing what you come up with.
The Music of Squad 303  (Celestial Reverie Music by Joel Steudler)

Anise McConnell
Bryce Littlefield
Issac Rangel
Tyson Reznor

"That mutalisk must have seen your stoic beauty glistening in its eye and tried to die looking at an angel in heaven."
-- Bryce Littlefield

User avatar

Eredalis
Terran Command Center Custodian
Terran Command Center Custodian
Posts: 256
Joined: Mon Jan 08, 2007 12:01 pm
Location: Germany
Contact:
Status: Offline

Re: Futile Omens

Postby Eredalis » Mon Jun 22, 2009 10:38 am

Mother mercy!! One more legend has joined...!

Now the poor young campaign creators still have less chances of the first three places...  :-\
Be present, well, everything is...

I am looking for this, too.

User avatar

Topic author
The Oracle
Xel'naga Hero
Xel'naga Hero
Posts: 280
Joined: Sun Nov 19, 2006 9:00 pm
Location: Imprisoned on Aiur
Status: Offline

Update: 6/24/09

Postby The Oracle » Wed Jun 24, 2009 9:45 pm

Update: 6/24/09

Progress Made:

Story fleshed out and completed
Missions scoped (including objectives and trigger driven encounters)
Music selected for all scenes; all missions (26 total tracks - With 2 exceptions, none are taken from movies/games/pop, etc.)
Mission 1 Script Complete
Mission 2 Script Complete

*Decision made to release maps without .exe to ensure there are no future compatibility issues with campaign and later versions of Starcraft, maps will be released as separate files and character voice pack will be placed in StarCraft directory

What's Left:

Script for Mission 3
Script for Mission 4
Voice recordings 0%
Voice editing 0%
Map creation 0%
You haven't lived until you've edited 5,000 recorded .mp3's of dialogue!

User avatar

Topic author
The Oracle
Xel'naga Hero
Xel'naga Hero
Posts: 280
Joined: Sun Nov 19, 2006 9:00 pm
Location: Imprisoned on Aiur
Status: Offline

Re: Futile Omens

Postby The Oracle » Thu Jun 25, 2009 9:10 pm

Update: 6/25/09

Progress Made:

Story fleshed out and completed
Missions scoped (including objectives and trigger driven encounters)
Music selected for all scenes; all missions (26 total tracks - With 2 exceptions, none are taken from movies/games/pop, etc.)
Mission 1 Script Complete
Mission 2 Script Complete
Mission 3 Script Complete
Mission 4 Script Complete

*Decision made to release maps without .exe to ensure there are no future compatibility issues with campaign and later versions of Starcraft, maps will be released as separate files and character voice pack will be placed in StarCraft directory

Sample:  http://files.campaigncreations.org/sc2/lotc-3/SlohrSample.mp3

What's Left:

Voice recordings 0%
Voice editing 0%
Map creation 2%
You haven't lived until you've edited 5,000 recorded .mp3's of dialogue!

User avatar

Dem0nS1ayer
Terran Science Facility Guinea Pig
Terran Science Facility Guinea Pig
Posts: 210
Joined: Fri Jun 12, 2009 2:35 pm
Location: In a cave on Aiur, hiding from the Zerg
Contact:
Status: Offline

Re: The Last Cerebrate

Postby Dem0nS1ayer » Fri Jun 26, 2009 7:50 am

That voice reminds me of Vincent from Underworld. O_o
Starcraft - Rise From The Ashes
index.php?topic=1678.0

User avatar

Legion
Xel'naga Hero
Xel'naga Hero
Posts: 1142
Joined: Tue Aug 21, 2007 1:17 am
Status: Offline

Re: Futile Omens

Postby Legion » Fri Jun 26, 2009 10:04 am

The Oracle wrote:Update: 6/25/09

Progress Made:

Story fleshed out and completed
Missions scoped (including objectives and trigger driven encounters)
Music selected for all scenes; all missions (26 total tracks - With 2 exceptions, none are taken from movies/games/pop, etc.)
Mission 1 Script Complete
Mission 2 Script Complete
Mission 3 Script Complete
Mission 4 Script Complete

*Decision made to release maps without .exe to ensure there are no future compatibility issues with campaign and later versions of Starcraft, maps will be released as separate files and character voice pack will be placed in StarCraft directory

Sample:  http://files.campaigncreations.org/sc2/lotc-3/SlohrSample.mp3

What's Left:

Voice recordings 0%
Voice editing 0%
Map creation 2%


He does it again! I can't keep up with this kind of competition!

User avatar

Legion
Xel'naga Hero
Xel'naga Hero
Posts: 1142
Joined: Tue Aug 21, 2007 1:17 am
Status: Offline

Re: The Last Cerebrate

Postby Legion » Fri Jun 26, 2009 10:12 am

Krazy wrote:


"The protoss *has* given us" ???


Yes. A protoss. A single protoss being. A character appearing in his campaign. Probably! :D

User avatar

Marco
Xel'naga Hero
Xel'naga Hero
Posts: 1470
Joined: Fri Aug 25, 2006 5:31 pm
Location: Fort Worth
Status: Offline

Re: The Last Cerebrate

Postby Marco » Fri Jun 26, 2009 11:38 am

BadManners! wrote:
Krazy wrote:


"The protoss *has* given us" ???


Yes. A protoss. A single protoss being. A character appearing in his campaign. Probably! :D


Or a mannerism in the characters speech pattern.  Maybe this cerebrate never learned about the usage of proper grammar in the English language and thus, is unable to articulate himself appropriately.  Sure, it's a bit far fetched, but thats my excuse!
The Music of Squad 303  (Celestial Reverie Music by Joel Steudler)

Anise McConnell
Bryce Littlefield
Issac Rangel
Tyson Reznor

"That mutalisk must have seen your stoic beauty glistening in its eye and tried to die looking at an angel in heaven."
-- Bryce Littlefield

User avatar

Topic author
The Oracle
Xel'naga Hero
Xel'naga Hero
Posts: 280
Joined: Sun Nov 19, 2006 9:00 pm
Location: Imprisoned on Aiur
Status: Offline

Re: The Last Cerebrate

Postby The Oracle » Wed Jul 01, 2009 5:49 pm

Update: 7/1/09

Progress Made:

Story fleshed out and completed
Missions scoped (including objectives and trigger driven encounters)
Music selected for all scenes; all missions (26 total tracks - With 2 exceptions, none are taken from movies/games/pop, etc.)
Mission 1 Script Complete
Mission 2 Script Complete
Mission 3 Script Complete
Mission 4 Script Complete

*Decision made to release maps without .exe to ensure there are no future compatibility issues with campaign and later versions of Starcraft, maps will be released as separate files and character voice pack will be placed in StarCraft directory

What's Left:

Voice recordings 0%
Voice editing 0%
Map creation 15%

**Let me tell you with all the peeps making maps over the years, my own prior maps, and this contest, it is uber hard to come up with new trigger events for bosses and puzzles...but...you should be pleasantly surprised.
You haven't lived until you've edited 5,000 recorded .mp3's of dialogue!

User avatar

Lavarinth
Xel'naga Administrator
Xel'naga Administrator
Posts: 6580
Joined: Wed Aug 16, 2006 5:21 pm
Location: His Ashworld Planet
Contact:
Status: Offline

Re: The Last Cerebrate

Postby Lavarinth » Tue Aug 04, 2009 5:26 pm

Note: The Oracle had informed me prior to the deadline (approximately three days before the final deadline) that he would not be available due to work to release his project on time. Such a situation was unpreventable and thus upon his ability to finish the final setup of the map (which I believe is currently already in progress again) he will be submitting his project. The deductions, due to forewarning and priorities in life, will be minuscule compared to a project with no prior notice. The Oracle's previous credits and accomplishments in his works easily dictate that he can accomplish projects in a timely manner without true delay (not including the delay to complete Episode 2's final maps).
- - Lavarinth
Campaign Creations Administrator


Return to “Campaign Creations StarCraft Campaign Contest”

Who is online

Users browsing this forum: No registered users and 0 guests