[SCBW] Resonance -- Completed

Contest Begins: November 21st, 2011
Contest Entry Cut Off Date: December 31st, 2011
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Contest Ends: July 31st, 2012

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Re: [SCBW] Resonance -- Completed

Postby Pr0nogo » Tue Aug 07, 2012 10:26 am

Ey, my copy of it crashed when I got to the title screen. It was on an XP computer, so I don't know if that was the cause (because I think it worked fine when I had run it on my Vista). I renamed/deleted rez\expcmpgn.bin and it worked when I selected the UED campaign. Just a little heads up.

Also, by the way, using the "there is no cow level" cheat desyncs the maps. You might want to advise the judges on that.

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Re: [SCBW] Resonance -- Completed

Postby Church » Tue Aug 07, 2012 11:58 am

Pr0nogo wrote:Ey, my copy of it crashed when I got to the title screen. It was on an XP computer, so I don't know if that was the cause (because I think it worked fine when I had run it on my Vista). I renamed/deleted rez\expcmpgn.bin and it worked when I selected the UED campaign. Just a little heads up.

Yeah I dunno what's up with that, Laconius had the same problem, but I haven't experienced it all. I'm on a 64-bit Windows 7 here.

Pr0nogo wrote:Also, by the way, using the "there is no cow level" cheat desyncs the maps. You might want to advise the judges on that.

Well, I thought this was taken for granted when replacing the MPQ campaigns, but I guess I could add it to the OP.
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Re: [SCBW] Resonance -- Completed

Postby Pr0nogo » Tue Aug 07, 2012 6:54 pm

Make sure to highlight your silly game speed rule, too. I don't think I'm the only one who missed it.

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Re: [SCBW] Resonance -- Completed

Postby Church » Tue Aug 07, 2012 7:20 pm

Not silly.

But okay. Everyone remember to play on normal speed, one notch above the middle, or the cutscenes will not be timed properly. It says this in the readme but SOME PEOPLE ;-) don't like to read readmes.
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Re: [SCBW] Resonance -- Completed

Postby Pr0nogo » Tue Aug 14, 2012 3:48 pm

I've actually found it preferable to play on fastest during actual gameplay and setting it to your silly speed for cinematics.

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Re: [SCBW] Resonance -- Completed

Postby noname » Thu Aug 16, 2012 5:31 am

The game crashes for me in the login screen. Any solutions?

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Re: [SCBW] Resonance -- Completed

Postby Pr0nogo » Sat Aug 18, 2012 3:34 pm

noname wrote:The game crashes for me in the login screen. Any solutions?


Pr0nogo wrote:Ey, my copy of it crashed when I got to the title screen. It was on an XP computer, so I don't know if that was the cause (because I think it worked fine when I had run it on my Vista). I renamed/deleted rez\expcmpgn.bin and it worked when I selected the UED campaign. Just a little heads up.


Open it up with winmpq and delete or rename that file.

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Re: [SCBW] Resonance -- Completed

Postby KillBurn » Sun Sep 09, 2012 6:29 pm

I had a good time playing it , thanks!

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Re: [SCBW] Resonance -- Completed

Postby Church » Sun Sep 09, 2012 7:45 pm

Thank you! Did you encounter any bugs or issues otherwise?
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Re: [SCBW] Resonance -- Completed

Postby KillBurn » Mon Sep 10, 2012 7:43 am

Jim_Raynor wrote:Thank you! Did you encounter any bugs or issues otherwise?


no. it worked fine

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Re: [SCBW] Resonance -- Completed

Postby Church » Mon Sep 10, 2012 11:25 am

Great to hear! Any other feedback, where I can improve, what you enjoyed, etc.? I want to try to make my later campaigns better than Resonance, so constructive criticism is welcome.
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Re: [SCBW] Resonance -- Completed

Postby Pr0nogo » Tue Sep 11, 2012 11:18 am

Just thought I'd let you know, Jim; Resonance doesn't encounter that crash/bug with the menus on my 64bit Vista. Maybe it's XP-related or 32bit-related.

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Re: [SCBW] Resonance -- Completed

Postby Church » Tue Sep 11, 2012 1:53 pm

Pr0nogo wrote:Just thought I'd let you know, Jim; Resonance doesn't encounter that crash/bug with the menus on my 64bit Vista. Maybe it's XP-related or 32bit-related.

I had a hunch it was that - My Windows 7 is 64-bit so it's probably something to do with that.
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Re: [SCBW] Resonance -- Completed

Postby GnaReffotsirk » Thu Nov 01, 2012 12:56 pm

Hey, Jim, congrats man! :)

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Re: [SCBW] Resonance -- Completed

Postby Church » Thu Nov 01, 2012 2:01 pm

Thanks a bunch! What did you think of Resonance? Any glitches or annoying stuff or anything?
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