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Re: [SCBW] Resonance

Posted: Sun Jun 24, 2012 2:22 pm
by Church
Hey dere.

Got some chapter 2 screenshots for ya. In this mission, Commander Cheyne orders Storm to take out some Zerg camps. In it, you can use resources to call in different reinforcement 'troop squads' to use to your advantage in killing the Zerg.

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Re: [SCBW] Resonance

Posted: Sun Jun 24, 2012 2:41 pm
by Pr0nogo
Danny sure does like his profanity.

Re: [SCBW] Resonance

Posted: Sun Jun 24, 2012 3:18 pm
by Church
And you sure like voicing it! :D

Re: [SCBW] Resonance

Posted: Thu Jul 05, 2012 8:54 am
by Church
Did a bit more work on the menu. I think I've gotten it pretty much finalized now.
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Re: [SCBW] Resonance

Posted: Thu Jul 05, 2012 11:31 am
by Lavarinth
I always did enjoy BIN editing the most out of all things you could mod, I'm not sure why. I remember trying to make SMKs play in the menu pop up in-game for STF, what a mess that was, glad you didn't take an overly complex route for your editing.

Re: [SCBW] Resonance

Posted: Thu Jul 05, 2012 12:48 pm
by Pr0nogo
The editing actually looks extremely clean and it's a great final product you turned out with. Nice job.

Will you be modifying the default cursor graphic, or maybe some of the UI to feel more icy?

Re: [SCBW] Resonance

Posted: Thu Jul 05, 2012 2:29 pm
by Church
Lavarinth wrote:I always did enjoy BIN editing the most out of all things you could mod, I'm not sure why. I remember trying to make SMKs play in the menu pop up in-game for STF, what a mess that was, glad you didn't take an overly complex route for your editing.
I love BIN editing, it really can add a great new feeling to the game. Yeah, I didn't want to do anything complex. I just wanted something clean and simple to set Resonance's mood. I think it turned out alright.
Pr0nogo wrote:The editing actually looks extremely clean and it's a great final product you turned out with. Nice job.

Will you be modifying the default cursor graphic, or maybe some of the UI to feel more icy?
Thanks. I don't think I'll be changing the cursor, because I sometimes find that confusing (and I don't want to have it waaaay too different from the original, too). And I think I'll leave the in-game UI as it is... you do head to a magma planet partway through, so too much icy would feel out of place there... ;)

Re: [SCBW] Resonance

Posted: Thu Jul 05, 2012 2:38 pm
by Pr0nogo
Change the race, and change that race's UI.

Maybe I'll whip something up for you. 8)

Re: [SCBW] Resonance

Posted: Thu Jul 05, 2012 3:10 pm
by Church
Wouldn't work since I'm replacing the Terran BW campaign, and that default uses the UI. It's fine, though.

Re: [SCBW] Resonance

Posted: Wed Jul 18, 2012 11:11 am
by Church
And now for a very important update!
http://www.youtube.com/watch?v=CtBP53RkI38
http://www.bittersweetcandybowl.com/c5/p1.html

Voices by Pr0 of course.

Re: [SCBW] Resonance

Posted: Fri Jul 20, 2012 9:27 am
by Pr0nogo
the things I do for you

Re: [SCBW] Resonance

Posted: Mon Jul 30, 2012 8:07 am
by Church
PROJECT COMPLETED.
Well, to be honest, with all the ups and downs in its progress, I wasn't sure I was going to finish. I've had to modify a few things, shorten a few maps here and there, but I think it turned out pretty good. I hope so, anyway, and I hope you all think so. ;)

Okay, so, I'll cut to the chase.
DOWNLOAD RESONANCE - 158.6 MB
Remember to play on normal speed settings, one notch above the center. This is mandatory. Many of the timings of the cutscenes rely strongly on the speed being at normal.

I hope you all enjoy.

Re: [SCBW] Resonance -- Completed

Posted: Mon Jul 30, 2012 3:50 pm
by Laconius
Hmm, I'm getting an error every time I get to this screen:

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Is there some sort of prerequisite file you need to run FG.exes? It' been so long, I forgot.

Re: [SCBW] Resonance -- Completed

Posted: Mon Jul 30, 2012 4:00 pm
by Church
Huh, weird, the same thing has been happening to me for some campaigns lately. It's working fine for me with Resonance.
I don't think there's anything special you need for running FG.exes. Try running as administrator and making sure that SC is at 1.16.1, but other than that I don't know what to try.
I could upload a version without edits for that screen if needed.

Re: [SCBW] Resonance -- Completed

Posted: Tue Jul 31, 2012 7:39 pm
by Pr0nogo