Lavarinth wrote:EDIT: A thought just came to mind. The times I'd receive this issue was relative to me using a tremendous amount of artistic mapping. Such as using different tilesets to make "pillars" or "columns" in a room instead of doodads, making StarCraft conclude that the pathing was far too erratic for conventional play, I assumed.
I don't know, but the map reached to a point where even changing one title would cause starcraft to go bat shit insane....
I couldn't even add doodads, I have to resort to placing neutral buildings of all things....