With no end in sight for the website's random blackout, IskatuMesk and Lavarinth sit down to have a quiet chat while they wait for what feels like an eternity for Campaign Creations return. With the ORG Network and all its sites facing an unexpected server crash, IskatuMesk delves into his creations and current projects while Lavarinth shares his own opinion on motivation to compare with IskatuMesk.
With some mathematical wizardry, you could calculate the pan length of what will be your background battle so that it meshes seamlessly with the panning of your foreground battle. (i.e. parallax)
Sins has never heard of "scripting". There is nothing even akin to Staredit triggers. You can't have map events, nothing even resembling such. Believe me, it would make this so much easier.
I can't math for shit. To handle the choreography of thousands of ships with hundreds of thousands of turrets in any given scene it would have to be all manual. There is a few tricks I'll use Unreal for to try to employ, but I don't have the resources or desire to split away from my current workload to experiment. When the time comes, we'll see what can be managed.