Podcast: Story Development

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Podcast: Story Development

Postby Lavarinth » Tue Aug 09, 2011 4:09 pm

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A project begins with a story. In this podcast, IskatuMesk and Lavarinth are joined by famed Life of a Marine creator Gemini to discuss the process of developing a story from the ground out and translating the environment in your story into a full on campaign. As always, tangent conversations worthy of being heard are plentiful, and the topic of choice is quickly derailed.







Head on over to our Podcast section to check out our previous podcasts as well, or click here to get listening!
- - Lavarinth
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GnaReffotsirk
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Re: Podcast: Story Development

Postby GnaReffotsirk » Sat Aug 13, 2011 8:19 am

So, about Story Development....

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IskatuMesk
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Re: Podcast: Story Development

Postby IskatuMesk » Sat Aug 13, 2011 11:40 am

You got something you'd like to say? Perhaps you have a microphone...?
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Warning: dialogue contains politically incorrect content. Viewer rearsore may occur.

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Re: Podcast: Story Development

Postby GnaReffotsirk » Sat Aug 13, 2011 11:50 am

No, no. I didn't do it, I swear.

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IskatuMesk
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Re: Podcast: Story Development

Postby IskatuMesk » Sat Aug 13, 2011 3:09 pm

I'm sure we can overlook that stain... for a price...
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Warning: dialogue contains politically incorrect content. Viewer rearsore may occur.

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Re: Podcast: Story Development

Postby Hercanic » Mon Aug 15, 2011 8:47 pm

Sweet! Another pcast!
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Re: Podcast: Story Development

Postby Lavarinth » Tue Aug 16, 2011 12:53 pm

Maybe one day HERCANIC will join us.
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Re: Podcast: Story Development

Postby IskatuMesk » Tue Aug 16, 2011 3:59 pm

If he stops staying up to ludicrous hours and making things harder. :P
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Warning: dialogue contains politically incorrect content. Viewer rearsore may occur.

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Re: Podcast: Story Development

Postby Hercanic » Tue Aug 16, 2011 8:45 pm

In addition to conflict, a good story needs characters that change and develop through said conflict. A healthy dose of irony is also important (but not the psuedo-irony of an Alanis Morissette song) for provoking thought, and natural humor (dry, dark, witty, take your pick, just don't force it or overdo it) goes a long way toward keeping interest and preventing your viewer from becoming exhausted.
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Re: Podcast: Story Development

Postby Pr0nogo » Thu Aug 25, 2011 2:21 pm

lol SEN is a bad place for campaigners.

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Re: Podcast: Story Development

Postby IskatuMesk » Thu Aug 25, 2011 5:18 pm

It's a bad place for anyone who wants to actually be productive.
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Warning: dialogue contains politically incorrect content. Viewer rearsore may occur.


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