Armageddon Onslaught - Alpha Gameplay Demo

Comment on our website's front-page headlines.
User avatar

Topic author
IskatuMesk
Xel'naga World Shaper
Xel'naga World Shaper
Posts: 8776
Joined: Sat Feb 07, 2009 1:40 pm
Location: M͈̙̞͍͞ͅE̹H̨͇̰͈͕͇̫Ì̩̳CO̼̩̤͖͘
Contact:
Status: Offline

Armageddon Onslaught - Alpha Gameplay Demo

Postby IskatuMesk » Thu Nov 29, 2007 6:15 pm

Here we go with another update. Nothing too big, just a video with a quick overlook of most of the units currently functional.

www.staff.samods.org/iskatumesk/AOalphapreviewb.avi

I tried to youtube this but the site doesn't give me any confirmation that anything finishes, even if I leave it for 10 hours, and the videos never show up. Worthless. So here's the direct link.

This was the description I was going to post it with.

Everything may seem ordinary at first, but beware, Evil lurks in the darkness of the dying universe!

This is a quick gameplay demo of my upcoming Starcraft mod, Armageddon Onslaught. AO features a vicious computer opponent to challenge a group of 7 skilled protoss and terran players. In this video I am using dramatically modified Protoss and Terran AI to protect me while I am lazily recording and stuff and not really paying attention. They don't stand much of a chance against AO, though.

There are points when the video slows down, speeds up, or "jumps" ahead a second. This is, again, the result of Camtasia, which is quite possibly the crappiest recording software I have EVER used. And I've gone through a lot, trying to get them to record SC. Growler Guncam worked nicely, but the trial ran out. Aw fiddlesticks.

Camtasia also raped the quality. Again.

It should be pretty obvious, given "Alpha" in the title, but nothing seen here is final. Some things will dramatically change, effects need to be added, so on so forth. This is just a rundown of what the mod adds so far.

For example, one of the things to change will be the Thunderer. His Electron Storm needs a damage nerf, and he needs a unique projectile. The Doom Chariot will receive a bouncing projectile that has a chance per-bounce to deal moderate AoE damage instead of a straight-up nuke proc like he has right now. There is also the Grip of Hatred, which can melee air units to death from quite some distance away.

Currently AO features about 3/8's of its final unique unit count. Out of those units, about 2-3 are "fully complete". I currently do not plan to do wireframes.

Aside from graphics, this mod also has a lot of awesome SFX that I have created or extracted from infinity-engine games and other places. Camtasia desyncs and bends over sound, so you can't hear them today.
Image~[Gameproc]~Image
Warning: dialogue contains politically incorrect content. Viewer rearsore may occur.

User avatar

chris
Zerg Ultralisk Waste Manager
Zerg Ultralisk Waste Manager
Posts: 655
Joined: Mon Feb 26, 2007 4:09 am
Status: Offline

Re: Armageddon Onslaught - Alpha Gameplay Demo

Postby chris » Tue Dec 04, 2007 12:18 pm

why don't you use fraps instead of camtasia? :)
Last edited by chris on Tue Dec 04, 2007 12:20 pm, edited 1 time in total.
Zilla- wrote:campaign creations presents campaign creations starcraft campaign contest

Lavarinth on podcast wrote:Hey kids, this is Lavarinth. I know I didn't say much in this podcast, actually, I didn't say anything at all. See you guys on the next podcast.

User avatar

Topic author
IskatuMesk
Xel'naga World Shaper
Xel'naga World Shaper
Posts: 8776
Joined: Sat Feb 07, 2009 1:40 pm
Location: M͈̙̞͍͞ͅE̹H̨͇̰͈͕͇̫Ì̩̳CO̼̩̤͖͘
Contact:
Status: Offline

Re: Armageddon Onslaught - Alpha Gameplay Demo

Postby IskatuMesk » Tue Dec 04, 2007 2:01 pm

Because software rendering and fraps do not mix.
Image~[Gameproc]~Image
Warning: dialogue contains politically incorrect content. Viewer rearsore may occur.

User avatar

Lavarinth
Xel'naga Administrator
Xel'naga Administrator
Posts: 6579
Joined: Wed Aug 16, 2006 5:21 pm
Location: His Ashworld Planet
Contact:
Status: Offline

Re: Armageddon Onslaught - Alpha Gameplay Demo

Postby Lavarinth » Tue Dec 04, 2007 4:54 pm

Do I have to post all of your news post for you?
- - Lavarinth
Campaign Creations Administrator

User avatar

Topic author
IskatuMesk
Xel'naga World Shaper
Xel'naga World Shaper
Posts: 8776
Joined: Sat Feb 07, 2009 1:40 pm
Location: M͈̙̞͍͞ͅE̹H̨͇̰͈͕͇̫Ì̩̳CO̼̩̤͖͘
Contact:
Status: Offline

Re: Armageddon Onslaught - Alpha Gameplay Demo

Postby IskatuMesk » Tue Dec 04, 2007 6:14 pm

If you want to, yes, that would be awesome.
Image~[Gameproc]~Image
Warning: dialogue contains politically incorrect content. Viewer rearsore may occur.


agentheart
Terran Factory Worker
Terran Factory Worker
Posts: 51
Joined: Fri Aug 17, 2007 6:48 pm
Status: Offline

Re: Armageddon Onslaught - Alpha Gameplay Demo

Postby agentheart » Fri Dec 14, 2007 9:59 pm

whats is the music used in it

User avatar

Topic author
IskatuMesk
Xel'naga World Shaper
Xel'naga World Shaper
Posts: 8776
Joined: Sat Feb 07, 2009 1:40 pm
Location: M͈̙̞͍͞ͅE̹H̨͇̰͈͕͇̫Ì̩̳CO̼̩̤͖͘
Contact:
Status: Offline

Re: Armageddon Onslaught - Alpha Gameplay Demo

Postby IskatuMesk » Sat Dec 15, 2007 12:26 am

iirc the first one is kamelot and the second is Between Heaven and Hell or firewind.
Image~[Gameproc]~Image
Warning: dialogue contains politically incorrect content. Viewer rearsore may occur.


agentheart
Terran Factory Worker
Terran Factory Worker
Posts: 51
Joined: Fri Aug 17, 2007 6:48 pm
Status: Offline

Re: Armageddon Onslaught - Alpha Gameplay Demo

Postby agentheart » Wed Dec 19, 2007 1:59 am

make the video work plz

User avatar

Topic author
IskatuMesk
Xel'naga World Shaper
Xel'naga World Shaper
Posts: 8776
Joined: Sat Feb 07, 2009 1:40 pm
Location: M͈̙̞͍͞ͅE̹H̨͇̰͈͕͇̫Ì̩̳CO̼̩̤͖͘
Contact:
Status: Offline

Re: Armageddon Onslaught - Alpha Gameplay Demo

Postby IskatuMesk » Wed Dec 19, 2007 2:58 am

::)
Image~[Gameproc]~Image
Warning: dialogue contains politically incorrect content. Viewer rearsore may occur.


agentheart
Terran Factory Worker
Terran Factory Worker
Posts: 51
Joined: Fri Aug 17, 2007 6:48 pm
Status: Offline

Re: Armageddon Onslaught - Alpha Gameplay Demo

Postby agentheart » Wed Dec 19, 2007 3:27 am

which one is saying the  under the morning star

User avatar

Lavarinth
Xel'naga Administrator
Xel'naga Administrator
Posts: 6579
Joined: Wed Aug 16, 2006 5:21 pm
Location: His Ashworld Planet
Contact:
Status: Offline

Re: Armageddon Onslaught - Alpha Gameplay Demo

Postby Lavarinth » Wed Dec 19, 2007 12:51 pm

The video works just fine.
- - Lavarinth
Campaign Creations Administrator


agentheart
Terran Factory Worker
Terran Factory Worker
Posts: 51
Joined: Fri Aug 17, 2007 6:48 pm
Status: Offline

Re: Armageddon Onslaught - Alpha Gameplay Demo

Postby agentheart » Wed Dec 19, 2007 1:07 pm

whats the name of the songe after the intro thingy with morning stars

User avatar

Topic author
IskatuMesk
Xel'naga World Shaper
Xel'naga World Shaper
Posts: 8776
Joined: Sat Feb 07, 2009 1:40 pm
Location: M͈̙̞͍͞ͅE̹H̨͇̰͈͕͇̫Ì̩̳CO̼̩̤͖͘
Contact:
Status: Offline

Re: Armageddon Onslaught - Alpha Gameplay Demo

Postby IskatuMesk » Wed Dec 19, 2007 3:06 pm

You know, if you actually read the thread, you would know! Because I already answered your question! What a shocker!
Image~[Gameproc]~Image
Warning: dialogue contains politically incorrect content. Viewer rearsore may occur.


agentheart
Terran Factory Worker
Terran Factory Worker
Posts: 51
Joined: Fri Aug 17, 2007 6:48 pm
Status: Offline

Re: Armageddon Onslaught - Alpha Gameplay Demo

Postby agentheart » Wed Dec 19, 2007 3:08 pm

i need
song title
albulm
and artist


agentheart
Terran Factory Worker
Terran Factory Worker
Posts: 51
Joined: Fri Aug 17, 2007 6:48 pm
Status: Offline

Re: Armageddon Onslaught - Alpha Gameplay Demo

Postby agentheart » Wed Dec 19, 2007 3:21 pm

nvm
i found it
its kamelot
ghost opera
mourning star
thought they were saying morning star in it had searching hard


Return to “News and Announcements”

Who is online

Users browsing this forum: Baidu [Spider] and 1 guest