Alternate RequiemD - Zerg Onslaught - Released!

Comment on our website's front-page headlines.
User avatar

Topic author
IskatuMesk
Xel'naga World Shaper
Xel'naga World Shaper
Posts: 8787
Joined: Sat Feb 07, 2009 1:40 pm
Location: M͈̙̞͍͞ͅE̹H̨͇̰͈͕͇̫Ì̩̳CO̼̩̤͖͘
Contact:
Status: Offline

Alternate RequiemD - Zerg Onslaught - Released!

Postby IskatuMesk » Mon Sep 24, 2007 11:26 am

Pit yourself against the greatest Zerg AI ever made in RequiemD - Zerg Onslaught Edition

Full feature listing;

- Slightly modified standard T and P computer builds to be stronger but on a level comparable to most average players. They are like standard computer players but receive cash and should build more production structures and a few problems like terran not researching upgrades vs other terran and protoss hardlocking after cannons or dts should be fixed.
- Incredibly improved Zerg AI built on Bajadulce's zbath script, except much, much faster, more aggressive, and far more dangerous. Just one ZONS was able to take down 3 t and 3 p without any difficulty at all (Although this heavily relies on the AI not softlocking/hardlocking and the map).
- This AI will function in campaign maps. Simply run the expansion custom scripts to enable them.
- This AI has been tested on the latest version and functions to an acceptable degree but I only support 1.10 and cannot guarantee it working as good in later versions.

www.staff.samods.org/iskatumesk/RequiemDZONS1.0.exe
Image~[Gameproc]~Image
Warning: dialogue contains politically incorrect content. Viewer rearsore may occur.

User avatar

Lavarinth
Xel'naga Administrator
Xel'naga Administrator
Posts: 6580
Joined: Wed Aug 16, 2006 5:21 pm
Location: His Ashworld Planet
Contact:
Status: Offline

Re: Alternate RequiemD - Zerg Onslaught - Released!

Postby Lavarinth » Mon Sep 24, 2007 4:22 pm

Outstanding, Isk, highly oustanding.
- - Lavarinth
Campaign Creations Administrator

User avatar

Whiplash!
Xel'naga World Shaper
Xel'naga World Shaper
Posts: 967
Joined: Wed Sep 13, 2006 4:21 pm
Location: Florida
Contact:
Status: Offline

Re: Alternate RequiemD - Zerg Onslaught - Released!

Postby Whiplash! » Thu Sep 27, 2007 10:34 am

If this will indeed work with campaign mods then I'll look into using it!

I played it and holy shit did I get owned. I even started cheating and I still lost. The AI pretty much starts attacking you and never stops. This would top even the pro Korean players (unless they exploited the AI). Unfortunately the AI is TOO powerful, otherwise I would use it in my campaign.
Last edited by Anonymous on Thu Sep 27, 2007 10:51 am, edited 1 time in total.
¯\_(ツ)_/¯

User avatar

Topic author
IskatuMesk
Xel'naga World Shaper
Xel'naga World Shaper
Posts: 8787
Joined: Sat Feb 07, 2009 1:40 pm
Location: M͈̙̞͍͞ͅE̹H̨͇̰͈͕͇̫Ì̩̳CO̼̩̤͖͘
Contact:
Status: Offline

Re: Alternate RequiemD - Zerg Onslaught - Released!

Postby IskatuMesk » Thu Sep 27, 2007 1:42 pm

There is no such thing as too powerful.
Image~[Gameproc]~Image
Warning: dialogue contains politically incorrect content. Viewer rearsore may occur.

User avatar

Marine
Protoss Dragoon Shooting Target
Protoss Dragoon Shooting Target
Posts: 900
Joined: Sun Aug 27, 2006 8:16 pm
Location: MICHIGAN
Status: Offline

Re: Alternate RequiemD - Zerg Onslaught - Released!

Postby Marine » Thu Sep 27, 2007 3:08 pm

Hmmm I may would want to this in my campaign, at the final level when its Zerg onslaught. First I gotta test it as well.
[img]http://img143.imageshack.us/img143/3600/zergsig5smallff5.png[/img]

User avatar

chris
Zerg Ultralisk Waste Manager
Zerg Ultralisk Waste Manager
Posts: 655
Joined: Mon Feb 26, 2007 4:09 am
Status: Offline

Re: Alternate RequiemD - Zerg Onslaught - Released!

Postby chris » Fri Sep 28, 2007 3:12 pm

Doctor Doack wrote:There is no such thing as too powerful.
quoted for truth, there is always a weakness.......somewhere
Zilla- wrote:campaign creations presents campaign creations starcraft campaign contest

Lavarinth on podcast wrote:Hey kids, this is Lavarinth. I know I didn't say much in this podcast, actually, I didn't say anything at all. See you guys on the next podcast.

User avatar

WB
Xel'naga World Shaper
Xel'naga World Shaper
Posts: 806
Joined: Wed Aug 30, 2006 8:46 pm
Status: Offline

Re: Alternate RequiemD - Zerg Onslaught - Released!

Postby WB » Fri Sep 28, 2007 3:53 pm

power overwhelming
Now with 50% more lol, 50% more win, and 100% phlail.
www.sc2campaigns.net - Coming Soon!!

User avatar

chris
Zerg Ultralisk Waste Manager
Zerg Ultralisk Waste Manager
Posts: 655
Joined: Mon Feb 26, 2007 4:09 am
Status: Offline

Re: Alternate RequiemD - Zerg Onslaught - Released!

Postby chris » Sat Sep 29, 2007 3:51 am

I mean apart from that chicken cheat  :P
Zilla- wrote:campaign creations presents campaign creations starcraft campaign contest

Lavarinth on podcast wrote:Hey kids, this is Lavarinth. I know I didn't say much in this podcast, actually, I didn't say anything at all. See you guys on the next podcast.

User avatar

Whiplash!
Xel'naga World Shaper
Xel'naga World Shaper
Posts: 967
Joined: Wed Sep 13, 2006 4:21 pm
Location: Florida
Contact:
Status: Offline

Re: Alternate RequiemD - Zerg Onslaught - Released!

Postby Whiplash! » Tue Oct 02, 2007 9:36 am

The SC ai is a joke once you start playing real players and not your average battle.net zero clutter bgh newbie
¯\_(ツ)_/¯

User avatar

Zilla-
Protoss Dragoon Shooting Target
Protoss Dragoon Shooting Target
Posts: 997
Joined: Thu Sep 07, 2006 8:28 am
Status: Offline

Re: Alternate RequiemD - Zerg Onslaught - Released!

Postby Zilla- » Tue Oct 02, 2007 11:40 am

7V1 COMP STOMP FASTEST$$$$$$$$ JOIN NOW!!!!!!!!!!!!!!!


Pheonix-IV
Terran Academy Student (50k mineral debt)
Terran Academy Student (50k mineral debt)
Posts: 8
Joined: Thu Jul 19, 2007 11:26 pm
Status: Offline

Re: Alternate RequiemD - Zerg Onslaught - Released!

Postby Pheonix-IV » Tue Oct 02, 2007 10:18 pm

The trick to beating this AI is to shoot all it's Overlords. If you can get onto an island somewhere, turtle up and shewt all his overlords, there is a very good chance the AI will explode and stop building Overlords, allowing you to slowly take it apart.


Return to “News and Announcements”

Who is online

Users browsing this forum: No registered users and 2 guests